blob: a89d8eab36495dace23e177e3c092bd056b49908 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
|
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_OUTPUT_BSP_WALK_ACTION_H_
#define CC_OUTPUT_BSP_WALK_ACTION_H_
#include <vector>
#include "base/memory/scoped_ptr.h"
#include "cc/output/direct_renderer.h"
#include "cc/quads/draw_polygon.h"
namespace cc {
class CC_EXPORT BspWalkAction {
public:
virtual void operator()(DrawPolygon* item) = 0;
};
// The BspTree class takes ownership of all the DrawPolygons returned in list_
// so the BspTree must be preserved while elements in that vector are in use.
class CC_EXPORT BspWalkActionDrawPolygon : public BspWalkAction {
public:
void operator()(DrawPolygon* item) override;
BspWalkActionDrawPolygon(DirectRenderer* renderer,
DirectRenderer::DrawingFrame* frame,
const gfx::Rect& render_pass_scissor,
bool using_scissor_as_optimization);
private:
DirectRenderer* renderer_;
DirectRenderer::DrawingFrame* frame_;
const gfx::Rect& render_pass_scissor_;
bool using_scissor_as_optimization_;
};
class CC_EXPORT BspWalkActionToVector : public BspWalkAction {
public:
explicit BspWalkActionToVector(std::vector<DrawPolygon*>* in_list);
void operator()(DrawPolygon* item) override;
private:
std::vector<DrawPolygon*>* list_;
};
} // namespace cc
#endif // CC_OUTPUT_BSP_WALK_ACTION_H_
|