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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/base_paths_mac.h"
#import <Cocoa/Cocoa.h>
#include "base/file_path.h"
#include "base/file_util.h"
#include "base/logging.h"
#include "base/path_service.h"
#include "base/string_util.h"
namespace base {
bool PathProviderMac(int key, FilePath* result) {
std::string cur;
switch (key) {
case base::FILE_EXE:
case base::FILE_MODULE: {
NSString* path = [[NSBundle mainBundle] executablePath];
cur = [path fileSystemRepresentation];
break;
}
case base::DIR_APP_DATA:
case base::DIR_LOCAL_APP_DATA: {
// TODO(erikkay): maybe we should remove one of these for mac? The local
// vs. roaming distinction is fairly Windows-specific.
NSArray* dirs = NSSearchPathForDirectoriesInDomains(
NSApplicationSupportDirectory, NSUserDomainMask, YES);
if (!dirs || [dirs count] == 0)
return false;
DCHECK([dirs count] == 1);
NSString* tail = [[NSString alloc] initWithCString:"Google/Chrome"];
NSString* path = [[dirs lastObject] stringByAppendingPathComponent:tail];
cur = [path fileSystemRepresentation];
break;
}
case base::DIR_SOURCE_ROOT: {
FilePath path;
// On the mac, unit tests execute two levels deep from the source root.
// For example: src/xcodebuild/{Debug|Release}/base_unittests
PathService::Get(base::DIR_EXE, &path);
path = path.DirName();
*result = path.DirName();
return true;
}
default:
return false;
}
*result = FilePath(cur);
return true;
}
} // namespace base
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