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* Linux: Update DEPS to pick up statically linked libGLEW.tschmelcher@chromium.org2010-10-221-2/+22
* Bump version before I snapshot into ChromeOS.zhurunz@google.com2010-09-241-1/+1
* Initial version rendering 2D path for O3D. This will eventually allow O3D app...fransiskusx@google.com2010-08-052-0/+35
* Parameterize the name of the "O3DExtras" directory with a GYP variable (to al...tschmelcher@chromium.org2010-07-122-0/+32
* Rolled forward O3D's Chromium DEPS to match the Skia roll-forward inkbr@google.com2010-07-082-1/+10
* Provide a default definition of the target_arch variable on Linux tokbr@google.com2010-06-151-0/+7
* Linux: include -g for Release builds to aid debugging. There is no downside b...tschmelcher@chromium.org2010-06-021-0/+4
* Added --convert-dds-to-png command line option to the COLLADA converter,kbr@google.com2010-04-201-0/+1
* Added support for O3D in Chrome on Mac OS X using CoreGraphics drawingkbr@chromium.org2010-03-111-0/+10
* linux: native OpenGL ES supportpiman@google.com2010-02-082-85/+98
* linux: add an option to disable FBO support for platforms that don't have it.piman@google.com2010-02-011-0/+4
* Add Debian/Ubuntu packages back to Linux build.tschmelcher@chromium.org2010-01-291-6/+0
* linux: arm fixespiman@google.com2010-01-291-0/+5
* win: fix DXSDK include path, needs to be after platform sdk include pathpiman@google.com2010-01-281-1/+1
* force nacl_standalone=1 for windows - nacl needs itpiman@google.com2010-01-271-0/+3
* linux: use internal libjpeg for bots that don't have itpiman@google.com2010-01-271-0/+1
* linux: roll deps for armpiman@google.com2010-01-272-3/+20
* Step 1 in Adding GLES2 renderer to O3D.gman@google.com2009-12-163-0/+77
* Deleted gpu process and command buffer code from O3D tree. Now resides in Chr...apatrick@google.com2009-11-251-2/+0
* Removed O3D command buffer protocol code and O3D comand buffer configuration.apatrick@google.com2009-11-202-86/+4
* A clear screen GLES2 demo.gman@chromium.org2009-11-191-0/+7
* Moved all gpu plugin and command buffer tests into a single executable prior ...apatrick@google.com2009-11-121-2/+1
* Made all line endings consistently LF and added svn:eol-style=LF property to ...apatrick@google.com2009-11-122-69/+69
* Recomitting 31676 with fix.apatrick@google.com2009-11-111-1/+2
* Copying swiftshader over if available.bradnelson@google.com2009-11-111-1/+16
* Reverting 31676.apatrick@google.com2009-11-111-2/+1
* Reorganized command buffer and GPU plugin code into following structure:apatrick@google.com2009-11-111-1/+2
* linux: 64-bitpiman@google.com2009-11-113-12/+71
* Switched from NPObject shared memory wrapper to Chrome shared memory in prepa...apatrick@google.com2009-11-101-0/+9
* Revert "linux: 64-bit"piman@google.com2009-11-073-63/+12
* linux: 64-bitpiman@google.com2009-11-073-12/+63
* Fixed gpu_plugin and added to o3d_all.gyp so it gets built on buildbot.apatrick@google.com2009-11-041-0/+7
* Removed command_buffer dependency on vectormath (indirectly via core/types.h).apatrick@google.com2009-11-041-22/+56
* Splits the command buffers into common commandsgman@google.com2009-10-281-0/+8
* Adding the o3d-internal include path before the others so that if o3d-interna...vangelis@google.com2009-10-271-0/+1
* TBR=apatrickgman@google.com2009-10-231-2/+2
* Trying to fix the build. gman taking over.apatrick@google.com2009-10-231-9/+9
* Fix O3D release binary. Turns out that with current tools we always need GCC_...maf@google.com2009-10-211-1/+1
* Move registering o3d_host.dll to selenium.gyp becausegman@google.com2009-10-201-0/+59
* Removed workaround for Chrome 1.0 from o3djs library.apatrick@google.com2009-10-191-1/+1
* Fixed gpu_plugin to build in the Chrome tree.apatrick@google.com2009-10-192-9/+29
* Changed O3D to use CommandBuffer in-process. Still not connecting to the GPU ...apatrick@google.com2009-10-191-3/+3
* This moves the Cg libs into a library directory under the product dir,gspencer@google.com2009-10-151-2/+7
* Adding hard_dependency to cg_libs, to make sure the copy happens before thebradnelson@google.com2009-10-151-0/+1
* Adding in libX11, which seems to be needed for test_common on linux.bradnelson@google.com2009-10-151-2/+3
* This rearranges where the renderer variable is set so that GYPgspencer@google.com2009-10-083-58/+25
* This makes some changes to the o3d tree in preparationgspencer@google.com2009-10-066-185/+97
* Add comments setting emacs and vim tab width and expansion variables.sgk@google.com2009-10-064-0/+24
* This fixes the GL build so it works.gspencer@google.com2009-10-051-0/+10
* Fixing build.apatrick@google.com2009-10-021-1/+3