summaryrefslogtreecommitdiffstats
path: root/ash/display/window_tree_host_manager.cc
blob: 4b5962145d9b80d63b20865c7fb24b1eb2d2f24f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ash/display/window_tree_host_manager.h"

#include <algorithm>
#include <cmath>
#include <map>
#include <utility>

#include "ash/ash_switches.h"
#include "ash/display/cursor_window_controller.h"
#include "ash/display/display_layout_store.h"
#include "ash/display/display_manager.h"
#include "ash/display/mirror_window_controller.h"
#include "ash/display/root_window_transformers.h"
#include "ash/host/ash_window_tree_host.h"
#include "ash/host/ash_window_tree_host_init_params.h"
#include "ash/host/root_window_transformer.h"
#include "ash/ime/input_method_event_handler.h"
#include "ash/magnifier/magnification_controller.h"
#include "ash/magnifier/partial_magnification_controller.h"
#include "ash/root_window_controller.h"
#include "ash/root_window_settings.h"
#include "ash/screen_util.h"
#include "ash/shell.h"
#include "ash/shell_delegate.h"
#include "ash/system/tray/system_tray.h"
#include "ash/wm/coordinate_conversion.h"
#include "ash/wm/window_util.h"
#include "base/command_line.h"
#include "base/stl_util.h"
#include "base/strings/stringprintf.h"
#include "base/strings/utf_string_conversions.h"
#include "base/thread_task_runner_handle.h"
#include "ui/aura/client/capture_client.h"
#include "ui/aura/client/focus_client.h"
#include "ui/aura/client/screen_position_client.h"
#include "ui/aura/window.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/aura/window_property.h"
#include "ui/aura/window_tracker.h"
#include "ui/aura/window_tree_host.h"
#include "ui/base/ime/input_method_factory.h"
#include "ui/compositor/compositor.h"
#include "ui/gfx/display.h"
#include "ui/gfx/screen.h"
#include "ui/wm/core/coordinate_conversion.h"
#include "ui/wm/public/activation_client.h"

#if defined(USE_X11)
#include "ui/base/x/x11_util.h"
#include "ui/gfx/x/x11_types.h"

// Including this at the bottom to avoid other
// potential conflict with chrome headers.
#include <X11/extensions/Xrandr.h>
#undef RootWindow
#endif  // defined(USE_X11)

#if defined(OS_CHROMEOS) && defined(USE_OZONE)
#include "ui/events/ozone/chromeos/cursor_controller.h"
#endif

namespace ash {
namespace {

// Primary display stored in global object as it can be
// accessed after Shell is deleted. A separate display instance is created
// during the shutdown instead of always keeping two display instances
// (one here and another one in display_manager) in sync, which is error prone.
// This is initialized in the constructor, and then in CreatePrimaryHost().
int64_t primary_display_id = -1;

#if defined(USE_OZONE) && defined(OS_CHROMEOS)
// Add 20% more cursor motion on non-integrated displays.
const float kCursorMultiplierForExternalDisplays = 1.2f;
#endif

DisplayManager* GetDisplayManager() {
  return Shell::GetInstance()->display_manager();
}

void SetDisplayPropertiesOnHost(AshWindowTreeHost* ash_host,
                                const gfx::Display& display) {
  DisplayInfo info = GetDisplayManager()->GetDisplayInfo(display.id());
  aura::WindowTreeHost* host = ash_host->AsWindowTreeHost();
#if defined(OS_CHROMEOS)
#if defined(USE_X11)
  // Native window property (Atom in X11) that specifies the display's
  // rotation, scale factor and if it's internal display.  They are
  // read and used by touchpad/mouse driver directly on X (contact
  // adlr@ for more details on touchpad/mouse driver side). The value
  // of the rotation is one of 0 (normal), 1 (90 degrees clockwise), 2
  // (180 degree) or 3 (270 degrees clockwise).  The value of the
  // scale factor is in percent (100, 140, 200 etc).
  const char kRotationProp[] = "_CHROME_DISPLAY_ROTATION";
  const char kScaleFactorProp[] = "_CHROME_DISPLAY_SCALE_FACTOR";
  const char kInternalProp[] = "_CHROME_DISPLAY_INTERNAL";
  const char kCARDINAL[] = "CARDINAL";
  int xrandr_rotation = RR_Rotate_0;
  switch (info.GetActiveRotation()) {
    case gfx::Display::ROTATE_0:
      xrandr_rotation = RR_Rotate_0;
      break;
    case gfx::Display::ROTATE_90:
      xrandr_rotation = RR_Rotate_90;
      break;
    case gfx::Display::ROTATE_180:
      xrandr_rotation = RR_Rotate_180;
      break;
    case gfx::Display::ROTATE_270:
      xrandr_rotation = RR_Rotate_270;
      break;
  }

  int internal = display.IsInternal() ? 1 : 0;
  gfx::AcceleratedWidget xwindow = host->GetAcceleratedWidget();
  ui::SetIntProperty(xwindow, kInternalProp, kCARDINAL, internal);
  ui::SetIntProperty(xwindow, kRotationProp, kCARDINAL, xrandr_rotation);
  ui::SetIntProperty(xwindow, kScaleFactorProp, kCARDINAL,
                     100 * display.device_scale_factor());
#elif defined(USE_OZONE)
  // Scale all motion on High-DPI displays.
  float scale = display.device_scale_factor();

  if (!display.IsInternal())
    scale *= kCursorMultiplierForExternalDisplays;

  ui::CursorController::GetInstance()->SetCursorConfigForWindow(
      host->GetAcceleratedWidget(), info.GetActiveRotation(), scale);
#endif
#endif
  scoped_ptr<RootWindowTransformer> transformer(
      CreateRootWindowTransformerForDisplay(host->window(), display));
  ash_host->SetRootWindowTransformer(std::move(transformer));

  DisplayMode mode =
      GetDisplayManager()->GetActiveModeForDisplayId(display.id());
  if (mode.refresh_rate > 0.0f) {
    host->compositor()->SetAuthoritativeVSyncInterval(
        base::TimeDelta::FromMicroseconds(base::Time::kMicrosecondsPerSecond /
                                          mode.refresh_rate));
  }

  // Just movnig the display requires the full redraw.
  // chrome-os-partner:33558.
  host->compositor()->ScheduleFullRedraw();
}

void ClearDisplayPropertiesOnHost(AshWindowTreeHost* ash_host) {
#if defined(OS_CHROMEOS) && defined(USE_OZONE)
  aura::WindowTreeHost* host = ash_host->AsWindowTreeHost();
  ui::CursorController::GetInstance()->ClearCursorConfigForWindow(
      host->GetAcceleratedWidget());
#endif
}

aura::Window* GetWindow(AshWindowTreeHost* ash_host) {
  CHECK(ash_host->AsWindowTreeHost());
  return ash_host->AsWindowTreeHost()->window();
}

}  // namespace

// A utility class to store/restore focused/active window
// when the display configuration has changed.
class FocusActivationStore {
 public:
  FocusActivationStore()
      : activation_client_(nullptr),
        capture_client_(nullptr),
        focus_client_(nullptr),
        focused_(nullptr),
        active_(nullptr) {}

  void Store(bool clear_focus) {
    if (!activation_client_) {
      aura::Window* root = Shell::GetPrimaryRootWindow();
      activation_client_ = aura::client::GetActivationClient(root);
      capture_client_ = aura::client::GetCaptureClient(root);
      focus_client_ = aura::client::GetFocusClient(root);
    }
    focused_ = focus_client_->GetFocusedWindow();
    if (focused_)
      tracker_.Add(focused_);
    active_ = activation_client_->GetActiveWindow();
    if (active_ && focused_ != active_)
      tracker_.Add(active_);

    // Deactivate the window to close menu / bubble windows.
    if (clear_focus)
      activation_client_->DeactivateWindow(active_);

    // Release capture if any.
    capture_client_->SetCapture(nullptr);
    // Clear the focused window if any. This is necessary because a
    // window may be deleted when losing focus (fullscreen flash for
    // example).  If the focused window is still alive after move, it'll
    // be re-focused below.
    if (clear_focus)
      focus_client_->FocusWindow(nullptr);
  }

  void Restore() {
    // Restore focused or active window if it's still alive.
    if (focused_ && tracker_.Contains(focused_)) {
      focus_client_->FocusWindow(focused_);
    } else if (active_ && tracker_.Contains(active_)) {
      activation_client_->ActivateWindow(active_);
    }
    if (focused_)
      tracker_.Remove(focused_);
    if (active_)
      tracker_.Remove(active_);
    focused_ = nullptr;
    active_ = nullptr;
  }

 private:
  aura::client::ActivationClient* activation_client_;
  aura::client::CaptureClient* capture_client_;
  aura::client::FocusClient* focus_client_;
  aura::WindowTracker tracker_;
  aura::Window* focused_;
  aura::Window* active_;

  DISALLOW_COPY_AND_ASSIGN(FocusActivationStore);
};

////////////////////////////////////////////////////////////////////////////////
// WindowTreeHostManager

WindowTreeHostManager::WindowTreeHostManager()
    : primary_tree_host_for_replace_(nullptr),
      focus_activation_store_(new FocusActivationStore()),
      cursor_window_controller_(new CursorWindowController()),
      mirror_window_controller_(new MirrorWindowController()),
      cursor_display_id_for_restore_(gfx::Display::kInvalidDisplayID),
      weak_ptr_factory_(this) {
  // Reset primary display to make sure that tests don't use
  // stale display info from previous tests.
  primary_display_id = gfx::Display::kInvalidDisplayID;
}

WindowTreeHostManager::~WindowTreeHostManager() {}

void WindowTreeHostManager::Start() {
  gfx::Screen::GetScreen()->AddObserver(this);
  Shell::GetInstance()->display_manager()->set_delegate(this);
}

void WindowTreeHostManager::Shutdown() {
  FOR_EACH_OBSERVER(Observer, observers_, OnWindowTreeHostManagerShutdown());

  // Unset the display manager's delegate here because
  // DisplayManager outlives WindowTreeHostManager.
  Shell::GetInstance()->display_manager()->set_delegate(nullptr);

  cursor_window_controller_.reset();
  mirror_window_controller_.reset();

  gfx::Screen::GetScreen()->RemoveObserver(this);

  int64_t primary_id = gfx::Screen::GetScreen()->GetPrimaryDisplay().id();

  // Delete non primary root window controllers first, then
  // delete the primary root window controller.
  aura::Window::Windows root_windows =
      WindowTreeHostManager::GetAllRootWindows();
  std::vector<RootWindowController*> to_delete;
  RootWindowController* primary_rwc = nullptr;
  for (aura::Window::Windows::iterator iter = root_windows.begin();
       iter != root_windows.end(); ++iter) {
    RootWindowController* rwc = GetRootWindowController(*iter);
    if (GetRootWindowSettings(*iter)->display_id == primary_id)
      primary_rwc = rwc;
    else
      to_delete.push_back(rwc);
  }
  CHECK(primary_rwc);

  STLDeleteElements(&to_delete);
  delete primary_rwc;
}

void WindowTreeHostManager::CreatePrimaryHost(
    const AshWindowTreeHostInitParams& init_params) {
  const gfx::Display& primary_candidate =
      GetDisplayManager()->GetPrimaryDisplayCandidate();
  primary_display_id = primary_candidate.id();
  CHECK_NE(gfx::Display::kInvalidDisplayID, primary_display_id);
  AddWindowTreeHostForDisplay(primary_candidate, init_params);
}

void WindowTreeHostManager::InitHosts() {
  RootWindowController::CreateForPrimaryDisplay(
      window_tree_hosts_[primary_display_id]);
  DisplayManager* display_manager = GetDisplayManager();
  for (size_t i = 0; i < display_manager->GetNumDisplays(); ++i) {
    const gfx::Display& display = display_manager->GetDisplayAt(i);
    if (primary_display_id != display.id()) {
      AshWindowTreeHost* ash_host =
          AddWindowTreeHostForDisplay(display, AshWindowTreeHostInitParams());
      RootWindowController::CreateForSecondaryDisplay(ash_host);
    }
  }

  FOR_EACH_OBSERVER(Observer, observers_, OnDisplaysInitialized());
}

void WindowTreeHostManager::AddObserver(Observer* observer) {
  observers_.AddObserver(observer);
}

void WindowTreeHostManager::RemoveObserver(Observer* observer) {
  observers_.RemoveObserver(observer);
}

// static
int64_t WindowTreeHostManager::GetPrimaryDisplayId() {
  CHECK_NE(gfx::Display::kInvalidDisplayID, primary_display_id);
  return primary_display_id;
}

aura::Window* WindowTreeHostManager::GetPrimaryRootWindow() {
  return GetRootWindowForDisplayId(primary_display_id);
}

aura::Window* WindowTreeHostManager::GetRootWindowForDisplayId(int64_t id) {
  AshWindowTreeHost* host = GetAshWindowTreeHostForDisplayId(id);
  CHECK(host);
  return GetWindow(host);
}

AshWindowTreeHost* WindowTreeHostManager::GetAshWindowTreeHostForDisplayId(
    int64_t display_id) {
  CHECK_EQ(1u, window_tree_hosts_.count(display_id)) << "display id = "
                                                     << display_id;
  return window_tree_hosts_[display_id];
}

void WindowTreeHostManager::CloseChildWindows() {
  for (WindowTreeHostMap::const_iterator it = window_tree_hosts_.begin();
       it != window_tree_hosts_.end(); ++it) {
    aura::Window* root_window = GetWindow(it->second);
    RootWindowController* controller = GetRootWindowController(root_window);
    if (controller) {
      controller->CloseChildWindows();
    } else {
      while (!root_window->children().empty()) {
        aura::Window* child = root_window->children()[0];
        delete child;
      }
    }
  }
}

aura::Window::Windows WindowTreeHostManager::GetAllRootWindows() {
  aura::Window::Windows windows;
  for (WindowTreeHostMap::const_iterator it = window_tree_hosts_.begin();
       it != window_tree_hosts_.end(); ++it) {
    DCHECK(it->second);
    if (GetRootWindowController(GetWindow(it->second)))
      windows.push_back(GetWindow(it->second));
  }
  return windows;
}

gfx::Insets WindowTreeHostManager::GetOverscanInsets(int64_t display_id) const {
  return GetDisplayManager()->GetOverscanInsets(display_id);
}

void WindowTreeHostManager::SetOverscanInsets(
    int64_t display_id,
    const gfx::Insets& insets_in_dip) {
  GetDisplayManager()->SetOverscanInsets(display_id, insets_in_dip);
}

std::vector<RootWindowController*>
WindowTreeHostManager::GetAllRootWindowControllers() {
  std::vector<RootWindowController*> controllers;
  for (WindowTreeHostMap::const_iterator it = window_tree_hosts_.begin();
       it != window_tree_hosts_.end(); ++it) {
    RootWindowController* controller =
        GetRootWindowController(GetWindow(it->second));
    if (controller)
      controllers.push_back(controller);
  }
  return controllers;
}

void WindowTreeHostManager::SetPrimaryDisplayId(int64_t id) {
  // TODO(oshima): Move primary display management to DisplayManager.
  DCHECK_NE(gfx::Display::kInvalidDisplayID, id);
  if (id == gfx::Display::kInvalidDisplayID || primary_display_id == id ||
      window_tree_hosts_.size() < 2) {
    return;
  }
  // TODO(oshima): Implement swapping primary for 2> displays.
  if (GetDisplayManager()->GetNumDisplays() > 2)
    return;

  const gfx::Display& new_primary_display =
      GetDisplayManager()->GetDisplayForId(id);
  if (!new_primary_display.is_valid()) {
    LOG(ERROR) << "Invalid or non-existent display is requested:"
               << new_primary_display.ToString();
    return;
  }

  DisplayManager* display_manager = GetDisplayManager();
  DCHECK(new_primary_display.is_valid());
  DCHECK(display_manager->GetDisplayForId(new_primary_display.id()).is_valid());

  AshWindowTreeHost* non_primary_host =
      window_tree_hosts_[new_primary_display.id()];
  LOG_IF(ERROR, !non_primary_host)
      << "Unknown display is requested in SetPrimaryDisplay: id="
      << new_primary_display.id();
  if (!non_primary_host)
    return;

  gfx::Display old_primary_display =
      gfx::Screen::GetScreen()->GetPrimaryDisplay();
  DCHECK_EQ(old_primary_display.id(), primary_display_id);

  // Swap root windows between current and new primary display.
  AshWindowTreeHost* primary_host = window_tree_hosts_[primary_display_id];
  CHECK(primary_host);
  CHECK_NE(primary_host, non_primary_host);

  window_tree_hosts_[new_primary_display.id()] = primary_host;
  GetRootWindowSettings(GetWindow(primary_host))->display_id =
      new_primary_display.id();

  window_tree_hosts_[old_primary_display.id()] = non_primary_host;
  GetRootWindowSettings(GetWindow(non_primary_host))->display_id =
      old_primary_display.id();

  const DisplayLayout& layout = GetDisplayManager()->GetCurrentDisplayLayout();
  // The requested primary id can be same as one in the stored layout
  // when the primary id is set after new displays are connected.
  // Only update the layout if it is requested to swap primary display.
  if (layout.primary_id != new_primary_display.id()) {
    scoped_ptr<DisplayLayout> swapped_layout(layout.Copy());
    swapped_layout->placement_list[0]->Swap();
    swapped_layout->primary_id = new_primary_display.id();
    DisplayIdList list = display_manager->GetCurrentDisplayIdList();
    GetDisplayManager()->layout_store()->RegisterLayoutForDisplayIdList(
        list, std::move(swapped_layout));
  }

  primary_display_id = new_primary_display.id();

  UpdateWorkAreaOfDisplayNearestWindow(GetWindow(primary_host),
                                       old_primary_display.GetWorkAreaInsets());
  UpdateWorkAreaOfDisplayNearestWindow(GetWindow(non_primary_host),
                                       new_primary_display.GetWorkAreaInsets());

  // Update the dispay manager with new display info.
  GetDisplayManager()->set_force_bounds_changed(true);
  GetDisplayManager()->UpdateDisplays();
  GetDisplayManager()->set_force_bounds_changed(false);
}

void WindowTreeHostManager::UpdateMouseLocationAfterDisplayChange() {
  // If the mouse is currently on a display in native location,
  // use the same native location. Otherwise find the display closest
  // to the current cursor location in screen coordinates.

  gfx::Point point_in_screen = gfx::Screen::GetScreen()->GetCursorScreenPoint();
  gfx::Point target_location_in_native;
  int64_t closest_distance_squared = -1;
  DisplayManager* display_manager = GetDisplayManager();

  aura::Window* dst_root_window = nullptr;
  for (size_t i = 0; i < display_manager->GetNumDisplays(); ++i) {
    const gfx::Display& display = display_manager->GetDisplayAt(i);
    const DisplayInfo display_info =
        display_manager->GetDisplayInfo(display.id());
    aura::Window* root_window = GetRootWindowForDisplayId(display.id());
    if (display_info.bounds_in_native().Contains(
            cursor_location_in_native_coords_for_restore_)) {
      dst_root_window = root_window;
      target_location_in_native = cursor_location_in_native_coords_for_restore_;
      break;
    }
    gfx::Point center = display.bounds().CenterPoint();
    // Use the distance squared from the center of the dislay. This is not
    // exactly "closest" display, but good enough to pick one
    // appropriate (and there are at most two displays).
    // We don't care about actual distance, only relative to other displays, so
    // using the LengthSquared() is cheaper than Length().

    int64_t distance_squared = (center - point_in_screen).LengthSquared();
    if (closest_distance_squared < 0 ||
        closest_distance_squared > distance_squared) {
      aura::Window* root_window = GetRootWindowForDisplayId(display.id());
      ::wm::ConvertPointFromScreen(root_window, &center);
      root_window->GetHost()->ConvertPointToNativeScreen(&center);
      dst_root_window = root_window;
      target_location_in_native = center;
      closest_distance_squared = distance_squared;
    }
  }

  gfx::Point target_location_in_root = target_location_in_native;
  dst_root_window->GetHost()->ConvertPointFromNativeScreen(
      &target_location_in_root);

#if defined(USE_OZONE)
  gfx::Point target_location_in_screen = target_location_in_root;
  ::wm::ConvertPointToScreen(dst_root_window, &target_location_in_screen);
  const gfx::Display& target_display =
      display_manager->FindDisplayContainingPoint(target_location_in_screen);
  // If the original location isn't on any of new display, let ozone move
  // the cursor.
  if (!target_display.is_valid())
    return;
  int64_t target_display_id = target_display.id();

  // Do not move the cursor if the cursor's location did not change. This avoids
  // moving (and showing) the cursor:
  // - At startup.
  // - When the device is rotated in maximized mode.
  // |cursor_display_id_for_restore_| is checked to ensure that the cursor is
  // moved when the cursor's native position does not change but the display
  // that it is on has changed. This occurs when swapping the primary display.
  if (target_location_in_native !=
          cursor_location_in_native_coords_for_restore_ ||
      target_display_id != cursor_display_id_for_restore_) {
    dst_root_window->MoveCursorTo(target_location_in_root);
  } else if (target_location_in_screen !=
             cursor_location_in_screen_coords_for_restore_) {
    // The cursor's native position did not change but its screen position did
    // change. This occurs when the scale factor or the rotation of the display
    // that the cursor is on changes.
    Shell::GetInstance()->cursor_manager()->SetDisplay(target_display);

    // Update the cursor's root location. This ends up dispatching a synthetic
    // mouse move. The synthetic mouse move updates the composited cursor's
    // location and hover effects. Synthetic mouse moves do not affect the
    // cursor's visibility.
    dst_root_window->GetHost()->dispatcher()->OnCursorMovedToRootLocation(
        target_location_in_root);
  }
#else
  dst_root_window->MoveCursorTo(target_location_in_root);
#endif
}

bool WindowTreeHostManager::UpdateWorkAreaOfDisplayNearestWindow(
    const aura::Window* window,
    const gfx::Insets& insets) {
  const aura::Window* root_window = window->GetRootWindow();
  int64_t id = GetRootWindowSettings(root_window)->display_id;
  // if id is |kInvaildDisplayID|, it's being deleted.
  DCHECK(id != gfx::Display::kInvalidDisplayID);
  return GetDisplayManager()->UpdateWorkAreaOfDisplay(id, insets);
}

void WindowTreeHostManager::OnDisplayAdded(const gfx::Display& display) {
#if defined(OS_CHROMEOS)
  // If we're switching from/to offscreen WTH, we need to
  // create new WTH for primary display instead of reusing.
  if (primary_tree_host_for_replace_ &&
      (GetRootWindowSettings(GetWindow(primary_tree_host_for_replace_))
               ->display_id == DisplayManager::kUnifiedDisplayId ||
       display.id() == DisplayManager::kUnifiedDisplayId)) {
    DCHECK_EQ(gfx::Display::kInvalidDisplayID, primary_display_id);
    primary_display_id = display.id();

    AshWindowTreeHost* ash_host =
        AddWindowTreeHostForDisplay(display, AshWindowTreeHostInitParams());
    RootWindowController::CreateForSecondaryDisplay(ash_host);

    // Magnifier controllers keep pointers to the current root window.
    // Update them here to avoid accessing them later.
    Shell::GetInstance()->magnification_controller()->SwitchTargetRootWindow(
        ash_host->AsWindowTreeHost()->window(), false);
    Shell::GetInstance()
        ->partial_magnification_controller()
        ->SwitchTargetRootWindow(ash_host->AsWindowTreeHost()->window());

    AshWindowTreeHost* to_delete = primary_tree_host_for_replace_;
    primary_tree_host_for_replace_ = nullptr;

    // Show the shelf if the original WTH had a visible system
    // tray. It may or may not be visible depending on OOBE state.
    ash::SystemTray* old_tray =
        GetRootWindowController(to_delete->AsWindowTreeHost()->window())
            ->GetSystemTray();
    ash::SystemTray* new_tray =
        ash::Shell::GetInstance()->GetPrimarySystemTray();
    if (old_tray->GetWidget()->IsVisible()) {
      new_tray->SetVisible(true);
      new_tray->GetWidget()->Show();
    }

    DeleteHost(to_delete);
#ifndef NDEBUG
    auto iter = std::find_if(
        window_tree_hosts_.begin(), window_tree_hosts_.end(),
        [to_delete](const std::pair<int64_t, AshWindowTreeHost*>& pair) {
          return pair.second == to_delete;
        });
    DCHECK(iter == window_tree_hosts_.end());
#endif
    // the host has already been removed from the window_tree_host_.
  } else
#endif
      // TODO(oshima): It should be possible to consolidate logic for
      // unified and non unified, but I'm keeping them separated to minimize
      // the risk in M44. I'll consolidate this in M45.
      if (primary_tree_host_for_replace_) {
    DCHECK(window_tree_hosts_.empty());
    primary_display_id = display.id();
    window_tree_hosts_[display.id()] = primary_tree_host_for_replace_;
    GetRootWindowSettings(GetWindow(primary_tree_host_for_replace_))
        ->display_id = display.id();
    primary_tree_host_for_replace_ = nullptr;
    const DisplayInfo& display_info =
        GetDisplayManager()->GetDisplayInfo(display.id());
    AshWindowTreeHost* ash_host = window_tree_hosts_[display.id()];
    ash_host->AsWindowTreeHost()->SetBounds(display_info.bounds_in_native());
    SetDisplayPropertiesOnHost(ash_host, display);
  } else {
    if (primary_display_id == gfx::Display::kInvalidDisplayID)
      primary_display_id = display.id();
    DCHECK(!window_tree_hosts_.empty());
    AshWindowTreeHost* ash_host =
        AddWindowTreeHostForDisplay(display, AshWindowTreeHostInitParams());
    RootWindowController::CreateForSecondaryDisplay(ash_host);
  }
}

void WindowTreeHostManager::DeleteHost(AshWindowTreeHost* host_to_delete) {
  ClearDisplayPropertiesOnHost(host_to_delete);
  RootWindowController* controller =
      GetRootWindowController(GetWindow(host_to_delete));
  DCHECK(controller);
  controller->MoveWindowsTo(GetPrimaryRootWindow());
  // Delete most of root window related objects, but don't delete
  // root window itself yet because the stack may be using it.
  controller->Shutdown();
  base::ThreadTaskRunnerHandle::Get()->DeleteSoon(FROM_HERE, controller);
}

void WindowTreeHostManager::OnDisplayRemoved(const gfx::Display& display) {
  AshWindowTreeHost* host_to_delete = window_tree_hosts_[display.id()];
  CHECK(host_to_delete) << display.ToString();

  // When the primary root window's display is removed, move the primary
  // root to the other display.
  if (primary_display_id == display.id()) {
    // Temporarily store the primary root window in
    // |primary_root_window_for_replace_| when replacing the display.
    if (window_tree_hosts_.size() == 1) {
      primary_display_id = gfx::Display::kInvalidDisplayID;
      primary_tree_host_for_replace_ = host_to_delete;
      // Display for root window will be deleted when the Primary RootWindow
      // is deleted by the Shell.
      window_tree_hosts_.erase(display.id());
      return;
    }
    for (const auto& pair : window_tree_hosts_) {
      if (pair.first != display.id()) {
        primary_display_id = pair.first;
        break;
      }
    }
    CHECK_NE(gfx::Display::kInvalidDisplayID, primary_display_id);

    AshWindowTreeHost* primary_host = host_to_delete;
    // Delete the other host instead.
    host_to_delete = window_tree_hosts_[primary_display_id];
    GetRootWindowSettings(GetWindow(host_to_delete))->display_id = display.id();

    // Setup primary root.
    window_tree_hosts_[primary_display_id] = primary_host;
    GetRootWindowSettings(GetWindow(primary_host))->display_id =
        primary_display_id;

    OnDisplayMetricsChanged(
        GetDisplayManager()->GetDisplayForId(primary_display_id),
        DISPLAY_METRIC_BOUNDS);
  }

  DeleteHost(host_to_delete);

  // The window tree host should be erased at last because some handlers can
  // access to the host through GetRootWindowForDisplayId() during
  // MoveWindowsTo(). See http://crbug.com/415222
  window_tree_hosts_.erase(display.id());
}

void WindowTreeHostManager::OnDisplayMetricsChanged(const gfx::Display& display,
                                                    uint32_t metrics) {
  if (!(metrics & (DISPLAY_METRIC_BOUNDS | DISPLAY_METRIC_ROTATION |
                   DISPLAY_METRIC_DEVICE_SCALE_FACTOR)))
    return;
  const DisplayInfo& display_info =
      GetDisplayManager()->GetDisplayInfo(display.id());
  DCHECK(!display_info.bounds_in_native().IsEmpty());
  AshWindowTreeHost* ash_host = window_tree_hosts_[display.id()];
  ash_host->AsWindowTreeHost()->SetBounds(display_info.bounds_in_native());
  SetDisplayPropertiesOnHost(ash_host, display);
}

void WindowTreeHostManager::OnHostResized(const aura::WindowTreeHost* host) {
  gfx::Display display = gfx::Screen::GetScreen()->GetDisplayNearestWindow(
      const_cast<aura::Window*>(host->window()));

  DisplayManager* display_manager = GetDisplayManager();
  if (display_manager->UpdateDisplayBounds(display.id(), host->GetBounds())) {
    mirror_window_controller_->UpdateWindow();
    cursor_window_controller_->UpdateContainer();
  }
}

void WindowTreeHostManager::CreateOrUpdateMirroringDisplay(
    const DisplayInfoList& info_list) {
  if (GetDisplayManager()->IsInMirrorMode() ||
      GetDisplayManager()->IsInUnifiedMode()) {
    mirror_window_controller_->UpdateWindow(info_list);
    cursor_window_controller_->UpdateContainer();
  } else {
    NOTREACHED();
  }
}

void WindowTreeHostManager::CloseMirroringDisplayIfNotNecessary() {
  mirror_window_controller_->CloseIfNotNecessary();
  // If cursor_compositing is enabled for large cursor, the cursor window is
  // always on the desktop display (the visible cursor on the non-desktop
  // display is drawn through compositor mirroring). Therefore, it's unnecessary
  // to handle the cursor_window at all. See: http://crbug.com/412910
  if (!cursor_window_controller_->is_cursor_compositing_enabled())
    cursor_window_controller_->UpdateContainer();
}

void WindowTreeHostManager::PreDisplayConfigurationChange(bool clear_focus) {
  FOR_EACH_OBSERVER(Observer, observers_, OnDisplayConfigurationChanging());
  focus_activation_store_->Store(clear_focus);
  gfx::Screen* screen = gfx::Screen::GetScreen();
  gfx::Point point_in_screen = screen->GetCursorScreenPoint();
  cursor_location_in_screen_coords_for_restore_ = point_in_screen;

  gfx::Display display = screen->GetDisplayNearestPoint(point_in_screen);
  cursor_display_id_for_restore_ = display.id();

  gfx::Point point_in_native = point_in_screen;
  aura::Window* root_window = GetRootWindowForDisplayId(display.id());
  ::wm::ConvertPointFromScreen(root_window, &point_in_native);
  root_window->GetHost()->ConvertPointToNativeScreen(&point_in_native);
  cursor_location_in_native_coords_for_restore_ = point_in_native;
}

void WindowTreeHostManager::PostDisplayConfigurationChange() {
  focus_activation_store_->Restore();

  DisplayManager* display_manager = GetDisplayManager();
  DisplayLayoutStore* layout_store = display_manager->layout_store();
  if (display_manager->num_connected_displays() > 1) {
    DisplayIdList list = display_manager->GetCurrentDisplayIdList();
    const DisplayLayout& layout =
        layout_store->GetRegisteredDisplayLayout(list);
    layout_store->UpdateMultiDisplayState(
        list, display_manager->IsInMirrorMode(), layout.default_unified);
    if (gfx::Screen::GetScreen()->GetNumDisplays() > 1) {
      SetPrimaryDisplayId(layout.primary_id == gfx::Display::kInvalidDisplayID
                              ? list[0]
                              : layout.primary_id);
    }
  }
  FOR_EACH_OBSERVER(Observer, observers_, OnDisplayConfigurationChanged());
  UpdateMouseLocationAfterDisplayChange();
}

ui::EventDispatchDetails WindowTreeHostManager::DispatchKeyEventPostIME(
    ui::KeyEvent* event) {
  // Getting the active root window to dispatch the event. This isn't
  // significant as the event will be sent to the window resolved by
  // aura::client::FocusClient which is FocusController in ash.
  aura::Window* active_window = wm::GetActiveWindow();
  aura::Window* root_window = active_window ? active_window->GetRootWindow()
                                            : Shell::GetPrimaryRootWindow();
  return root_window->GetHost()->DispatchKeyEventPostIME(event);
}

AshWindowTreeHost* WindowTreeHostManager::AddWindowTreeHostForDisplay(
    const gfx::Display& display,
    const AshWindowTreeHostInitParams& init_params) {
  static int host_count = 0;
  const DisplayInfo& display_info =
      GetDisplayManager()->GetDisplayInfo(display.id());
  AshWindowTreeHostInitParams params_with_bounds(init_params);
  params_with_bounds.initial_bounds = display_info.bounds_in_native();
  params_with_bounds.offscreen =
      display.id() == DisplayManager::kUnifiedDisplayId;
  AshWindowTreeHost* ash_host = AshWindowTreeHost::Create(params_with_bounds);
  aura::WindowTreeHost* host = ash_host->AsWindowTreeHost();
  if (!input_method_) {  // Singleton input method instance for Ash.
    input_method_ = ui::CreateInputMethod(this, host->GetAcceleratedWidget());
    // Makes sure the input method is focused by default when created, because
    // Ash uses singleton InputMethod and it won't call OnFocus/OnBlur when the
    // active window changed.
    input_method_->OnFocus();
    input_method_event_handler_.reset(
        new InputMethodEventHandler(input_method_.get()));
  }
  host->SetSharedInputMethod(input_method_.get());
  ash_host->set_input_method_handler(input_method_event_handler_.get());

  host->window()->SetName(base::StringPrintf(
      "%sRootWindow-%d", params_with_bounds.offscreen ? "Offscreen" : "",
      host_count++));
  host->window()->SetTitle(base::UTF8ToUTF16(display_info.name()));
  host->compositor()->SetBackgroundColor(SK_ColorBLACK);
  // No need to remove our observer observer because the WindowTreeHostManager
  // outlives the host.
  host->AddObserver(this);
  InitRootWindowSettings(host->window())->display_id = display.id();
  host->InitHost();

  window_tree_hosts_[display.id()] = ash_host;
  SetDisplayPropertiesOnHost(ash_host, display);

#if defined(OS_CHROMEOS)
  if (switches::ConstrainPointerToRoot())
    ash_host->ConfineCursorToRootWindow();
#endif
  return ash_host;
}

}  // namespace ash