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path: root/o3d/plugin/mac/plugin_mac.mm
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* Moving o3d up a level, to get it out of chrome checkouts.bradnelson@google.com2011-03-281-717/+0
* Add comment explaining why we don't initializemilligan@google.com2011-03-091-0/+3
* Work around the multiple breakpad issue by nevermilligan@google.com2011-03-091-1/+8
* O2D Mac: Don't crash if the user tries to go to fullscreen with O2D.tschmelcher@google.com2011-03-091-0/+6
* Port O2D to Mac, currently just for Core Graphics (the drawing model used in ...tschmelcher@chromium.org2011-03-031-8/+8
* Fix ON_DEMAND_RENDER mode on Mac OSX.tschmelcher@chromium.org2010-12-151-3/+5
* Ported the Loop/Blinn shaders in samples/o3djs/gpu2d.js to GLSL to addkbr@google.com2010-07-241-0/+4
* Some changes in RENDERMODE_CONTINUOUS mode when max_fps has been set.zhurunz@google.com2010-07-091-1/+1
* Prevent Client::Tick() from causing reentrancy in the plugin on Mac OS X.kbr@google.com2010-06-021-3/+4
* Fixed bug in Core Graphics backend where it was falling through to thekbr@google.com2010-05-281-0/+6
* Refactored drawing and event model selection to generalize to morekbr@google.com2010-05-261-2/+0
* Implemented full-screen support for Core Graphics and Core Animationkbr@google.com2010-05-241-5/+128
* Refactored full-screen code under FullscreenWindowMac base class andkbr@google.com2010-05-191-529/+8
* Review URL: http://codereview.chromium.org/577038maf@google.com2010-04-131-0/+11
* Fixed bug in size of invalid rect. This slipped through inkbr@chromium.org2010-04-091-2/+2
* Build fixes for case when fullscreen message is disabled, for IMC codekbr@chromium.org2010-04-081-14/+12
* Added support for O3D in Chrome on Mac OS X using CoreGraphics drawingkbr@chromium.org2010-03-111-4/+17
* Introduce two new GYP variables:tschmelcher@chromium.org2010-03-051-0/+16
* New code needs some NULL checks so we don't crash FireFox on 10.6.maf@google.com2009-12-111-5/+9
* Don't screw up the retain count on the original WindowRef referenced by the c...maf@google.com2009-12-101-0/+11
* fixed include order issues for osx I introducedgman@google.com2009-10-221-0/+1
* Get Mac GYP build compiling.maf@google.com2009-09-031-1/+1
* Changes needed to get Mac plugin gyp project build compiling and linking.maf@google.com2009-08-131-21/+27
* Add a boolean parameter to Client::RenderClient() to choose whether tomaf@google.com2009-07-231-1/+1
* Fixing several problems with the build.gspencer@google.com2009-07-231-2/+3
* Plugin no longer makes synchronous NPAPI calls from a Windows message handler...apatrick@google.com2009-07-131-12/+13
* In preparation for becoming an internal plugin in chrome I did these things:apatrick@google.com2009-07-091-19/+24
* Some refactoring. Move a lot of drawing related but not O3D specific code out...maf@google.com2009-06-291-114/+29
* New user experience for the fullscreen message on Mac.maf@google.com2009-06-251-55/+138
* Add Mac support for setting plugin fullscreen area. maf@google.com2009-06-191-26/+46
* Make O3D fullscreen mode support resolution switching on Mac.maf@google.com2009-06-101-29/+210
* This is the O3D source tree's initial commit to the Chromium tree. It gspencer@google.com2009-05-271-0/+822