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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "aura/window_manager.h"
#include "aura/event.h"
#include "aura/window.h"
#include "aura/window_delegate.h"
#if !defined(OS_WIN)
#include "aura/hit_test.h"
#endif
namespace aura {
WindowManager::WindowManager(Window* owner)
: owner_(owner),
window_component_(HTNOWHERE) {
}
WindowManager::~WindowManager() {
}
bool WindowManager::OnMouseEvent(MouseEvent* event) {
switch (event->type()) {
case ui::ET_MOUSE_PRESSED:
window_component_ =
owner_->delegate()->GetNonClientComponent(event->location());
MoveWindowToFront();
mouse_down_offset_ = event->location();
window_location_ = owner_->bounds().origin();
break;
case ui::ET_MOUSE_DRAGGED:
if (window_component_ == HTCAPTION) {
gfx::Point new_origin(event->location());
new_origin.Offset(-mouse_down_offset_.x(), -mouse_down_offset_.y());
new_origin.Offset(owner_->bounds().x(), owner_->bounds().y());
owner_->SetBounds(gfx::Rect(new_origin, owner_->bounds().size()), 0);
return true;
}
break;
case ui::ET_MOUSE_RELEASED:
window_component_ = HTNOWHERE;
break;
default:
break;
}
return false;
}
void WindowManager::MoveWindowToFront() {
Window* parent = owner_->parent();
Window* child = owner_;
while (parent) {
parent->MoveChildToFront(child);
parent = parent->parent();
child = child->parent();
}
}
} // namespace aura
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