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* Update SplitString calls to new formbrettw2015-08-077-23/+28
* cc: Use worker context for one-copy tile initialization.reveman2015-08-061-0/+1
* Clean up includes in gpu command buffermartina.kollarova2015-08-0611-23/+28
* [tracing] Introduce MemoryDumpArgs to enable light and heavy dumpsssid2015-08-062-2/+4
* Allow supplying data for depth and stencil textures in ES3qiankun.miao2015-08-062-4/+7
* Refactor gpu code generationmartina.kollarova2015-08-061-905/+811
* Fix overlays on Mac OS when running on Core Profile.kbr2015-08-066-112/+216
* Adds tracing support for GL textures in both CC (via ResourceProvider) and GP...ericrk2015-08-066-2/+101
* Fine tune ReadBuffer() impl in GPU command buffer.zmo2015-08-0514-8/+188
* gpu: Add calling convention for win32hendrikw2015-08-054-758/+873
* Revert "Temporarily add a finish counter to be sure finishes are completed."dyen2015-08-059-99/+34
* Unify graphics buffer enums for GpuMemoryBuffer & SurfaceFactoryOzonespang2015-08-048-130/+124
* gpu: Add ANGLE commit to program cache hash.jmadill2015-08-043-2/+8
* Mac: Remove non-overlay IOSurface/NSCGLSurface pathccameron2015-08-042-30/+1
* Set correct errors when transfer buffer creation fails.dyen2015-08-042-1/+7
* Fix Python pylint warningsmartina.kollarova2015-08-031-1437/+1437
* Fixed race when gpu process crashes before transfer buffer is created.dyen2015-08-011-0/+1
* Revert various crash checks made to queries while tracking down a bug.dyen2015-08-016-69/+7
* Add yet more GN isolates ...dpranke2015-07-311-0/+9
* gpu: Add a timer histogram for DoLinkProgram.jmadill2015-07-311-0/+2
* Added some extra safe guards to remove possible errors for queries.dyen2015-07-313-7/+12
* Command Buffer: add getBufferParameteri64vyunchao.he2015-07-3131-338/+655
* Temporarily add a finish counter to be sure finishes are completed.dyen2015-07-309-34/+99
* Free ring buffer shared memoryboliu2015-07-291-0/+2
* Fixing issues using TexStorage2D with compressed textures and cube mapsbajones2015-07-292-5/+57
* Make sure active queries map is cleared upon query manager destroy.dyen2015-07-281-0/+1
* Remove unsafe async notify completion callback call.dyen2015-07-282-5/+4
* clang/win: Fix most -Wunused-function warnings in Chromium code.thakis2015-07-281-12/+0
* The Query manager on the server side can now handle disjoint values.dyen2015-07-285-17/+309
* Annotate large GN targets for precompiled headersbrettw2015-07-282-1/+7
* Revert "Add precompiled headers to GN build for large targets."dpranke2015-07-282-7/+1
* Remove GLContext::Destroypiman2015-07-271-1/+2
* Auto-format for generated gpu command buffer files.zmo2015-07-278-3834/+2135
* Add precompiled headers to GN build for large targets.brettw2015-07-272-1/+7
* Added extra checks for all query related errors.dyen2015-07-272-0/+17
* Added support for pausing and resuming queries.dyen2015-07-2510-121/+539
* Allow WebGL on Android if the GPU has it's own process (Take 2)bajones2015-07-257-1/+59
* ozone: rename to GpuMemoryBuffer(Factory|Impl)OzoneNativePixmap.dongseong.hwang2015-07-241-1/+1
* Revert of Allow WebGL on Android if the GPU has it's own process (patchset #6...alancutter2015-07-247-59/+13
* PlatformThreadHandle: remove public id() interfacetoyoshim2015-07-241-2/+2
* Allow WebGL on Android if the GPU has it's own processbajones2015-07-237-13/+59
* Assume glFinish completes the fence for pixel reads.dyen2015-07-232-6/+12
* content: Use the memory-infra graph API for GpuMemoryBufferManager.reveman2015-07-231-0/+4
* Add ANGLE dEQP-GLES3 tests.jmadill2015-07-231-0/+16
* Add Jpeg decoder profile to GpuInfohenryhsu2015-07-233-4/+10
* Add GN isolate support for a bunch of unittests.dpranke2015-07-221-0/+9
* Mac Overlays: Enable gpu client rectangle framebuffer attachmentsccameron2015-07-223-9/+61
* gpu: Add support for different API to configs.jmadill2015-07-225-40/+132
* Rename angle_deqp_tests to angle_deqp_gles2_tests.jmadill2015-07-221-1/+2
* Add Windows 10 support to GPU config parser.wfh2015-07-224-4/+14