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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/layers/viewport.h"
#include "base/logging.h"
#include "cc/input/top_controls_manager.h"
#include "cc/trees/layer_tree_host_impl.h"
#include "cc/trees/layer_tree_impl.h"
#include "ui/gfx/geometry/vector2d_conversions.h"
#include "ui/gfx/geometry/vector2d_f.h"
namespace cc {
// static
scoped_ptr<Viewport> Viewport::Create(
LayerTreeHostImpl* host_impl) {
return make_scoped_ptr(new Viewport(host_impl));
}
Viewport::Viewport(LayerTreeHostImpl* host_impl)
: host_impl_(host_impl) {
DCHECK(host_impl_);
}
void Viewport::Pan(const gfx::Vector2dF& delta) {
gfx::Vector2dF pending_delta = delta;
pending_delta -= host_impl_->ScrollLayer(InnerScrollLayer(),
pending_delta,
gfx::Point(),
false);
}
Viewport::ScrollResult Viewport::ScrollBy(const gfx::Vector2dF& delta,
const gfx::Point& viewport_point,
bool is_wheel_scroll,
bool affect_top_controls) {
gfx::Vector2dF content_delta = delta;
ScrollResult result;
if (affect_top_controls && ShouldTopControlsConsumeScroll(delta)) {
result.top_controls_applied_delta = ScrollTopControls(delta);
content_delta -= result.top_controls_applied_delta;
}
gfx::Vector2dF pending_content_delta = content_delta;
if (OuterScrollLayer()) {
pending_content_delta -= host_impl_->ScrollLayer(OuterScrollLayer(),
pending_content_delta,
viewport_point,
is_wheel_scroll);
}
// TODO(bokan): This shouldn't be needed but removing it causes subtle
// viewport movement during top controls manipulation.
if (!gfx::ToRoundedVector2d(pending_content_delta).IsZero()) {
pending_content_delta -= host_impl_->ScrollLayer(InnerScrollLayer(),
pending_content_delta,
viewport_point,
is_wheel_scroll);
result.unused_scroll_delta = AdjustOverscroll(pending_content_delta);
}
result.applied_delta = content_delta - pending_content_delta;
return result;
}
gfx::Vector2dF Viewport::ScrollTopControls(const gfx::Vector2dF& delta) {
gfx::Vector2dF excess_delta =
host_impl_->top_controls_manager()->ScrollBy(delta);
return delta - excess_delta;
}
bool Viewport::ShouldTopControlsConsumeScroll(
const gfx::Vector2dF& scroll_delta) const {
// Always consume if it's in the direction to show the top controls.
if (scroll_delta.y() < 0)
return true;
if (TotalScrollOffset().y() < MaxTotalScrollOffset().y())
return true;
return false;
}
gfx::Vector2dF Viewport::AdjustOverscroll(const gfx::Vector2dF& delta) const {
const float kEpsilon = 0.1f;
gfx::Vector2dF adjusted = delta;
if (std::abs(adjusted.x()) < kEpsilon)
adjusted.set_x(0.0f);
if (std::abs(adjusted.y()) < kEpsilon)
adjusted.set_y(0.0f);
// Disable overscroll on axes which are impossible to scroll.
if (host_impl_->settings().report_overscroll_only_for_scrollable_axes) {
if (std::abs(MaxTotalScrollOffset().x()) <= kEpsilon ||
!InnerScrollLayer()->user_scrollable_horizontal())
adjusted.set_x(0.0f);
if (std::abs(MaxTotalScrollOffset().y()) <= kEpsilon ||
!InnerScrollLayer()->user_scrollable_vertical())
adjusted.set_y(0.0f);
}
return adjusted;
}
gfx::ScrollOffset Viewport::MaxTotalScrollOffset() const {
gfx::ScrollOffset offset;
offset += InnerScrollLayer()->MaxScrollOffset();
if (OuterScrollLayer())
offset += OuterScrollLayer()->MaxScrollOffset();
return offset;
}
gfx::ScrollOffset Viewport::TotalScrollOffset() const {
gfx::ScrollOffset offset;
offset += InnerScrollLayer()->CurrentScrollOffset();
if (OuterScrollLayer())
offset += OuterScrollLayer()->CurrentScrollOffset();
return offset;
}
LayerImpl* Viewport::InnerScrollLayer() const {
return host_impl_->InnerViewportScrollLayer();
}
LayerImpl* Viewport::OuterScrollLayer() const {
return host_impl_->OuterViewportScrollLayer();
}
} // namespace cc
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