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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/picture_image_layer_impl.h"
#include "cc/debug_colors.h"
#include "cc/layer_tree_impl.h"
namespace cc {
PictureImageLayerImpl::PictureImageLayerImpl(LayerTreeImpl* treeImpl, int id)
: PictureLayerImpl(treeImpl, id) {
}
PictureImageLayerImpl::~PictureImageLayerImpl() {
}
const char* PictureImageLayerImpl::LayerTypeAsString() const {
return "PictureImageLayer";
}
scoped_ptr<LayerImpl> PictureImageLayerImpl::CreateLayerImpl(
LayerTreeImpl* treeImpl) {
return PictureImageLayerImpl::Create(treeImpl, id()).PassAs<LayerImpl>();
}
void PictureImageLayerImpl::GetDebugBorderProperties(
SkColor* color, float* width) const {
*color = DebugColors::ImageLayerBorderColor();
*width = DebugColors::ImageLayerBorderWidth(layer_tree_impl());
}
void PictureImageLayerImpl::CalculateRasterContentsScale(
bool animating_transform_to_screen,
float* raster_contents_scale,
float* low_res_raster_contents_scale) {
// Don't scale images during rastering to ensure image quality, save memory
// and avoid frequent re-rastering on change of scale.
*raster_contents_scale = std::max(1.f, MinimumContentsScale());
// We don't need low res tiles.
*low_res_raster_contents_scale = *raster_contents_scale;
}
} // namespace cc
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