summaryrefslogtreecommitdiffstats
path: root/base/sync_socket_posix.cc
blob: 6d397ffa2ec991bbe288f2abad6e85e4c3b683ca (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "base/sync_socket.h"

#include <errno.h>
#include <fcntl.h>
#include <limits.h>
#include <stdio.h>
#include <sys/ioctl.h>
#include <sys/socket.h>
#include <sys/types.h>

#if defined(OS_SOLARIS)
#include <sys/filio.h>
#endif

#include "base/file_util.h"
#include "base/logging.h"
#include "base/threading/thread_restrictions.h"

namespace base {

namespace {
// To avoid users sending negative message lengths to Send/Receive
// we clamp message lengths, which are size_t, to no more than INT_MAX.
const size_t kMaxMessageLength = static_cast<size_t>(INT_MAX);

// Writes |length| of |buffer| into |handle|.  Returns the number of bytes
// written or zero on error.  |length| must be greater than 0.
size_t SendHelper(SyncSocket::Handle handle,
                  const void* buffer,
                  size_t length) {
  DCHECK_GT(length, 0u);
  DCHECK_LE(length, kMaxMessageLength);
  DCHECK_NE(handle, SyncSocket::kInvalidHandle);
  const char* charbuffer = static_cast<const char*>(buffer);
  const int len = WriteFileDescriptor(handle, charbuffer, length);
  return len < 0 ? 0 : static_cast<size_t>(len);
}

bool CloseHandle(SyncSocket::Handle handle) {
  if (handle != SyncSocket::kInvalidHandle && close(handle) < 0) {
    DPLOG(ERROR) << "close";
    return false;
  }

  return true;
}

}  // namespace

const SyncSocket::Handle SyncSocket::kInvalidHandle = -1;

SyncSocket::SyncSocket() : handle_(kInvalidHandle) {}

SyncSocket::~SyncSocket() {
  Close();
}

// static
bool SyncSocket::CreatePair(SyncSocket* socket_a, SyncSocket* socket_b) {
  DCHECK_NE(socket_a, socket_b);
  DCHECK_EQ(socket_a->handle_, kInvalidHandle);
  DCHECK_EQ(socket_b->handle_, kInvalidHandle);

#if defined(OS_MACOSX)
  int nosigpipe = 1;
#endif  // defined(OS_MACOSX)

  Handle handles[2] = { kInvalidHandle, kInvalidHandle };
  if (socketpair(AF_UNIX, SOCK_STREAM, 0, handles) != 0) {
    CloseHandle(handles[0]);
    CloseHandle(handles[1]);
    return false;
  }

#if defined(OS_MACOSX)
  // On OSX an attempt to read or write to a closed socket may generate a
  // SIGPIPE rather than returning -1.  setsockopt will shut this off.
  if (0 != setsockopt(handles[0], SOL_SOCKET, SO_NOSIGPIPE,
                      &nosigpipe, sizeof nosigpipe) ||
      0 != setsockopt(handles[1], SOL_SOCKET, SO_NOSIGPIPE,
                      &nosigpipe, sizeof nosigpipe)) {
    CloseHandle(handles[0]);
    CloseHandle(handles[1]);
    return false;
  }
#endif

  // Copy the handles out for successful return.
  socket_a->handle_ = handles[0];
  socket_b->handle_ = handles[1];

  return true;
}

bool SyncSocket::Close() {
  const bool retval = CloseHandle(handle_);
  handle_ = kInvalidHandle;
  return retval;
}

size_t SyncSocket::Send(const void* buffer, size_t length) {
  ThreadRestrictions::AssertIOAllowed();
  return SendHelper(handle_, buffer, length);
}

size_t SyncSocket::Receive(void* buffer, size_t length) {
  ThreadRestrictions::AssertIOAllowed();
  DCHECK_GT(length, 0u);
  DCHECK_LE(length, kMaxMessageLength);
  DCHECK_NE(handle_, kInvalidHandle);
  char* charbuffer = static_cast<char*>(buffer);
  if (ReadFromFD(handle_, charbuffer, length))
    return length;
  return 0;
}

size_t SyncSocket::ReceiveWithTimeout(void* buffer,
                                      size_t length,
                                      TimeDelta timeout) {
  ThreadRestrictions::AssertIOAllowed();
  DCHECK_GT(length, 0u);
  DCHECK_LE(length, kMaxMessageLength);
  DCHECK_NE(handle_, kInvalidHandle);

  // TODO(dalecurtis): There's an undiagnosed issue on OSX where we're seeing
  // large numbers of open files which prevents select() from being used.  In
  // this case, the best we can do is Peek() to see if we can Receive() now or
  // return a timeout error (0) if not.  See http://crbug.com/314364.
  if (handle_ >= FD_SETSIZE)
    return Peek() < length ? 0 : Receive(buffer, length);

  // Only timeouts greater than zero and less than one second are allowed.
  DCHECK_GT(timeout.InMicroseconds(), 0);
  DCHECK_LT(timeout.InMicroseconds(),
            base::TimeDelta::FromSeconds(1).InMicroseconds());

  // Track the start time so we can reduce the timeout as data is read.
  TimeTicks start_time = TimeTicks::Now();
  const TimeTicks finish_time = start_time + timeout;

  fd_set read_fds;
  size_t bytes_read_total;
  for (bytes_read_total = 0;
       bytes_read_total < length && timeout.InMicroseconds() > 0;
       timeout = finish_time - base::TimeTicks::Now()) {
    FD_ZERO(&read_fds);
    FD_SET(handle_, &read_fds);

    // Wait for data to become available.
    struct timeval timeout_struct =
        { 0, static_cast<suseconds_t>(timeout.InMicroseconds()) };
    const int select_result =
        select(handle_ + 1, &read_fds, NULL, NULL, &timeout_struct);
    // Handle EINTR manually since we need to update the timeout value.
    if (select_result == -1 && errno == EINTR)
      continue;
    if (select_result <= 0)
      return bytes_read_total;

    // select() only tells us that data is ready for reading, not how much.  We
    // must Peek() for the amount ready for reading to avoid blocking.
    DCHECK(FD_ISSET(handle_, &read_fds));
    const size_t bytes_to_read = std::min(Peek(), length - bytes_read_total);

    // There may be zero bytes to read if the socket at the other end closed.
    if (!bytes_to_read)
      return bytes_read_total;

    const size_t bytes_received =
        Receive(static_cast<char*>(buffer) + bytes_read_total, bytes_to_read);
    bytes_read_total += bytes_received;
    if (bytes_received != bytes_to_read)
      return bytes_read_total;
  }

  return bytes_read_total;
}

size_t SyncSocket::Peek() {
  DCHECK_NE(handle_, kInvalidHandle);
  int number_chars = 0;
  if (ioctl(handle_, FIONREAD, &number_chars) == -1) {
    // If there is an error in ioctl, signal that the channel would block.
    return 0;
  }
  DCHECK_GE(number_chars, 0);
  return number_chars;
}

CancelableSyncSocket::CancelableSyncSocket() {}
CancelableSyncSocket::CancelableSyncSocket(Handle handle)
    : SyncSocket(handle) {
}

bool CancelableSyncSocket::Shutdown() {
  DCHECK_NE(handle_, kInvalidHandle);
  return HANDLE_EINTR(shutdown(handle_, SHUT_RDWR)) >= 0;
}

size_t CancelableSyncSocket::Send(const void* buffer, size_t length) {
  DCHECK_GT(length, 0u);
  DCHECK_LE(length, kMaxMessageLength);
  DCHECK_NE(handle_, kInvalidHandle);

  const long flags = fcntl(handle_, F_GETFL, NULL);
  if (flags != -1 && (flags & O_NONBLOCK) == 0) {
    // Set the socket to non-blocking mode for sending if its original mode
    // is blocking.
    fcntl(handle_, F_SETFL, flags | O_NONBLOCK);
  }

  const size_t len = SendHelper(handle_, buffer, length);

  if (flags != -1 && (flags & O_NONBLOCK) == 0) {
    // Restore the original flags.
    fcntl(handle_, F_SETFL, flags);
  }

  return len;
}

// static
bool CancelableSyncSocket::CreatePair(CancelableSyncSocket* socket_a,
                                      CancelableSyncSocket* socket_b) {
  return SyncSocket::CreatePair(socket_a, socket_b);
}

}  // namespace base