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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef APP_GFX_CANVAS_H_
#define APP_GFX_CANVAS_H_
#if defined(OS_WIN)
#include <windows.h>
#endif
#include <string>
#include "base/basictypes.h"
#include "skia/ext/platform_canvas.h"
#if defined(OS_POSIX) && !defined(OS_MACOSX)
typedef struct _cairo cairo_t;
typedef struct _GdkPixbuf GdkPixbuf;
#endif
namespace gfx {
class Font;
class Rect;
// Canvas is a SkCanvas subclass that provides a number of methods for common
// operations used throughout an application built using base/gfx and app/gfx.
//
// All methods that take integer arguments (as is used throughout views)
// end with Int. If you need to use methods provided by the superclass
// you'll need to do a conversion. In particular you'll need to use
// macro SkIntToScalar(xxx), or if converting from a scalar to an integer
// SkScalarRound.
//
// A handful of methods in this class are overloaded providing an additional
// argument of type SkXfermode::Mode. SkXfermode::Mode specifies how the
// source and destination colors are combined. Unless otherwise specified,
// the variant that does not take a SkXfermode::Mode uses a transfer mode
// of kSrcOver_Mode.
class Canvas : public skia::PlatformCanvas {
public:
// Specifies the alignment for text rendered with the DrawStringInt method.
enum {
TEXT_ALIGN_LEFT = 1,
TEXT_ALIGN_CENTER = 2,
TEXT_ALIGN_RIGHT = 4,
TEXT_VALIGN_TOP = 8,
TEXT_VALIGN_MIDDLE = 16,
TEXT_VALIGN_BOTTOM = 32,
// Specifies the text consists of multiple lines.
MULTI_LINE = 64,
// By default DrawStringInt does not process the prefix ('&') character
// specially. That is, the string "&foo" is rendered as "&foo". When
// rendering text from a resource that uses the prefix character for
// mnemonics, the prefix should be processed and can be rendered as an
// underline (SHOW_PREFIX), or not rendered at all (HIDE_PREFIX).
SHOW_PREFIX = 128,
HIDE_PREFIX = 256,
// Prevent ellipsizing
NO_ELLIPSIS = 512,
// Specifies if words can be split by new lines.
// This only works with MULTI_LINE.
CHARACTER_BREAK = 1024,
// Instructs DrawStringInt() to render the text using RTL directionality.
// In most cases, passing this flag is not necessary because information
// about the text directionality is going to be embedded within the string
// in the form of special Unicode characters. However, we don't insert
// directionality characters into strings if the locale is LTR because some
// platforms (for example, an English Windows XP with no RTL fonts
// installed) don't support these characters. Thus, this flag should be
// used to render text using RTL directionality when the locale is LTR.
FORCE_RTL_DIRECTIONALITY = 2048,
};
// Creates an empty Canvas. Callers must use initialize before using the
// canvas.
Canvas();
Canvas(int width, int height, bool is_opaque);
virtual ~Canvas();
// Retrieves the clip rectangle and sets it in the specified rectangle if any.
// Returns true if the clip rect is non-empty.
bool GetClipRect(gfx::Rect* clip_rect);
// Wrapper function that takes integer arguments.
// Returns true if the clip is non-empty.
// See clipRect for specifics.
bool ClipRectInt(int x, int y, int w, int h);
// Test whether the provided rectangle intersects the current clip rect.
bool IntersectsClipRectInt(int x, int y, int w, int h);
// Wrapper function that takes integer arguments.
// See translate() for specifics.
void TranslateInt(int x, int y);
// Wrapper function that takes integer arguments.
// See scale() for specifics.
void ScaleInt(int x, int y);
// Fills the given rectangle with the given paint's parameters.
void FillRectInt(int x, int y, int w, int h, const SkPaint& paint);
// Fills the specified region with the specified color using a transfer
// mode of SkXfermode::kSrcOver_Mode.
void FillRectInt(const SkColor& color, int x, int y, int w, int h);
// Draws a single pixel rect in the specified region with the specified
// color, using a transfer mode of SkXfermode::kSrcOver_Mode.
//
// NOTE: if you need a single pixel line, use DraLineInt.
void DrawRectInt(const SkColor& color, int x, int y, int w, int h);
// Draws a single pixel rect in the specified region with the specified
// color and transfer mode.
//
// NOTE: if you need a single pixel line, use DraLineInt.
void DrawRectInt(const SkColor& color, int x, int y, int w, int h,
SkXfermode::Mode mode);
// Draws a single pixel line with the specified color.
void DrawLineInt(const SkColor& color, int x1, int y1, int x2, int y2);
// Draws a bitmap with the origin at the specified location. The upper left
// corner of the bitmap is rendered at the specified location.
void DrawBitmapInt(const SkBitmap& bitmap, int x, int y);
// Draws a bitmap with the origin at the specified location, using the
// specified paint. The upper left corner of the bitmap is rendered at the
// specified location.
void DrawBitmapInt(const SkBitmap& bitmap, int x, int y,
const SkPaint& paint);
// Draws a portion of a bitmap in the specified location. The src parameters
// correspond to the region of the bitmap to draw in the region defined
// by the dest coordinates.
//
// If the width or height of the source differs from that of the destination,
// the bitmap will be scaled. When scaling down, it is highly recommended
// that you call buildMipMap(false) on your bitmap to ensure that it has
// a mipmap, which will result in much higher-quality output. Set |filter|
// to use filtering for bitmaps, otherwise the nearest-neighbor algorithm
// is used for resampling.
//
// An optional custom SkPaint can be provided.
void DrawBitmapInt(const SkBitmap& bitmap, int src_x, int src_y, int src_w,
int src_h, int dest_x, int dest_y, int dest_w, int dest_h,
bool filter);
void DrawBitmapInt(const SkBitmap& bitmap, int src_x, int src_y, int src_w,
int src_h, int dest_x, int dest_y, int dest_w, int dest_h,
bool filter, const SkPaint& paint);
// Draws text with the specified color, font and location. The text is
// aligned to the left, vertically centered, clipped to the region. If the
// text is too big, it is truncated and '...' is added to the end.
void DrawStringInt(const std::wstring& text, const gfx::Font& font,
const SkColor& color, int x, int y, int w, int h);
void DrawStringInt(const std::wstring& text, const gfx::Font& font,
const SkColor& color, const gfx::Rect& display_rect);
// Draws text with the specified color, font and location. The last argument
// specifies flags for how the text should be rendered. It can be one of
// TEXT_ALIGN_CENTER, TEXT_ALIGN_RIGHT or TEXT_ALIGN_LEFT.
void DrawStringInt(const std::wstring& text, const gfx::Font& font,
const SkColor& color, int x, int y, int w, int h,
int flags);
#ifdef OS_WIN // Only implemented on Windows for now.
// Draws text with a 1-pixel halo around it of the given color. It allows
// ClearType to be drawn to an otherwise transparenct bitmap for drag images.
// Drag images have only 1-bit of transparency, so we don't do any fancy
// blurring.
void DrawStringWithHalo(const std::wstring& text, const gfx::Font& font,
const SkColor& text_color, const SkColor& halo_color,
int x, int y, int w, int h, int flags);
#endif
// Draws a dotted gray rectangle used for focus purposes.
void DrawFocusRect(int x, int y, int width, int height);
// Tiles the image in the specified region.
void TileImageInt(const SkBitmap& bitmap, int x, int y, int w, int h);
void TileImageInt(const SkBitmap& bitmap, int src_x, int src_y,
int dest_x, int dest_y, int w, int h);
// Extracts a bitmap from the contents of this canvas.
SkBitmap ExtractBitmap() const;
#if defined(OS_POSIX) && !defined(OS_MACOSX)
// Applies current matrix on the canvas to the cairo context. This should be
// invoked anytime you plan on drawing directly to the cairo context. Be
// sure and set the matrix back to the identity when done.
void ApplySkiaMatrixToCairoContext(cairo_t* cr);
// Draw the pixbuf in its natural size at (x, y).
void DrawGdkPixbuf(GdkPixbuf* pixbuf, int x, int y);
#endif
// Compute the size required to draw some text with the provided font.
// Attempts to fit the text with the provided width and height. Increases
// height and then width as needed to make the text fit. This method
// supports multiple lines.
static void SizeStringInt(const std::wstring& test, const gfx::Font& font,
int *width, int* height, int flags);
private:
#if defined(OS_WIN)
// Draws text with the specified color, font and location. The text is
// aligned to the left, vertically centered, clipped to the region. If the
// text is too big, it is truncated and '...' is added to the end.
void DrawStringInt(const std::wstring& text, HFONT font,
const SkColor& color, int x, int y, int w, int h,
int flags);
#endif
DISALLOW_COPY_AND_ASSIGN(Canvas);
};
} // namespace gfx;
#endif // APP_GFX_CANVAS_H_
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