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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef CC_RASTER_TILE_TASK_WORKER_POOL_H_
#define CC_RASTER_TILE_TASK_WORKER_POOL_H_

#include "cc/raster/tile_task_runner.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/size.h"

namespace base {
class SequencedTaskRunner;
}

namespace cc {
class DisplayListRasterSource;
class RenderingStatsInstrumentation;

class CC_EXPORT TileTaskWorkerPool {
 public:
  static size_t kBenchmarkTaskPriority;
  static size_t kTaskSetFinishedTaskPriorityBase;
  static size_t kTileTaskPriorityBase;

  TileTaskWorkerPool();
  virtual ~TileTaskWorkerPool();

  // Utility function that can be used to create a "Task set finished" task that
  // posts |callback| to |task_runner| when run.
  static scoped_refptr<TileTask> CreateTaskSetFinishedTask(
      base::SequencedTaskRunner* task_runner,
      const base::Closure& callback);

  // Utility function that can be used to call ::ScheduleOnOriginThread() for
  // each task in |graph|.
  static void ScheduleTasksOnOriginThread(TileTaskClient* client,
                                          TaskGraph* graph);

  // Utility function that can be used to build a task graph. Inserts a node
  // that represents |task| in |graph|. See TaskGraph definition for valid
  // |priority| values.
  static void InsertNodeForTask(TaskGraph* graph,
                                TileTask* task,
                                size_t priority,
                                size_t dependencies);

  // Utility function that can be used to build a task graph. Inserts nodes that
  // represent |task| and all its image decode dependencies in |graph|.
  static void InsertNodesForRasterTask(
      TaskGraph* graph,
      RasterTask* task,
      const ImageDecodeTask::Vector& decode_tasks,
      size_t priority);

  // Utility function that will create a temporary bitmap and copy pixels to
  // |memory| when necessary. The |canvas_bitmap_rect| is the rect of the bitmap
  // being played back in the pixel space of the source, ie a rect in the source
  // that will cover the resulting |memory|. The |canvas_playback_rect| can be a
  // smaller contained rect inside the |canvas_bitmap_rect| if the |memory| is
  // already partially complete, and only the subrect needs to be played back.
  static void PlaybackToMemory(void* memory,
                               ResourceFormat format,
                               const gfx::Size& size,
                               size_t stride,
                               const DisplayListRasterSource* raster_source,
                               const gfx::Rect& canvas_bitmap_rect,
                               const gfx::Rect& canvas_playback_rect,
                               float scale,
                               bool include_images);

  // Type-checking downcast routine.
  virtual TileTaskRunner* AsTileTaskRunner() = 0;
};

}  // namespace cc

#endif  // CC_RASTER_TILE_TASK_WORKER_POOL_H_