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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef CC_LAYERS_VIDEO_FRAME_PROVIDER_CLIENT_IMPL_H_
#define CC_LAYERS_VIDEO_FRAME_PROVIDER_CLIENT_IMPL_H_

#include "base/memory/ref_counted.h"
#include "base/synchronization/lock.h"
#include "base/threading/thread_checker.h"
#include "cc/base/cc_export.h"
#include "cc/layers/video_frame_provider.h"
#include "cc/scheduler/video_frame_controller.h"
#include "ui/gfx/transform.h"

namespace media { class VideoFrame; }

namespace cc {
class VideoLayerImpl;

// VideoFrameProviderClientImpl liasons with the VideoFrameProvider and the
// VideoLayer. It receives updates from the provider and updates the layer as a
// result. It also allows the layer to access the video frame that the provider
// has.
class CC_EXPORT VideoFrameProviderClientImpl
    : public VideoFrameProvider::Client,
      public VideoFrameController,
      public base::RefCounted<VideoFrameProviderClientImpl> {
 public:
  // Must be created on the impl thread while the main thread is blocked.
  static scoped_refptr<VideoFrameProviderClientImpl> Create(
      VideoFrameProvider* provider,
      VideoFrameControllerClient* client);

  VideoLayerImpl* ActiveVideoLayer() const;
  void SetActiveVideoLayer(VideoLayerImpl* video_layer);

  bool Stopped() const;
  // Must be called on the impl thread while the main thread is blocked.
  void Stop();

  scoped_refptr<media::VideoFrame> AcquireLockAndCurrentFrame();
  void PutCurrentFrame();
  void ReleaseLock();

  const gfx::Transform& StreamTextureMatrix() const;

  // VideoFrameController implementation.
  void OnBeginFrame(const BeginFrameArgs& args) override;

  // VideoFrameProvider::Client implementation.
  // Called on the main thread.
  void StopUsingProvider() override;
  // Called on the impl thread.
  void StartRendering() override;
  void StopRendering() override;
  void DidReceiveFrame() override;
  void DidUpdateMatrix(const float* matrix) override;

 private:
  friend class base::RefCounted<VideoFrameProviderClientImpl>;

  VideoFrameProviderClientImpl(VideoFrameProvider* provider,
                               VideoFrameControllerClient* client);
  ~VideoFrameProviderClientImpl() override;

  VideoFrameProvider* provider_;
  VideoFrameControllerClient* client_;
  VideoLayerImpl* active_video_layer_;
  bool stopped_;

  // Since the provider lives on another thread, it can be destroyed while the
  // frame controller are accessing its frame. Before being destroyed the
  // provider calls StopUsingProvider. provider_lock_ blocks StopUsingProvider
  // from returning until the frame controller is done using the frame.
  base::Lock provider_lock_;
  base::ThreadChecker thread_checker_;

  gfx::Transform stream_texture_matrix_;

  DISALLOW_COPY_AND_ASSIGN(VideoFrameProviderClientImpl);
};

}  // namespace cc

#endif  // CC_LAYERS_VIDEO_FRAME_PROVIDER_CLIENT_IMPL_H_