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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/magnifier/magnification_controller.h"
#include "ash/accelerators/accelerator_controller.h"
#include "ash/accessibility_delegate.h"
#include "ash/ash_switches.h"
#include "ash/display/root_window_transformers.h"
#include "ash/host/ash_window_tree_host.h"
#include "ash/host/root_window_transformer.h"
#include "ash/root_window_controller.h"
#include "ash/shell.h"
#include "ash/system/tray/system_tray_delegate.h"
#include "base/command_line.h"
#include "base/synchronization/waitable_event.h"
#include "ui/aura/client/cursor_client.h"
#include "ui/aura/window.h"
#include "ui/aura/window_property.h"
#include "ui/aura/window_tree_host.h"
#include "ui/compositor/dip_util.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/layer_animation_observer.h"
#include "ui/compositor/scoped_layer_animation_settings.h"
#include "ui/events/event.h"
#include "ui/events/event_handler.h"
#include "ui/gfx/point3_f.h"
#include "ui/gfx/point_conversions.h"
#include "ui/gfx/point_f.h"
#include "ui/gfx/rect_conversions.h"
#include "ui/gfx/screen.h"
#include "ui/wm/core/compound_event_filter.h"
namespace {
const float kMaxMagnifiedScale = 4.0f;
const float kMaxMagnifiedScaleThreshold = 4.0f;
const float kMinMagnifiedScaleThreshold = 1.1f;
const float kNonMagnifiedScale = 1.0f;
const float kInitialMagnifiedScale = 2.0f;
const float kScrollScaleChangeFactor = 0.05f;
// Threadshold of panning. If the cursor moves to within pixels (in DIP) of
// |kPanningMergin| from the edge, the view-port moves.
const int kPanningMergin = 100;
void MoveCursorTo(aura::WindowTreeHost* host, const gfx::Point& root_location) {
gfx::Point3F host_location_3f(root_location);
host->GetRootTransform().TransformPoint(&host_location_3f);
host->MoveCursorToHostLocation(
gfx::ToCeiledPoint(host_location_3f.AsPointF()));
}
} // namespace
namespace ash {
////////////////////////////////////////////////////////////////////////////////
// MagnificationControllerImpl:
class MagnificationControllerImpl : virtual public MagnificationController,
public ui::EventHandler,
public ui::ImplicitAnimationObserver,
public aura::WindowObserver {
public:
MagnificationControllerImpl();
virtual ~MagnificationControllerImpl();
// MagnificationController overrides:
virtual void SetEnabled(bool enabled) OVERRIDE;
virtual bool IsEnabled() const OVERRIDE;
virtual void SetScale(float scale, bool animate) OVERRIDE;
virtual float GetScale() const OVERRIDE { return scale_; }
virtual void MoveWindow(int x, int y, bool animate) OVERRIDE;
virtual void MoveWindow(const gfx::Point& point, bool animate) OVERRIDE;
virtual gfx::Point GetWindowPosition() const OVERRIDE {
return gfx::ToFlooredPoint(origin_);
}
virtual void SetScrollDirection(ScrollDirection direction) OVERRIDE;
// For test
virtual gfx::Point GetPointOfInterestForTesting() OVERRIDE {
return point_of_interest_;
}
private:
// ui::ImplicitAnimationObserver overrides:
virtual void OnImplicitAnimationsCompleted() OVERRIDE;
// aura::WindowObserver overrides:
virtual void OnWindowDestroying(aura::Window* root_window) OVERRIDE;
virtual void OnWindowBoundsChanged(aura::Window* window,
const gfx::Rect& old_bounds,
const gfx::Rect& new_bounds) OVERRIDE;
// Redraws the magnification window with the given origin position and the
// given scale. Returns true if the window is changed; otherwise, false.
// These methods should be called internally just after the scale and/or
// the position are changed to redraw the window.
bool Redraw(const gfx::PointF& position, float scale, bool animate);
bool RedrawDIP(const gfx::PointF& position, float scale, bool animate);
// 1) If the screen is scrolling (i.e. animating) and should scroll further,
// it does nothing.
// 2) If the screen is scrolling (i.e. animating) and the direction is NONE,
// it stops the scrolling animation.
// 3) If the direction is set to value other than NONE, it starts the
// scrolling/ animation towards that direction.
void StartOrStopScrollIfNecessary();
// Redraw with the given zoom scale keeping the mouse cursor location. In
// other words, zoom (or unzoom) centering around the cursor.
void RedrawKeepingMousePosition(float scale, bool animate);
void OnMouseMove(const gfx::Point& location);
// Move the mouse cursot to the given point. Actual move will be done when
// the animation is completed. This should be called after animation is
// started.
void AfterAnimationMoveCursorTo(const gfx::Point& location);
// Switch Magnified RootWindow to |new_root_window|. This does following:
// - Unzoom the current root_window.
// - Zoom the given new root_window |new_root_window|.
// - Switch the target window from current window to |new_root_window|.
void SwitchTargetRootWindow(aura::Window* new_root_window,
bool redraw_original_root_window);
// Returns if the magnification scale is 1.0 or not (larger then 1.0).
bool IsMagnified() const;
// Returns the rect of the magnification window.
gfx::RectF GetWindowRectDIP(float scale) const;
// Returns the size of the root window.
gfx::Size GetHostSizeDIP() const;
// Correct the givin scale value if nessesary.
void ValidateScale(float* scale);
// ui::EventHandler overrides:
virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE;
virtual void OnScrollEvent(ui::ScrollEvent* event) OVERRIDE;
virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE;
// Target root window. This must not be NULL.
aura::Window* root_window_;
// True if the magnified window is currently animating a change. Otherwise,
// false.
bool is_on_animation_;
bool is_enabled_;
// True if the cursor needs to move the given position after the animation
// will be finished. When using this, set |position_after_animation_| as well.
bool move_cursor_after_animation_;
// Stores the position of cursor to be moved after animation.
gfx::Point position_after_animation_;
// Stores the last mouse cursor (or last touched) location. This value is
// used on zooming to keep this location visible.
gfx::Point point_of_interest_;
// Current scale, origin (left-top) position of the magnification window.
float scale_;
gfx::PointF origin_;
ScrollDirection scroll_direction_;
DISALLOW_COPY_AND_ASSIGN(MagnificationControllerImpl);
};
////////////////////////////////////////////////////////////////////////////////
// MagnificationControllerImpl:
MagnificationControllerImpl::MagnificationControllerImpl()
: root_window_(Shell::GetPrimaryRootWindow()),
is_on_animation_(false),
is_enabled_(false),
move_cursor_after_animation_(false),
scale_(kNonMagnifiedScale),
scroll_direction_(SCROLL_NONE) {
Shell::GetInstance()->AddPreTargetHandler(this);
root_window_->AddObserver(this);
point_of_interest_ = root_window_->bounds().CenterPoint();
}
MagnificationControllerImpl::~MagnificationControllerImpl() {
root_window_->RemoveObserver(this);
Shell::GetInstance()->RemovePreTargetHandler(this);
}
void MagnificationControllerImpl::RedrawKeepingMousePosition(
float scale, bool animate) {
gfx::Point mouse_in_root = point_of_interest_;
// mouse_in_root is invalid value when the cursor is hidden.
if (!root_window_->bounds().Contains(mouse_in_root))
mouse_in_root = root_window_->bounds().CenterPoint();
const gfx::PointF origin =
gfx::PointF(mouse_in_root.x() -
(scale_ / scale) * (mouse_in_root.x() - origin_.x()),
mouse_in_root.y() -
(scale_ / scale) * (mouse_in_root.y() - origin_.y()));
bool changed = RedrawDIP(origin, scale, animate);
if (changed)
AfterAnimationMoveCursorTo(mouse_in_root);
}
bool MagnificationControllerImpl::Redraw(const gfx::PointF& position,
float scale,
bool animate) {
const gfx::PointF position_in_dip =
ui::ConvertPointToDIP(root_window_->layer(), position);
return RedrawDIP(position_in_dip, scale, animate);
}
bool MagnificationControllerImpl::RedrawDIP(const gfx::PointF& position_in_dip,
float scale,
bool animate) {
DCHECK(root_window_);
float x = position_in_dip.x();
float y = position_in_dip.y();
ValidateScale(&scale);
if (x < 0)
x = 0;
if (y < 0)
y = 0;
const gfx::Size host_size_in_dip = GetHostSizeDIP();
const gfx::SizeF window_size_in_dip = GetWindowRectDIP(scale).size();
float max_x = host_size_in_dip.width() - window_size_in_dip.width();
float max_y = host_size_in_dip.height() - window_size_in_dip.height();
if (x > max_x)
x = max_x;
if (y > max_y)
y = max_y;
// Does nothing if both the origin and the scale are not changed.
if (origin_.x() == x &&
origin_.y() == y &&
scale == scale_) {
return false;
}
origin_.set_x(x);
origin_.set_y(y);
scale_ = scale;
// Creates transform matrix.
gfx::Transform transform;
// Flips the signs intentionally to convert them from the position of the
// magnification window.
transform.Scale(scale_, scale_);
transform.Translate(-origin_.x(), -origin_.y());
ui::ScopedLayerAnimationSettings settings(
root_window_->layer()->GetAnimator());
settings.AddObserver(this);
settings.SetPreemptionStrategy(
ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
settings.SetTweenType(gfx::Tween::EASE_OUT);
settings.SetTransitionDuration(
base::TimeDelta::FromMilliseconds(animate ? 100 : 0));
gfx::Display display =
Shell::GetScreen()->GetDisplayNearestWindow(root_window_);
scoped_ptr<RootWindowTransformer> transformer(
CreateRootWindowTransformerForDisplay(root_window_, display));
GetRootWindowController(root_window_)->ash_host()->SetRootWindowTransformer(
transformer.Pass());
if (animate)
is_on_animation_ = true;
return true;
}
void MagnificationControllerImpl::StartOrStopScrollIfNecessary() {
// This value controls the scrolling speed.
const int kMoveOffset = 40;
if (is_on_animation_) {
if (scroll_direction_ == SCROLL_NONE)
root_window_->layer()->GetAnimator()->StopAnimating();
return;
}
gfx::PointF new_origin = origin_;
switch (scroll_direction_) {
case SCROLL_NONE:
// No need to take action.
return;
case SCROLL_LEFT:
new_origin.Offset(-kMoveOffset, 0);
break;
case SCROLL_RIGHT:
new_origin.Offset(kMoveOffset, 0);
break;
case SCROLL_UP:
new_origin.Offset(0, -kMoveOffset);
break;
case SCROLL_DOWN:
new_origin.Offset(0, kMoveOffset);
break;
}
RedrawDIP(new_origin, scale_, true);
}
void MagnificationControllerImpl::OnMouseMove(const gfx::Point& location) {
DCHECK(root_window_);
gfx::Point mouse(location);
int x = origin_.x();
int y = origin_.y();
bool start_zoom = false;
const gfx::Rect window_rect = gfx::ToEnclosingRect(GetWindowRectDIP(scale_));
const int left = window_rect.x();
const int right = window_rect.right();
int margin = kPanningMergin / scale_; // No need to consider DPI.
int x_diff = 0;
if (mouse.x() < left + margin) {
// Panning left.
x_diff = mouse.x() - (left + margin);
start_zoom = true;
} else if (right - margin < mouse.x()) {
// Panning right.
x_diff = mouse.x() - (right - margin);
start_zoom = true;
}
x = left + x_diff;
const int top = window_rect.y();
const int bottom = window_rect.bottom();
int y_diff = 0;
if (mouse.y() < top + margin) {
// Panning up.
y_diff = mouse.y() - (top + margin);
start_zoom = true;
} else if (bottom - margin < mouse.y()) {
// Panning down.
y_diff = mouse.y() - (bottom - margin);
start_zoom = true;
}
y = top + y_diff;
if (start_zoom && !is_on_animation_) {
// No animation on panning.
bool animate = false;
bool ret = RedrawDIP(gfx::Point(x, y), scale_, animate);
if (ret) {
// If the magnified region is moved, hides the mouse cursor and moves it.
if (x_diff != 0 || y_diff != 0)
MoveCursorTo(root_window_->GetHost(), mouse);
}
}
}
void MagnificationControllerImpl::AfterAnimationMoveCursorTo(
const gfx::Point& location) {
DCHECK(root_window_);
aura::client::CursorClient* cursor_client =
aura::client::GetCursorClient(root_window_);
if (cursor_client) {
// When cursor is invisible, do not move or show the cursor after the
// animation.
if (!cursor_client->IsCursorVisible())
return;
cursor_client->DisableMouseEvents();
}
move_cursor_after_animation_ = true;
position_after_animation_ = location;
}
gfx::Size MagnificationControllerImpl::GetHostSizeDIP() const {
return root_window_->bounds().size();
}
gfx::RectF MagnificationControllerImpl::GetWindowRectDIP(float scale) const {
const gfx::Size size_in_dip = root_window_->bounds().size();
const float width = size_in_dip.width() / scale;
const float height = size_in_dip.height() / scale;
return gfx::RectF(origin_.x(), origin_.y(), width, height);
}
bool MagnificationControllerImpl::IsMagnified() const {
return scale_ >= kMinMagnifiedScaleThreshold;
}
void MagnificationControllerImpl::ValidateScale(float* scale) {
// Adjust the scale to just |kNonMagnifiedScale| if scale is smaller than
// |kMinMagnifiedScaleThreshold|;
if (*scale < kMinMagnifiedScaleThreshold)
*scale = kNonMagnifiedScale;
// Adjust the scale to just |kMinMagnifiedScale| if scale is bigger than
// |kMinMagnifiedScaleThreshold|;
if (*scale > kMaxMagnifiedScaleThreshold)
*scale = kMaxMagnifiedScale;
DCHECK(kNonMagnifiedScale <= *scale && *scale <= kMaxMagnifiedScale);
}
void MagnificationControllerImpl::OnImplicitAnimationsCompleted() {
if (!is_on_animation_)
return;
if (move_cursor_after_animation_) {
MoveCursorTo(root_window_->GetHost(), position_after_animation_);
move_cursor_after_animation_ = false;
aura::client::CursorClient* cursor_client =
aura::client::GetCursorClient(root_window_);
if (cursor_client)
cursor_client->EnableMouseEvents();
}
is_on_animation_ = false;
StartOrStopScrollIfNecessary();
}
void MagnificationControllerImpl::OnWindowDestroying(
aura::Window* root_window) {
if (root_window == root_window_) {
// There must be at least one root window because this controller is
// destroyed before the root windows get destroyed.
DCHECK(root_window);
aura::Window* target_root_window = Shell::GetTargetRootWindow();
CHECK(target_root_window);
// The destroyed root window must not be target.
CHECK_NE(target_root_window, root_window);
// Don't redraw the old root window as it's being destroyed.
SwitchTargetRootWindow(target_root_window, false);
point_of_interest_ = target_root_window->bounds().CenterPoint();
}
}
void MagnificationControllerImpl::OnWindowBoundsChanged(
aura::Window* window,
const gfx::Rect& old_bounds,
const gfx::Rect& new_bounds) {
// TODO(yoshiki): implement here. crbug.com/230979
}
void MagnificationControllerImpl::SwitchTargetRootWindow(
aura::Window* new_root_window,
bool redraw_original_root_window) {
DCHECK(new_root_window);
if (new_root_window == root_window_)
return;
// Stores the previous scale.
float scale = GetScale();
// Unmagnify the previous root window.
root_window_->RemoveObserver(this);
if (redraw_original_root_window)
RedrawKeepingMousePosition(1.0f, true);
root_window_ = new_root_window;
RedrawKeepingMousePosition(scale, true);
root_window_->AddObserver(this);
}
////////////////////////////////////////////////////////////////////////////////
// MagnificationControllerImpl: MagnificationController implementation
void MagnificationControllerImpl::SetScale(float scale, bool animate) {
if (!is_enabled_)
return;
ValidateScale(&scale);
Shell::GetInstance()->accessibility_delegate()->
SaveScreenMagnifierScale(scale);
RedrawKeepingMousePosition(scale, animate);
}
void MagnificationControllerImpl::MoveWindow(int x, int y, bool animate) {
if (!is_enabled_)
return;
Redraw(gfx::Point(x, y), scale_, animate);
}
void MagnificationControllerImpl::MoveWindow(const gfx::Point& point,
bool animate) {
if (!is_enabled_)
return;
Redraw(point, scale_, animate);
}
void MagnificationControllerImpl::SetScrollDirection(
ScrollDirection direction) {
scroll_direction_ = direction;
StartOrStopScrollIfNecessary();
}
void MagnificationControllerImpl::SetEnabled(bool enabled) {
Shell* shell = Shell::GetInstance();
if (enabled) {
float scale =
Shell::GetInstance()->accessibility_delegate()->
GetSavedScreenMagnifierScale();
if (scale <= 0.0f)
scale = kInitialMagnifiedScale;
ValidateScale(&scale);
// Do nothing, if already enabled with same scale.
if (is_enabled_ && scale == scale_)
return;
is_enabled_ = enabled;
RedrawKeepingMousePosition(scale, true);
shell->accessibility_delegate()->SaveScreenMagnifierScale(scale);
} else {
// Do nothing, if already disabled.
if (!is_enabled_)
return;
RedrawKeepingMousePosition(kNonMagnifiedScale, true);
is_enabled_ = enabled;
}
}
bool MagnificationControllerImpl::IsEnabled() const {
return is_enabled_;
}
////////////////////////////////////////////////////////////////////////////////
// MagnificationControllerImpl: aura::EventFilter implementation
void MagnificationControllerImpl::OnMouseEvent(ui::MouseEvent* event) {
aura::Window* target = static_cast<aura::Window*>(event->target());
aura::Window* current_root = target->GetRootWindow();
gfx::Rect root_bounds = current_root->bounds();
if (root_bounds.Contains(event->root_location())) {
// This must be before |SwitchTargetRootWindow()|.
if (event->type() != ui::ET_MOUSE_CAPTURE_CHANGED)
point_of_interest_ = event->root_location();
if (current_root != root_window_) {
DCHECK(current_root);
SwitchTargetRootWindow(current_root, true);
}
if (IsMagnified() && event->type() == ui::ET_MOUSE_MOVED)
OnMouseMove(event->root_location());
}
}
void MagnificationControllerImpl::OnScrollEvent(ui::ScrollEvent* event) {
if (event->IsAltDown() && event->IsControlDown()) {
if (event->type() == ui::ET_SCROLL_FLING_START ||
event->type() == ui::ET_SCROLL_FLING_CANCEL) {
event->StopPropagation();
return;
}
if (event->type() == ui::ET_SCROLL) {
ui::ScrollEvent* scroll_event = static_cast<ui::ScrollEvent*>(event);
float scale = GetScale();
scale += scroll_event->y_offset() * kScrollScaleChangeFactor;
SetScale(scale, true);
event->StopPropagation();
return;
}
}
}
void MagnificationControllerImpl::OnTouchEvent(ui::TouchEvent* event) {
aura::Window* target = static_cast<aura::Window*>(event->target());
aura::Window* current_root = target->GetRootWindow();
if (current_root == root_window_) {
gfx::Rect root_bounds = current_root->bounds();
if (root_bounds.Contains(event->root_location()))
point_of_interest_ = event->root_location();
}
}
////////////////////////////////////////////////////////////////////////////////
// MagnificationController:
// static
MagnificationController* MagnificationController::CreateInstance() {
return new MagnificationControllerImpl();
}
} // namespace ash
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