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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/host/ash_window_tree_host.h"
#include "ash/host/ash_window_tree_host_init_params.h"
#include "ash/host/ash_window_tree_host_unified.h"
#include "ui/aura/client/screen_position_client.h"
#include "ui/aura/window_tree_host.h"
#include "ui/events/event.h"
#include "ui/gfx/geometry/rect.h"
#if defined(USE_OZONE)
#include "ash/host/ash_window_tree_host_platform.h"
#elif defined(USE_X11)
#include "ash/host/ash_window_tree_host_x11.h"
#elif defined(OS_WIN)
#include "ash/host/ash_window_tree_host_win.h"
#endif
namespace ash {
namespace {
AshWindowTreeHost::Factory creation_factory;
} // namespace
AshWindowTreeHost::AshWindowTreeHost() : input_method_handler_(nullptr) {
}
void AshWindowTreeHost::TranslateLocatedEvent(ui::LocatedEvent* event) {
if (event->IsTouchEvent())
return;
aura::WindowTreeHost* wth = AsWindowTreeHost();
aura::Window* root_window = wth->window();
aura::client::ScreenPositionClient* screen_position_client =
aura::client::GetScreenPositionClient(root_window);
gfx::Rect local(wth->GetBounds().size());
local.Inset(GetHostInsets());
if (screen_position_client && !local.Contains(event->location())) {
gfx::Point location(event->location());
// In order to get the correct point in screen coordinates
// during passive grab, we first need to find on which host window
// the mouse is on, and find out the screen coordinates on that
// host window, then convert it back to this host window's coordinate.
screen_position_client->ConvertHostPointToScreen(root_window, &location);
screen_position_client->ConvertPointFromScreen(root_window, &location);
wth->ConvertPointToHost(&location);
event->set_location(location);
event->set_root_location(location);
}
}
// static
AshWindowTreeHost* AshWindowTreeHost::Create(
const AshWindowTreeHostInitParams& init_params) {
if (!creation_factory.is_null())
return creation_factory.Run(init_params);
if (init_params.offscreen)
return new AshWindowTreeHostUnified(init_params.initial_bounds);
#if defined(USE_OZONE)
return new AshWindowTreeHostPlatform(init_params.initial_bounds);
#elif defined(USE_X11)
return new AshWindowTreeHostX11(init_params.initial_bounds);
#elif defined(OS_WIN)
return new AshWindowTreeHostWin(init_params.initial_bounds);
#else
#error Unsupported platform.
#endif
}
// static
void AshWindowTreeHost::SetFactory(const Factory& factory) {
creation_factory = factory;
}
} // namespace ash
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