blob: a5c1c73c9fdec94c48ecb58f389d9e8bf961b1da (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
|
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CCDelegatedRendererLayerImpl_h
#define CCDelegatedRendererLayerImpl_h
#include "cc/layer_impl.h"
#include "cc/scoped_ptr_vector.h"
namespace cc {
class DelegatedRendererLayerImpl : public LayerImpl {
public:
static scoped_ptr<DelegatedRendererLayerImpl> create(int id) { return make_scoped_ptr(new DelegatedRendererLayerImpl(id)); }
virtual ~DelegatedRendererLayerImpl();
virtual bool descendantDrawsContent() OVERRIDE;
virtual bool hasContributingDelegatedRenderPasses() const OVERRIDE;
// This gives ownership of the RenderPasses to the layer.
void setRenderPasses(ScopedPtrVector<RenderPass>&);
void clearRenderPasses();
virtual void didLoseContext() OVERRIDE;
virtual RenderPass::Id firstContributingRenderPassId() const OVERRIDE;
virtual RenderPass::Id nextContributingRenderPassId(RenderPass::Id) const OVERRIDE;
void appendContributingRenderPasses(RenderPassSink&);
virtual void appendQuads(QuadSink&, AppendQuadsData&) OVERRIDE;
private:
explicit DelegatedRendererLayerImpl(int);
RenderPass::Id convertDelegatedRenderPassId(RenderPass::Id delegatedRenderPassId) const;
void appendRenderPassQuads(QuadSink&, AppendQuadsData&, RenderPass* fromDelegatedRenderPass) const;
virtual const char* layerTypeAsString() const OVERRIDE;
ScopedPtrVector<RenderPass> m_renderPassesInDrawOrder;
base::hash_map<RenderPass::Id, int> m_renderPassesIndexById;
};
}
#endif // CCDelegatedRendererLayerImpl_h
|