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* Added temporary #ifdefs to support incompatible ANGLE API upgrade.kbr@chromium.org2013-02-121-9/+15
* Re-enable array index clamping on all platforms now that hshi@'s new strategy...kbr@chromium.org2013-01-261-6/+0
* Enforce GLSL packing restrictionsgman@chromium.org2013-01-261-1/+1
* Process webgl program log, replacing hashed name with original name.zmo@google.com2013-01-251-0/+28
* ARM Chrome OS: do not clamp GLSL array indices to array bounds.hshi@chromium.org2013-01-231-1/+3
* Windows: do not clamp GLSL array indices to array bounds.apatrick@chromium.org2013-01-181-1/+8
* Enable array index clamping in shader translator.kbr@chromium.org2013-01-151-1/+2
* RefCounted types should not have public destructorsrsleevi@chromium.org2012-07-111-10/+13
* Cache shader translators.backer@chromium.org2012-06-131-0/+21
* Quick fix to resolve a heap corruption in shader translator.zmo@chromium.org2012-01-261-4/+12
* Turn on glsl built-in function emulation in ANGLE shader translator.zmo@google.com2011-09-201-7/+15
* Hook up with Angle shader translator backend.zmo@google.com2011-06-141-18/+11
* Hook up shader long variable name mapping with GPU command buffer port.zmo@google.com2011-06-041-7/+12
* Fix ShaderTranslator not resetting the info_log on success.gman@chromium.org2011-05-261-0/+2
* Roll ANGLE r609:r626apatrick@chromium.org2011-05-021-3/+3
* Even more virtual method deinlining.erg@google.com2010-12-131-0/+18
* Exposed support for dynamically enabling extensions in command bufferkbr@google.com2010-12-061-8/+25
* Use the shader translator to correct bad type informationgman@chromium.org2010-11-121-3/+1
* Changes WebGL to rely on the command buffergman@chromium.org2010-10-201-1/+3
* Rolled ANGLE rev 441:443. Other changes to accomodate the new ANGLE API.alokp@chromium.org2010-10-061-7/+7
* Hooked up functionality for getting info for attribs and uniforms.alokp@chromium.org2010-09-291-8/+54
* Bumped ANGLE rev to 425 to pull the new API for extracting attribs and unifor...alokp@chromium.org2010-09-171-0/+85