summaryrefslogtreecommitdiffstats
path: root/ash/display/screen_ash.cc
blob: 477c7106baa716823984f078f5b2fe2255f25058 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ash/display/screen_ash.h"

#include "ash/display/display_manager.h"
#include "ash/display/window_tree_host_manager.h"
#include "ash/root_window_controller.h"
#include "ash/root_window_settings.h"
#include "ash/shelf/shelf_layout_manager.h"
#include "ash/shelf/shelf_widget.h"
#include "ash/shell.h"
#include "ash/wm/coordinate_conversion.h"
#include "base/logging.h"
#include "ui/aura/client/screen_position_client.h"
#include "ui/aura/env.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/gfx/display.h"
#include "ui/gfx/display_finder.h"
#include "ui/gfx/screen.h"

namespace ash {

namespace {

DisplayManager* GetDisplayManager() {
  return Shell::GetInstance()->display_manager();
}

class ScreenForShutdown : public gfx::Screen {
 public:
  explicit ScreenForShutdown(ScreenAsh* screen_ash)
      : display_list_(screen_ash->GetAllDisplays()),
        primary_display_(screen_ash->GetPrimaryDisplay()) {
  }

  // gfx::Screen overrides:
  gfx::Point GetCursorScreenPoint() override { return gfx::Point(); }
  gfx::NativeWindow GetWindowUnderCursor() override { return NULL; }
  gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override {
    return NULL;
  }
  int GetNumDisplays() const override { return display_list_.size(); }
  std::vector<gfx::Display> GetAllDisplays() const override {
    return display_list_;
  }
  gfx::Display GetDisplayNearestWindow(gfx::NativeView view) const override {
    return primary_display_;
  }
  gfx::Display GetDisplayNearestPoint(const gfx::Point& point) const override {
    return *gfx::FindDisplayNearestPoint(display_list_, point);
  }
  gfx::Display GetDisplayMatching(const gfx::Rect& match_rect) const override {
    const gfx::Display* matching =
        gfx::FindDisplayWithBiggestIntersection(display_list_, match_rect);
    // Fallback to the primary display if there is no matching display.
    return matching ? *matching : GetPrimaryDisplay();
  }
  gfx::Display GetPrimaryDisplay() const override { return primary_display_; }
  void AddObserver(gfx::DisplayObserver* observer) override {
    NOTREACHED() << "Observer should not be added during shutdown";
  }
  void RemoveObserver(gfx::DisplayObserver* observer) override {}

 private:
  const std::vector<gfx::Display> display_list_;
  const gfx::Display primary_display_;

  DISALLOW_COPY_AND_ASSIGN(ScreenForShutdown);
};

}  // namespace

ScreenAsh::ScreenAsh() {
}

ScreenAsh::~ScreenAsh() {
}

void ScreenAsh::NotifyMetricsChanged(const gfx::Display& display,
                                     uint32_t metrics) {
  FOR_EACH_OBSERVER(gfx::DisplayObserver,
                    observers_,
                    OnDisplayMetricsChanged(display, metrics));
}

void ScreenAsh::NotifyDisplayAdded(const gfx::Display& display) {
  FOR_EACH_OBSERVER(gfx::DisplayObserver, observers_, OnDisplayAdded(display));
}

void ScreenAsh::NotifyDisplayRemoved(const gfx::Display& display) {
  FOR_EACH_OBSERVER(
      gfx::DisplayObserver, observers_, OnDisplayRemoved(display));
}

gfx::Point ScreenAsh::GetCursorScreenPoint() {
  return aura::Env::GetInstance()->last_mouse_location();
}

gfx::NativeWindow ScreenAsh::GetWindowUnderCursor() {
  return GetWindowAtScreenPoint(Shell::GetScreen()->GetCursorScreenPoint());
}

gfx::NativeWindow ScreenAsh::GetWindowAtScreenPoint(const gfx::Point& point) {
  aura::Window* root_window = wm::GetRootWindowAt(point);
  aura::client::ScreenPositionClient* position_client =
      aura::client::GetScreenPositionClient(root_window);

  gfx::Point local_point = point;
  if (position_client)
    position_client->ConvertPointFromScreen(root_window, &local_point);

  return root_window->GetTopWindowContainingPoint(local_point);
}

int ScreenAsh::GetNumDisplays() const {
  return GetDisplayManager()->GetNumDisplays();
}

std::vector<gfx::Display> ScreenAsh::GetAllDisplays() const {
  return GetDisplayManager()->active_display_list();
}

gfx::Display ScreenAsh::GetDisplayNearestWindow(gfx::NativeView window) const {
  if (!window)
    return GetPrimaryDisplay();
  const aura::Window* root_window = window->GetRootWindow();
  if (!root_window)
    return GetPrimaryDisplay();
  const RootWindowSettings* rws = GetRootWindowSettings(root_window);
  int64_t id = rws->display_id;
  // if id is |kInvaildDisplayID|, it's being deleted.
  DCHECK(id != gfx::Display::kInvalidDisplayID);
  if (id == gfx::Display::kInvalidDisplayID)
    return GetPrimaryDisplay();

  DisplayManager* display_manager = GetDisplayManager();
  // RootWindow needs Display to determine its device scale factor
  // for non desktop display.
  gfx::Display mirroring_display = display_manager->GetMirroringDisplayById(id);
  if (mirroring_display.is_valid())
    return mirroring_display;
  return display_manager->GetDisplayForId(id);
}

gfx::Display ScreenAsh::GetDisplayNearestPoint(const gfx::Point& point) const {
  const gfx::Display& display =
      GetDisplayManager()->FindDisplayContainingPoint(point);
  if (display.is_valid())
    return display;
  // Fallback to the display that has the shortest Manhattan distance from
  // the |point|. This is correct in the only areas that matter, namely in the
  // corners between the physical screens.
  return *gfx::FindDisplayNearestPoint(
      GetDisplayManager()->active_display_list(), point);
}

gfx::Display ScreenAsh::GetDisplayMatching(const gfx::Rect& match_rect) const {
  if (match_rect.IsEmpty())
    return GetDisplayNearestPoint(match_rect.origin());
  const gfx::Display* matching = gfx::FindDisplayWithBiggestIntersection(
      GetDisplayManager()->active_display_list(), match_rect);
  // Fallback to the primary display if there is no matching display.
  return matching ? *matching : GetPrimaryDisplay();
}

gfx::Display ScreenAsh::GetPrimaryDisplay() const {
  return GetDisplayManager()->GetDisplayForId(
      WindowTreeHostManager::GetPrimaryDisplayId());
}

void ScreenAsh::AddObserver(gfx::DisplayObserver* observer) {
  observers_.AddObserver(observer);
}

void ScreenAsh::RemoveObserver(gfx::DisplayObserver* observer) {
  observers_.RemoveObserver(observer);
}

gfx::Screen* ScreenAsh::CloneForShutdown() {
  return new ScreenForShutdown(this);
}

}  // namespace ash