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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_LAUNCHER_LAUNCHER_MODEL_H_
#define ASH_LAUNCHER_LAUNCHER_MODEL_H_
#include "ash/ash_export.h"
#include "ash/launcher/launcher_types.h"
#include "base/basictypes.h"
#include "base/observer_list.h"
namespace ash {
class LauncherModelObserver;
// Model used by LauncherView.
class ASH_EXPORT LauncherModel {
public:
enum Status {
STATUS_NORMAL,
// A status that indicates apps are syncing/loading.
STATUS_LOADING,
};
LauncherModel();
~LauncherModel();
// Adds a new item to the model. Returns the resulting index.
int Add(const LauncherItem& item);
// Adds the item. |index| is the requested insertion index, which may be
// modified to meet type-based ordering. Returns the actual insertion index.
int AddAt(int index, const LauncherItem& item);
// Removes the item at |index|.
void RemoveItemAt(int index);
// Moves the item at |index| to |target_index|. |target_index| is in terms
// of the model *after* the item at |index| is removed.
void Move(int index, int target_index);
// Resets the item at the specified index. The item maintains its existing
// id and type.
void Set(int index, const LauncherItem& item);
// Returns the index of the item by id.
int ItemIndexByID(int id) const;
// Returns the index of the first panel or the index where the first panel
// would go if there are no panels.
int FirstPanelIndex() const;
// Returns the id assigned to the next item added.
LauncherID next_id() const { return next_id_; }
// Returns a reserved id which will not be used by the |LauncherModel|.
LauncherID reserve_external_id() { return next_id_++; }
// Returns an iterator into items() for the item with the specified id, or
// items().end() if there is no item with the specified id.
LauncherItems::const_iterator ItemByID(LauncherID id) const;
const LauncherItems& items() const { return items_; }
int item_count() const { return static_cast<int>(items_.size()); }
void SetStatus(Status status);
Status status() const { return status_; }
void AddObserver(LauncherModelObserver* observer);
void RemoveObserver(LauncherModelObserver* observer);
private:
// Makes sure |index| is in line with the type-based order of items. If that
// is not the case, adjusts index by shifting it to the valid range and
// returns the new value.
int ValidateInsertionIndex(LauncherItemType type, int index) const;
// ID assigned to the next item.
LauncherID next_id_;
LauncherItems items_;
Status status_;
ObserverList<LauncherModelObserver> observers_;
DISALLOW_COPY_AND_ASSIGN(LauncherModel);
};
} // namespace ash
#endif // ASH_LAUNCHER_LAUNCHER_MODEL_H_
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