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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "cc/playback/pixel_ref_map.h"

#include <algorithm>
#include <limits>

#include "cc/base/math_util.h"
#include "cc/playback/display_item_list.h"
#include "cc/playback/picture.h"
#include "skia/ext/pixel_ref_utils.h"

namespace cc {

PixelRefMap::PixelRefMap(const gfx::Size& cell_size) : cell_size_(cell_size) {
  DCHECK(!cell_size.IsEmpty());
}

PixelRefMap::~PixelRefMap() {
}

void PixelRefMap::GatherPixelRefsFromPicture(SkPicture* picture,
                                             const gfx::Rect& layer_rect) {
  DCHECK(picture);

  int min_x = std::numeric_limits<int>::max();
  int min_y = std::numeric_limits<int>::max();
  int max_x = 0;
  int max_y = 0;

  skia::DiscardablePixelRefList pixel_refs;
  skia::PixelRefUtils::GatherDiscardablePixelRefs(picture, &pixel_refs);
  for (skia::DiscardablePixelRefList::const_iterator it = pixel_refs.begin();
       it != pixel_refs.end(); ++it) {
    gfx::Point min(
        MathUtil::UncheckedRoundDown(static_cast<int>(it->pixel_ref_rect.x()),
                                     cell_size_.width()),
        MathUtil::UncheckedRoundDown(static_cast<int>(it->pixel_ref_rect.y()),
                                     cell_size_.height()));
    gfx::Point max(MathUtil::UncheckedRoundDown(
                       static_cast<int>(std::ceil(it->pixel_ref_rect.right())),
                       cell_size_.width()),
                   MathUtil::UncheckedRoundDown(
                       static_cast<int>(std::ceil(it->pixel_ref_rect.bottom())),
                       cell_size_.height()));

    // We recorded the picture as if it was at (0, 0) by translating by layer
    // rect origin. Add the rect origin back here. It really doesn't make much
    // of a difference, since the query for pixel refs doesn't use this
    // information. However, since picture pile / display list also returns this
    // information, it would be nice to express it relative to the layer, not
    // relative to the particular implementation of the raster source.
    skia::PositionPixelRef position_pixel_ref = *it;
    position_pixel_ref.pixel_ref_rect.setXYWH(
        position_pixel_ref.pixel_ref_rect.x() + layer_rect.x(),
        position_pixel_ref.pixel_ref_rect.y() + layer_rect.y(),
        position_pixel_ref.pixel_ref_rect.width(),
        position_pixel_ref.pixel_ref_rect.height());

    for (int y = min.y(); y <= max.y(); y += cell_size_.height()) {
      for (int x = min.x(); x <= max.x(); x += cell_size_.width()) {
        PixelRefMapKey key(x, y);
        data_hash_map_[key].push_back(position_pixel_ref);
      }
    }

    min_x = std::min(min_x, min.x());
    min_y = std::min(min_y, min.y());
    max_x = std::max(max_x, max.x());
    max_y = std::max(max_y, max.y());
  }

  min_pixel_cell_ = gfx::Point(min_x, min_y);
  max_pixel_cell_ = gfx::Point(max_x, max_y);
}

base::LazyInstance<PixelRefs> PixelRefMap::Iterator::empty_pixel_refs_;

PixelRefMap::Iterator::Iterator()
    : target_pixel_ref_map_(NULL),
      current_pixel_refs_(empty_pixel_refs_.Pointer()),
      current_index_(0),
      min_point_(-1, -1),
      max_point_(-1, -1),
      current_x_(0),
      current_y_(0) {
}

PixelRefMap::Iterator::Iterator(const gfx::Rect& rect, const Picture* picture)
    : target_pixel_ref_map_(&(picture->pixel_refs_)),
      current_pixel_refs_(empty_pixel_refs_.Pointer()),
      current_index_(0) {
  map_layer_rect_ = picture->layer_rect_;
  PointToFirstPixelRef(rect);
}

PixelRefMap::Iterator::Iterator(const gfx::Rect& rect,
                                const DisplayItemList* display_list)
    : target_pixel_ref_map_(display_list->pixel_refs_.get()),
      current_pixel_refs_(empty_pixel_refs_.Pointer()),
      current_index_(0) {
  map_layer_rect_ = display_list->layer_rect_;
  PointToFirstPixelRef(rect);
}

PixelRefMap::Iterator::~Iterator() {
}

PixelRefMap::Iterator& PixelRefMap::Iterator::operator++() {
  ++current_index_;
  // If we're not at the end of the list, then we have the next item.
  if (current_index_ < current_pixel_refs_->size())
    return *this;

  DCHECK(current_y_ <= max_point_.y());
  while (true) {
    gfx::Size cell_size = target_pixel_ref_map_->cell_size_;

    // Advance the current grid cell.
    current_x_ += cell_size.width();
    if (current_x_ > max_point_.x()) {
      current_y_ += cell_size.height();
      current_x_ = min_point_.x();
      if (current_y_ > max_point_.y()) {
        current_pixel_refs_ = empty_pixel_refs_.Pointer();
        current_index_ = 0;
        break;
      }
    }

    // If there are no pixel refs at this grid cell, keep incrementing.
    PixelRefMapKey key(current_x_, current_y_);
    PixelRefHashmap::const_iterator iter =
        target_pixel_ref_map_->data_hash_map_.find(key);
    if (iter == target_pixel_ref_map_->data_hash_map_.end())
      continue;

    // We found a non-empty list: store it and get the first pixel ref.
    current_pixel_refs_ = &iter->second;
    current_index_ = 0;
    break;
  }
  return *this;
}

void PixelRefMap::Iterator::PointToFirstPixelRef(const gfx::Rect& rect) {
  gfx::Rect query_rect(rect);
  // Early out if the query rect doesn't intersect this picture.
  if (!query_rect.Intersects(map_layer_rect_) || !target_pixel_ref_map_) {
    min_point_ = gfx::Point(0, 0);
    max_point_ = gfx::Point(0, 0);
    current_x_ = 1;
    current_y_ = 1;
    return;
  }

  // First, subtract the layer origin as cells are stored in layer space.
  query_rect.Offset(-map_layer_rect_.OffsetFromOrigin());

  DCHECK(!target_pixel_ref_map_->cell_size_.IsEmpty());
  gfx::Size cell_size(target_pixel_ref_map_->cell_size_);
  // We have to find a cell_size aligned point that corresponds to
  // query_rect. Point is a multiple of cell_size.
  min_point_ = gfx::Point(
      MathUtil::UncheckedRoundDown(query_rect.x(), cell_size.width()),
      MathUtil::UncheckedRoundDown(query_rect.y(), cell_size.height()));
  max_point_ = gfx::Point(
      MathUtil::UncheckedRoundDown(query_rect.right() - 1, cell_size.width()),
      MathUtil::UncheckedRoundDown(query_rect.bottom() - 1,
                                   cell_size.height()));

  // Limit the points to known pixel ref boundaries.
  min_point_ = gfx::Point(
      std::max(min_point_.x(), target_pixel_ref_map_->min_pixel_cell_.x()),
      std::max(min_point_.y(), target_pixel_ref_map_->min_pixel_cell_.y()));
  max_point_ = gfx::Point(
      std::min(max_point_.x(), target_pixel_ref_map_->max_pixel_cell_.x()),
      std::min(max_point_.y(), target_pixel_ref_map_->max_pixel_cell_.y()));

  // Make the current x be cell_size.width() less than min point, so that
  // the first increment will point at min_point_.
  current_x_ = min_point_.x() - cell_size.width();
  current_y_ = min_point_.y();
  if (current_y_ <= max_point_.y())
    ++(*this);
}

}  // namespace cc