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// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/rendering_stats.h"
namespace cc {
RenderingStats::RenderingStats()
: numAnimationFrames(0),
numFramesSentToScreen(0),
droppedFrameCount(0),
totalCommitCount(0),
totalPixelsPainted(0),
totalPixelsRasterized(0),
numImplThreadScrolls(0),
numMainThreadScrolls(0),
numLayersDrawn(0),
numMissingTiles(0),
totalDeferredImageDecodeCount(0),
totalDeferredImageCacheHitCount(0),
totalImageGatheringCount(0) {
}
void RenderingStats::EnumerateFields(Enumerator* enumerator) const {
enumerator->AddInt64("numAnimationFrames", numAnimationFrames);
enumerator->AddInt64("numFramesSentToScreen", numFramesSentToScreen);
enumerator->AddInt64("droppedFrameCount", droppedFrameCount);
enumerator->AddDouble("totalPaintTimeInSeconds",
totalPaintTime.InSecondsF());
enumerator->AddDouble("totalRasterizeTimeInSeconds",
totalRasterizeTime.InSecondsF());
enumerator->AddDouble("totalCommitTimeInSeconds",
totalCommitTime.InSecondsF());
enumerator->AddInt64("totalCommitCount", totalCommitCount);
enumerator->AddInt64("totalPixelsPainted", totalPixelsPainted);
enumerator->AddInt64("totalPixelsRasterized", totalPixelsRasterized);
enumerator->AddInt64("numImplThreadScrolls", numImplThreadScrolls);
enumerator->AddInt64("numMainThreadScrolls", numMainThreadScrolls);
enumerator->AddInt64("numLayersDrawn", numLayersDrawn);
enumerator->AddInt64("numMissingTiles", numMissingTiles);
enumerator->AddInt64("totalDeferredImageDecodeCount",
totalDeferredImageDecodeCount);
enumerator->AddInt64("totalDeferredImageCacheHitCount",
totalDeferredImageCacheHitCount);
enumerator->AddInt64("totalImageGatheringCount", totalImageGatheringCount);
enumerator->AddDouble("totalDeferredImageDecodeTimeInSeconds",
totalDeferredImageDecodeTime.InSecondsF());
enumerator->AddDouble("totalImageGatheringTimeInSeconds",
totalImageGatheringTime.InSecondsF());
}
} // namespace cc
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