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path:
root
/
gpu
/
command_buffer
/
service
/
shader_translator.cc
Commit message (
Expand
)
Author
Age
Files
Lines
*
Use GLSL version 100 for OpenGL context versions prior to 3.2.
kbr
2015-12-22
1
-7
/
+7
*
Switch to standard integer types in gpu/.
avi
2015-12-21
1
-1
/
+2
*
command_buffer: Implement EXT_blend_func_extended
kkinnunen
2015-12-04
1
-1
/
+8
*
fix the WebGL2 conformance test failure in uniform-buffers.html
yunchao.he
2015-11-06
1
-0
/
+15
*
command_buffer: Use GLSL core version that matches the OpenGL version
kkinnunen
2015-08-13
1
-24
/
+52
*
Clear shader compiler state.
dskiba
2015-06-18
1
-0
/
+3
*
Fix WebGL 2.0 prototype on Mac OS X.
kbr
2015-05-22
1
-1
/
+1
*
Check for shader version mismatch
oetuaho
2015-05-07
1
-0
/
+3
*
Revert of Use the desktop GL core profile on Linux when ES3 support is reques...
marcheu
2015-04-04
1
-13
/
+12
*
Use the desktop GL core profile on Linux when ES3 support is requested.
kbr
2015-04-03
1
-12
/
+13
*
Added support for desktop OpenGL's Core Profile on Mac OS X.
kbr
2015-03-31
1
-2
/
+10
*
Distinguish ES2/ES3 contexts in GPU command buffer
zmo
2015-03-04
1
-3
/
+9
*
Clean up some of the shader compilation code.
dyen
2015-02-04
1
-1
/
+0
*
Mechanical rename of tracing includes for /gpu
primiano
2015-01-28
1
-1
/
+1
*
Make callers of CommandLine use it via the base:: namespace.
avi
2014-12-22
1
-2
/
+2
*
Add a command line switch for emulating shader precision
oetuaho
2014-12-11
1
-1
/
+1
*
Add an option to show ANGLE's interm output
oetuaho
2014-12-04
1
-0
/
+6
*
Switch to use ANGLE's new c++ style APIs
zmo
2014-10-31
1
-42
/
+14
*
Switch to use ANGLE's new APIs to query shader variables.
zmo
2014-10-09
1
-55
/
+35
*
Clean up interfaces between Shader / ShaderTranslator / ANGLE side.
zmo
2014-09-13
1
-59
/
+42
*
Remove outdated ANGLE_SH_VERSION if-def stuff.
zmo
2014-09-10
1
-105
/
+10
*
Update shader translator for new ANGLE header.
jmadill@chromium.org
2014-07-03
1
-0
/
+13
*
Moves responsibility for shader resource string generation to ANGLE.
shannonwoods@chromium.org
2014-05-21
1
-1
/
+15
*
Add support for EXT_shader_texture_lod to the command buffer.
nicolascapens@chromium.org
2014-04-16
1
-2
/
+8
*
Make ShaderTranslatorCache per thread refcounted
boliu@chromium.org
2014-04-03
1
-16
/
+14
*
Update fields for translator resources.
jmadill@chromium.org
2014-04-01
1
-0
/
+17
*
Get rid of SH_MAP_LONG_VARIABLE_NAMES.
zmo@chromium.org
2014-03-11
1
-5
/
+3
*
Fix state re-init in the shader translator.
jmadill@chromium.org
2014-02-27
1
-4
/
+6
*
Revert 253205 "Fix stale reinit in the shader translator."
bajones@chromium.org
2014-02-25
1
-6
/
+4
*
Fix stale reinit in the shader translator.
bajones@chromium.org
2014-02-25
1
-4
/
+6
*
Add driver bug workaround for SH_INIT_GL_POSITION.
zmo@chromium.org
2013-09-07
1
-7
/
+4
*
Android bot issue were fixed by infrastructure team, so reland this.
zmo@chromium.org
2013-08-27
1
-3
/
+5
*
Revert 219501 "Validate varying varibales matching for vertex/fr..."
nhiroki@chromium.org
2013-08-26
1
-5
/
+3
*
Validate varying varibales matching for vertex/fragment shaders.
zmo@chromium.org
2013-08-26
1
-3
/
+5
*
Cache varying variable info in Shader object in command buffer.
zmo@chromium.org
2013-08-19
1
-13
/
+16
*
ANGLE DEPS roll 2245:2249
bajones@chromium.org
2013-06-04
1
-2
/
+4
*
Revert 202305 "Destroy all Singletons and LazyInstances between ..."
rsesek@chromium.org
2013-05-25
1
-7
/
+4
*
Destroy all Singletons and LazyInstances between each test.
rsesek@chromium.org
2013-05-25
1
-4
/
+7
*
Added TRACE for measuring shader translator timings.
alokp@chromium.org
2013-05-24
1
-5
/
+15
*
Limit expression complexity in GLSL
gman@chromium.org
2013-05-23
1
-1
/
+2
*
Roll ANGLE to r2243
gman@chromium.org
2013-05-21
1
-2
/
+6
*
Make shader translator options effect cache key
gman@chromium.org
2013-05-17
1
-8
/
+65
*
Rewrite scoped_array<T> to scoped_ptr<T[]> in gpu/, Linux edition.
dcheng@chromium.org
2013-04-09
1
-4
/
+4
*
Added temporary #ifdefs to support incompatible ANGLE API upgrade.
kbr@chromium.org
2013-02-12
1
-9
/
+15
*
Re-enable array index clamping on all platforms now that hshi@'s new strategy...
kbr@chromium.org
2013-01-26
1
-6
/
+0
*
Enforce GLSL packing restrictions
gman@chromium.org
2013-01-26
1
-1
/
+1
*
Process webgl program log, replacing hashed name with original name.
zmo@google.com
2013-01-25
1
-0
/
+28
*
ARM Chrome OS: do not clamp GLSL array indices to array bounds.
hshi@chromium.org
2013-01-23
1
-1
/
+3
*
Windows: do not clamp GLSL array indices to array bounds.
apatrick@chromium.org
2013-01-18
1
-1
/
+8
*
Enable array index clamping in shader translator.
kbr@chromium.org
2013-01-15
1
-1
/
+2
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