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// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/resource_provider.h"
#include "base/bind.h"
#include "base/logging.h"
#include "cc/base/scoped_ptr_deque.h"
#include "cc/base/scoped_ptr_hash_map.h"
#include "cc/output/output_surface.h"
#include "cc/test/fake_output_surface.h"
#include "cc/test/test_web_graphics_context_3d.h"
#include "gpu/GLES2/gl2extchromium.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3D.h"
#include "third_party/khronos/GLES2/gl2.h"
#include "third_party/khronos/GLES2/gl2ext.h"
#include "ui/gfx/rect.h"
using namespace WebKit;
using testing::Mock;
using testing::NiceMock;
using testing::Return;
using testing::StrictMock;
using testing::_;
namespace cc {
namespace {
size_t textureSize(const gfx::Size& size, WGC3Denum format)
{
unsigned int componentsPerPixel = 4;
unsigned int bytesPerComponent = 1;
return size.width() * size.height() * componentsPerPixel * bytesPerComponent;
}
struct Texture {
Texture()
: format(0)
, filter(GL_NEAREST_MIPMAP_LINEAR)
{
}
void reallocate(const gfx::Size& size, WGC3Denum format)
{
this->size = size;
this->format = format;
this->data.reset(new uint8_t[textureSize(size, format)]);
}
gfx::Size size;
WGC3Denum format;
WGC3Denum filter;
scoped_array<uint8_t> data;
};
// Shared data between multiple ResourceProviderContext. This contains mailbox
// contents as well as information about sync points.
class ContextSharedData {
public:
static scoped_ptr<ContextSharedData> Create() { return make_scoped_ptr(new ContextSharedData()); }
unsigned insertSyncPoint() { return m_nextSyncPoint++; }
void genMailbox(WGC3Dbyte* mailbox)
{
memset(mailbox, 0, sizeof(WGC3Dbyte[64]));
memcpy(mailbox, &m_nextMailBox, sizeof(m_nextMailBox));
++m_nextMailBox;
}
void produceTexture(const WGC3Dbyte* mailboxName, unsigned syncPoint, scoped_ptr<Texture> texture)
{
unsigned mailbox = 0;
memcpy(&mailbox, mailboxName, sizeof(mailbox));
ASSERT_TRUE(mailbox && mailbox < m_nextMailBox);
m_textures.set(mailbox, texture.Pass());
ASSERT_LT(m_syncPointForMailbox[mailbox], syncPoint);
m_syncPointForMailbox[mailbox] = syncPoint;
}
scoped_ptr<Texture> consumeTexture(const WGC3Dbyte* mailboxName, unsigned syncPoint)
{
unsigned mailbox = 0;
memcpy(&mailbox, mailboxName, sizeof(mailbox));
DCHECK(mailbox && mailbox < m_nextMailBox);
// If the latest sync point the context has waited on is before the sync
// point for when the mailbox was set, pretend we never saw that
// produceTexture.
if (m_syncPointForMailbox[mailbox] > syncPoint) {
NOTREACHED();
return scoped_ptr<Texture>();
}
return m_textures.take(mailbox);
}
private:
ContextSharedData()
: m_nextSyncPoint(1)
, m_nextMailBox(1)
{ }
unsigned m_nextSyncPoint;
unsigned m_nextMailBox;
typedef ScopedPtrHashMap<unsigned, Texture> TextureMap;
TextureMap m_textures;
base::hash_map<unsigned, unsigned> m_syncPointForMailbox;
};
class ResourceProviderContext : public TestWebGraphicsContext3D {
public:
static scoped_ptr<ResourceProviderContext> Create(ContextSharedData* sharedData) { return make_scoped_ptr(new ResourceProviderContext(Attributes(), sharedData)); }
virtual unsigned insertSyncPoint()
{
unsigned syncPoint = m_sharedData->insertSyncPoint();
// Commit the produceTextureCHROMIUM calls at this point, so that
// they're associated with the sync point.
for (PendingProduceTextureList::iterator it = m_pendingProduceTextures.begin(); it != m_pendingProduceTextures.end(); ++it)
m_sharedData->produceTexture((*it)->mailbox, syncPoint, (*it)->texture.Pass());
m_pendingProduceTextures.clear();
return syncPoint;
}
virtual void waitSyncPoint(unsigned syncPoint)
{
m_lastWaitedSyncPoint = std::max(syncPoint, m_lastWaitedSyncPoint);
}
virtual void bindTexture(WGC3Denum target, WebGLId texture)
{
ASSERT_EQ(target, GL_TEXTURE_2D);
ASSERT_TRUE(!texture || m_textures.find(texture) != m_textures.end());
m_currentTexture = texture;
}
virtual WebGLId createTexture()
{
WebGLId id = TestWebGraphicsContext3D::createTexture();
m_textures.add(id, make_scoped_ptr(new Texture));
return id;
}
virtual void deleteTexture(WebGLId id)
{
TextureMap::iterator it = m_textures.find(id);
ASSERT_FALSE(it == m_textures.end());
m_textures.erase(it);
if (m_currentTexture == id)
m_currentTexture = 0;
}
virtual void texStorage2DEXT(WGC3Denum target, WGC3Dint levels, WGC3Duint internalformat,
WGC3Dint width, WGC3Dint height)
{
ASSERT_TRUE(m_currentTexture);
ASSERT_EQ(target, GL_TEXTURE_2D);
ASSERT_EQ(levels, 1);
WGC3Denum format = GL_RGBA;
switch (internalformat) {
case GL_RGBA8_OES:
break;
case GL_BGRA8_EXT:
format = GL_BGRA_EXT;
break;
default:
NOTREACHED();
}
allocateTexture(gfx::Size(width, height), format);
}
virtual void texImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, WGC3Denum type, const void* pixels)
{
ASSERT_TRUE(m_currentTexture);
ASSERT_EQ(target, GL_TEXTURE_2D);
ASSERT_FALSE(level);
ASSERT_EQ(internalformat, format);
ASSERT_FALSE(border);
ASSERT_EQ(type, GL_UNSIGNED_BYTE);
allocateTexture(gfx::Size(width, height), format);
if (pixels)
setPixels(0, 0, width, height, pixels);
}
virtual void texSubImage2D(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, const void* pixels)
{
ASSERT_TRUE(m_currentTexture);
ASSERT_EQ(target, GL_TEXTURE_2D);
ASSERT_FALSE(level);
ASSERT_TRUE(m_textures.get(m_currentTexture));
ASSERT_EQ(m_textures.get(m_currentTexture)->format, format);
ASSERT_EQ(type, GL_UNSIGNED_BYTE);
ASSERT_TRUE(pixels);
setPixels(xoffset, yoffset, width, height, pixels);
}
virtual void texParameteri(WGC3Denum target, WGC3Denum param, WGC3Dint value)
{
ASSERT_TRUE(m_currentTexture);
ASSERT_EQ(target, GL_TEXTURE_2D);
Texture* texture = m_textures.get(m_currentTexture);
ASSERT_TRUE(texture);
if (param != GL_TEXTURE_MIN_FILTER)
return;
texture->filter = value;
}
virtual void genMailboxCHROMIUM(WGC3Dbyte* mailbox) { return m_sharedData->genMailbox(mailbox); }
virtual void produceTextureCHROMIUM(WGC3Denum target, const WGC3Dbyte* mailbox)
{
ASSERT_TRUE(m_currentTexture);
ASSERT_EQ(target, GL_TEXTURE_2D);
// Delay moving the texture into the mailbox until the next
// insertSyncPoint, so that it is not visible to other contexts that
// haven't waited on that sync point.
scoped_ptr<PendingProduceTexture> pending(new PendingProduceTexture);
memcpy(pending->mailbox, mailbox, sizeof(pending->mailbox));
pending->texture = m_textures.take(m_currentTexture);
m_textures.set(m_currentTexture, scoped_ptr<Texture>());
m_pendingProduceTextures.push_back(pending.Pass());
}
virtual void consumeTextureCHROMIUM(WGC3Denum target, const WGC3Dbyte* mailbox)
{
ASSERT_TRUE(m_currentTexture);
ASSERT_EQ(target, GL_TEXTURE_2D);
m_textures.set(m_currentTexture, m_sharedData->consumeTexture(mailbox, m_lastWaitedSyncPoint));
}
void getPixels(const gfx::Size& size, WGC3Denum format, uint8_t* pixels)
{
ASSERT_TRUE(m_currentTexture);
Texture* texture = m_textures.get(m_currentTexture);
ASSERT_TRUE(texture);
ASSERT_EQ(texture->size, size);
ASSERT_EQ(texture->format, format);
memcpy(pixels, texture->data.get(), textureSize(size, format));
}
WGC3Denum getTextureFilter()
{
DCHECK(m_currentTexture);
Texture* texture = m_textures.get(m_currentTexture);
DCHECK(texture);
return texture->filter;
}
int textureCount()
{
return m_textures.size();
}
protected:
ResourceProviderContext(const Attributes& attrs, ContextSharedData* sharedData)
: TestWebGraphicsContext3D(attrs)
, m_sharedData(sharedData)
, m_currentTexture(0)
, m_lastWaitedSyncPoint(0)
{ }
private:
void allocateTexture(const gfx::Size& size, WGC3Denum format)
{
ASSERT_TRUE(m_currentTexture);
Texture* texture = m_textures.get(m_currentTexture);
ASSERT_TRUE(texture);
texture->reallocate(size, format);
}
void setPixels(int xoffset, int yoffset, int width, int height, const void* pixels)
{
ASSERT_TRUE(m_currentTexture);
Texture* texture = m_textures.get(m_currentTexture);
ASSERT_TRUE(texture);
ASSERT_TRUE(texture->data.get());
ASSERT_TRUE(xoffset >= 0 && xoffset+width <= texture->size.width());
ASSERT_TRUE(yoffset >= 0 && yoffset+height <= texture->size.height());
ASSERT_TRUE(pixels);
size_t inPitch = textureSize(gfx::Size(width, 1), texture->format);
size_t outPitch = textureSize(gfx::Size(texture->size.width(), 1), texture->format);
uint8_t* dest = texture->data.get() + yoffset * outPitch + textureSize(gfx::Size(xoffset, 1), texture->format);
const uint8_t* src = static_cast<const uint8_t*>(pixels);
for (int i = 0; i < height; ++i) {
memcpy(dest, src, inPitch);
dest += outPitch;
src += inPitch;
}
}
typedef ScopedPtrHashMap<WebGLId, Texture> TextureMap;
struct PendingProduceTexture {
WGC3Dbyte mailbox[64];
scoped_ptr<Texture> texture;
};
typedef ScopedPtrDeque<PendingProduceTexture> PendingProduceTextureList;
ContextSharedData* m_sharedData;
WebGLId m_currentTexture;
TextureMap m_textures;
unsigned m_lastWaitedSyncPoint;
PendingProduceTextureList m_pendingProduceTextures;
};
class ResourceProviderTest : public testing::TestWithParam<ResourceProvider::ResourceType> {
public:
ResourceProviderTest()
: m_sharedData(ContextSharedData::Create())
, m_outputSurface(FakeOutputSurface::Create3d(ResourceProviderContext::Create(m_sharedData.get()).PassAs<WebKit::WebGraphicsContext3D>().PassAs<WebKit::WebGraphicsContext3D>()))
, m_resourceProvider(ResourceProvider::Create(m_outputSurface.get()))
{
m_resourceProvider->set_default_resource_type(GetParam());
}
ResourceProviderContext* context() { return static_cast<ResourceProviderContext*>(m_outputSurface->context3d()); }
void getResourcePixels(ResourceProvider::ResourceId id, const gfx::Size& size, WGC3Denum format, uint8_t* pixels)
{
if (GetParam() == ResourceProvider::GLTexture) {
ResourceProvider::ScopedReadLockGL lockGL(m_resourceProvider.get(), id);
ASSERT_NE(0U, lockGL.texture_id());
context()->bindTexture(GL_TEXTURE_2D, lockGL.texture_id());
context()->getPixels(size, format, pixels);
} else if (GetParam() == ResourceProvider::Bitmap) {
ResourceProvider::ScopedReadLockSoftware lockSoftware(m_resourceProvider.get(), id);
memcpy(pixels, lockSoftware.sk_bitmap()->getPixels(), lockSoftware.sk_bitmap()->getSize());
}
}
void setResourceFilter(ResourceProvider* resourceProvider, ResourceProvider::ResourceId id, WGC3Denum filter)
{
ResourceProvider::ScopedSamplerGL sampler(resourceProvider, id, GL_TEXTURE_2D, filter);
}
WGC3Denum getResourceFilter(ResourceProvider* resourceProvider, ResourceProvider::ResourceId id)
{
DCHECK_EQ(GetParam(), ResourceProvider::GLTexture);
ResourceProvider::ScopedReadLockGL lockGL(resourceProvider, id);
EXPECT_NE(0u, lockGL.texture_id());
ResourceProviderContext* context = static_cast<ResourceProviderContext*>(resourceProvider->GraphicsContext3D());
context->bindTexture(GL_TEXTURE_2D, lockGL.texture_id());
return context->getTextureFilter();
}
void expectNumResources(int count)
{
EXPECT_EQ(count, static_cast<int>(m_resourceProvider->num_resources()));
if (GetParam() == ResourceProvider::GLTexture)
EXPECT_EQ(count, context()->textureCount());
}
protected:
scoped_ptr<ContextSharedData> m_sharedData;
scoped_ptr<OutputSurface> m_outputSurface;
scoped_ptr<ResourceProvider> m_resourceProvider;
};
TEST_P(ResourceProviderTest, Basic)
{
gfx::Size size(1, 1);
WGC3Denum format = GL_RGBA;
size_t pixelSize = textureSize(size, format);
ASSERT_EQ(4U, pixelSize);
ResourceProvider::ResourceId id = m_resourceProvider->CreateResource(size, format, ResourceProvider::TextureUsageAny);
expectNumResources(1);
uint8_t data[4] = {1, 2, 3, 4};
gfx::Rect rect(gfx::Point(), size);
m_resourceProvider->SetPixels(id, data, rect, rect, gfx::Vector2d());
uint8_t result[4] = {0};
getResourcePixels(id, size, format, result);
EXPECT_EQ(0, memcmp(data, result, pixelSize));
m_resourceProvider->DeleteResource(id);
expectNumResources(0);
}
TEST_P(ResourceProviderTest, Upload)
{
gfx::Size size(2, 2);
WGC3Denum format = GL_RGBA;
size_t pixelSize = textureSize(size, format);
ASSERT_EQ(16U, pixelSize);
ResourceProvider::ResourceId id = m_resourceProvider->CreateResource(size, format, ResourceProvider::TextureUsageAny);
uint8_t image[16] = {0};
gfx::Rect imageRect(gfx::Point(), size);
m_resourceProvider->SetPixels(id, image, imageRect, imageRect, gfx::Vector2d());
for (uint8_t i = 0 ; i < pixelSize; ++i)
image[i] = i;
uint8_t result[16] = {0};
{
gfx::Rect sourceRect(0, 0, 1, 1);
gfx::Vector2d destOffset(0, 0);
m_resourceProvider->SetPixels(id, image, imageRect, sourceRect, destOffset);
uint8_t expected[16] = {0, 1, 2, 3, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0};
getResourcePixels(id, size, format, result);
EXPECT_EQ(0, memcmp(expected, result, pixelSize));
}
{
gfx::Rect sourceRect(0, 0, 1, 1);
gfx::Vector2d destOffset(1, 1);
m_resourceProvider->SetPixels(id, image, imageRect, sourceRect, destOffset);
uint8_t expected[16] = {0, 1, 2, 3, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 2, 3};
getResourcePixels(id, size, format, result);
EXPECT_EQ(0, memcmp(expected, result, pixelSize));
}
{
gfx::Rect sourceRect(1, 0, 1, 1);
gfx::Vector2d destOffset(0, 1);
m_resourceProvider->SetPixels(id, image, imageRect, sourceRect, destOffset);
uint8_t expected[16] = {0, 1, 2, 3, 0, 0, 0, 0,
4, 5, 6, 7, 0, 1, 2, 3};
getResourcePixels(id, size, format, result);
EXPECT_EQ(0, memcmp(expected, result, pixelSize));
}
{
gfx::Rect offsetImageRect(gfx::Point(100, 100), size);
gfx::Rect sourceRect(100, 100, 1, 1);
gfx::Vector2d destOffset(1, 0);
m_resourceProvider->SetPixels(id, image, offsetImageRect, sourceRect, destOffset);
uint8_t expected[16] = {0, 1, 2, 3, 0, 1, 2, 3,
4, 5, 6, 7, 0, 1, 2, 3};
getResourcePixels(id, size, format, result);
EXPECT_EQ(0, memcmp(expected, result, pixelSize));
}
m_resourceProvider->DeleteResource(id);
}
TEST_P(ResourceProviderTest, TransferResources)
{
// Resource transfer is only supported with GL textures for now.
if (GetParam() != ResourceProvider::GLTexture)
return;
scoped_ptr<OutputSurface> childOutputSurface(FakeOutputSurface::Create3d(ResourceProviderContext::Create(m_sharedData.get()).PassAs<WebKit::WebGraphicsContext3D>()));
scoped_ptr<ResourceProvider> childResourceProvider(ResourceProvider::Create(childOutputSurface.get()));
gfx::Size size(1, 1);
WGC3Denum format = GL_RGBA;
size_t pixelSize = textureSize(size, format);
ASSERT_EQ(4U, pixelSize);
ResourceProvider::ResourceId id1 = childResourceProvider->CreateResource(size, format, ResourceProvider::TextureUsageAny);
uint8_t data1[4] = {1, 2, 3, 4};
gfx::Rect rect(gfx::Point(), size);
childResourceProvider->SetPixels(id1, data1, rect, rect, gfx::Vector2d());
ResourceProvider::ResourceId id2 = childResourceProvider->CreateResource(size, format, ResourceProvider::TextureUsageAny);
uint8_t data2[4] = {5, 5, 5, 5};
childResourceProvider->SetPixels(id2, data2, rect, rect, gfx::Vector2d());
int childId = m_resourceProvider->CreateChild();
{
// Transfer some resources to the parent.
ResourceProvider::ResourceIdArray resourceIdsToTransfer;
resourceIdsToTransfer.push_back(id1);
resourceIdsToTransfer.push_back(id2);
TransferableResourceArray list;
childResourceProvider->PrepareSendToParent(resourceIdsToTransfer, &list);
ASSERT_EQ(2u, list.size());
EXPECT_NE(0u, list[0].sync_point);
EXPECT_NE(0u, list[1].sync_point);
EXPECT_TRUE(childResourceProvider->InUseByConsumer(id1));
EXPECT_TRUE(childResourceProvider->InUseByConsumer(id2));
m_resourceProvider->ReceiveFromChild(childId, list);
}
EXPECT_EQ(2u, m_resourceProvider->num_resources());
ResourceProvider::ResourceIdMap resourceMap = m_resourceProvider->GetChildToParentMap(childId);
ResourceProvider::ResourceId mappedId1 = resourceMap[id1];
ResourceProvider::ResourceId mappedId2 = resourceMap[id2];
EXPECT_NE(0u, mappedId1);
EXPECT_NE(0u, mappedId2);
EXPECT_FALSE(m_resourceProvider->InUseByConsumer(id1));
EXPECT_FALSE(m_resourceProvider->InUseByConsumer(id2));
uint8_t result[4] = {0};
getResourcePixels(mappedId1, size, format, result);
EXPECT_EQ(0, memcmp(data1, result, pixelSize));
getResourcePixels(mappedId2, size, format, result);
EXPECT_EQ(0, memcmp(data2, result, pixelSize));
{
// Check that transfering again the same resource from the child to the
// parent is a noop.
ResourceProvider::ResourceIdArray resourceIdsToTransfer;
resourceIdsToTransfer.push_back(id1);
TransferableResourceArray list;
childResourceProvider->PrepareSendToParent(resourceIdsToTransfer, &list);
EXPECT_EQ(0u, list.size());
}
{
// Transfer resources back from the parent to the child.
ResourceProvider::ResourceIdArray resourceIdsToTransfer;
resourceIdsToTransfer.push_back(mappedId1);
resourceIdsToTransfer.push_back(mappedId2);
TransferableResourceArray list;
m_resourceProvider->PrepareSendToChild(childId, resourceIdsToTransfer, &list);
ASSERT_EQ(2u, list.size());
EXPECT_NE(0u, list[0].sync_point);
EXPECT_NE(0u, list[1].sync_point);
childResourceProvider->ReceiveFromParent(list);
}
EXPECT_FALSE(childResourceProvider->InUseByConsumer(id1));
EXPECT_FALSE(childResourceProvider->InUseByConsumer(id2));
ResourceProviderContext* childContext3D = static_cast<ResourceProviderContext*>(childOutputSurface->context3d());
{
ResourceProvider::ScopedReadLockGL lock(childResourceProvider.get(), id1);
ASSERT_NE(0U, lock.texture_id());
childContext3D->bindTexture(GL_TEXTURE_2D, lock.texture_id());
childContext3D->getPixels(size, format, result);
EXPECT_EQ(0, memcmp(data1, result, pixelSize));
}
{
ResourceProvider::ScopedReadLockGL lock(childResourceProvider.get(), id2);
ASSERT_NE(0U, lock.texture_id());
childContext3D->bindTexture(GL_TEXTURE_2D, lock.texture_id());
childContext3D->getPixels(size, format, result);
EXPECT_EQ(0, memcmp(data2, result, pixelSize));
}
{
// Transfer resources to the parent again.
ResourceProvider::ResourceIdArray resourceIdsToTransfer;
resourceIdsToTransfer.push_back(id1);
resourceIdsToTransfer.push_back(id2);
TransferableResourceArray list;
childResourceProvider->PrepareSendToParent(resourceIdsToTransfer, &list);
ASSERT_EQ(2u, list.size());
EXPECT_NE(0u, list[0].sync_point);
EXPECT_NE(0u, list[1].sync_point);
EXPECT_TRUE(childResourceProvider->InUseByConsumer(id1));
EXPECT_TRUE(childResourceProvider->InUseByConsumer(id2));
m_resourceProvider->ReceiveFromChild(childId, list);
}
EXPECT_EQ(2u, m_resourceProvider->num_resources());
m_resourceProvider->DestroyChild(childId);
EXPECT_EQ(0u, m_resourceProvider->num_resources());
}
TEST_P(ResourceProviderTest, DeleteTransferredResources)
{
// Resource transfer is only supported with GL textures for now.
if (GetParam() != ResourceProvider::GLTexture)
return;
scoped_ptr<OutputSurface> childOutputSurface(FakeOutputSurface::Create3d(ResourceProviderContext::Create(m_sharedData.get()).PassAs<WebKit::WebGraphicsContext3D>()));
scoped_ptr<ResourceProvider> childResourceProvider(ResourceProvider::Create(childOutputSurface.get()));
gfx::Size size(1, 1);
WGC3Denum format = GL_RGBA;
size_t pixelSize = textureSize(size, format);
ASSERT_EQ(4U, pixelSize);
ResourceProvider::ResourceId id = childResourceProvider->CreateResource(size, format, ResourceProvider::TextureUsageAny);
uint8_t data[4] = {1, 2, 3, 4};
gfx::Rect rect(gfx::Point(), size);
childResourceProvider->SetPixels(id, data, rect, rect, gfx::Vector2d());
int childId = m_resourceProvider->CreateChild();
{
// Transfer some resource to the parent.
ResourceProvider::ResourceIdArray resourceIdsToTransfer;
resourceIdsToTransfer.push_back(id);
TransferableResourceArray list;
childResourceProvider->PrepareSendToParent(resourceIdsToTransfer, &list);
ASSERT_EQ(1u, list.size());
EXPECT_NE(0u, list[0].sync_point);
EXPECT_TRUE(childResourceProvider->InUseByConsumer(id));
m_resourceProvider->ReceiveFromChild(childId, list);
}
// Delete textures in the child, while they are transfered.
childResourceProvider->DeleteResource(id);
EXPECT_EQ(1u, childResourceProvider->num_resources());
{
// Transfer resources back from the parent to the child.
ResourceProvider::ResourceIdMap resourceMap = m_resourceProvider->GetChildToParentMap(childId);
ResourceProvider::ResourceId mappedId = resourceMap[id];
EXPECT_NE(0u, mappedId);
ResourceProvider::ResourceIdArray resourceIdsToTransfer;
resourceIdsToTransfer.push_back(mappedId);
TransferableResourceArray list;
m_resourceProvider->PrepareSendToChild(childId, resourceIdsToTransfer, &list);
ASSERT_EQ(1u, list.size());
EXPECT_NE(0u, list[0].sync_point);
childResourceProvider->ReceiveFromParent(list);
}
EXPECT_EQ(0u, childResourceProvider->num_resources());
}
TEST_P(ResourceProviderTest, TextureFilters)
{
// Resource transfer is only supported with GL textures for now.
if (GetParam() != ResourceProvider::GLTexture)
return;
scoped_ptr<OutputSurface> childOutputSurface(FakeOutputSurface::Create3d(ResourceProviderContext::Create(m_sharedData.get()).PassAs<WebKit::WebGraphicsContext3D>()));
scoped_ptr<ResourceProvider> childResourceProvider(ResourceProvider::Create(childOutputSurface.get()));
gfx::Size size(1, 1);
WGC3Denum format = GL_RGBA;
size_t pixelSize = textureSize(size, format);
ASSERT_EQ(4U, pixelSize);
ResourceProvider::ResourceId id = childResourceProvider->CreateResource(size, format, ResourceProvider::TextureUsageAny);
uint8_t data[4] = {1, 2, 3, 4};
gfx::Rect rect(gfx::Point(), size);
childResourceProvider->SetPixels(id, data, rect, rect, gfx::Vector2d());
EXPECT_EQ(GL_LINEAR, getResourceFilter(childResourceProvider.get(), id));
setResourceFilter(childResourceProvider.get(), id, GL_NEAREST);
EXPECT_EQ(GL_NEAREST, getResourceFilter(childResourceProvider.get(), id));
int childId = m_resourceProvider->CreateChild();
{
// Transfer some resource to the parent.
ResourceProvider::ResourceIdArray resourceIdsToTransfer;
resourceIdsToTransfer.push_back(id);
TransferableResourceArray list;
childResourceProvider->PrepareSendToParent(resourceIdsToTransfer, &list);
ASSERT_EQ(1u, list.size());
EXPECT_EQ(GL_NEAREST, list[0].filter);
m_resourceProvider->ReceiveFromChild(childId, list);
}
ResourceProvider::ResourceIdMap resourceMap = m_resourceProvider->GetChildToParentMap(childId);
ResourceProvider::ResourceId mappedId = resourceMap[id];
EXPECT_NE(0u, mappedId);
EXPECT_EQ(GL_NEAREST, getResourceFilter(m_resourceProvider.get(), mappedId));
setResourceFilter(m_resourceProvider.get(), mappedId, GL_LINEAR);
EXPECT_EQ(GL_LINEAR, getResourceFilter(m_resourceProvider.get(), mappedId));
{
// Transfer resources back from the parent to the child.
ResourceProvider::ResourceIdArray resourceIdsToTransfer;
resourceIdsToTransfer.push_back(mappedId);
TransferableResourceArray list;
m_resourceProvider->PrepareSendToChild(childId, resourceIdsToTransfer, &list);
ASSERT_EQ(1u, list.size());
EXPECT_EQ(GL_LINEAR, list[0].filter);
childResourceProvider->ReceiveFromParent(list);
}
EXPECT_EQ(GL_LINEAR, getResourceFilter(childResourceProvider.get(), id));
setResourceFilter(childResourceProvider.get(), id, GL_NEAREST);
EXPECT_EQ(GL_NEAREST, getResourceFilter(childResourceProvider.get(), id));
}
void ReleaseTextureMailbox(unsigned* releaseSyncPoint, unsigned syncPoint) {
*releaseSyncPoint = syncPoint;
}
TEST_P(ResourceProviderTest, TransferMailboxResources)
{
// Resource transfer is only supported with GL textures for now.
if (GetParam() != ResourceProvider::GLTexture)
return;
unsigned texture = context()->createTexture();
context()->bindTexture(GL_TEXTURE_2D, texture);
uint8_t data[4] = {1, 2, 3, 4};
context()->texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, &data);
gpu::Mailbox mailbox;
context()->genMailboxCHROMIUM(mailbox.name);
context()->produceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
unsigned syncPoint = context()->insertSyncPoint();
// All the logic below assumes that the sync points are all positive.
EXPECT_LT(0u, syncPoint);
unsigned releaseSyncPoint = 0;
TextureMailbox::ReleaseCallback callback = base::Bind(ReleaseTextureMailbox, &releaseSyncPoint);
ResourceProvider::ResourceId resource = m_resourceProvider->CreateResourceFromTextureMailbox(TextureMailbox(mailbox, callback, syncPoint));
EXPECT_EQ(1u, context()->textureCount());
EXPECT_EQ(0u, releaseSyncPoint);
{
// Transfer the resource, expect the sync points to be consistent.
ResourceProvider::ResourceIdArray resourceIdsToTransfer;
resourceIdsToTransfer.push_back(resource);
TransferableResourceArray list;
m_resourceProvider->PrepareSendToParent(resourceIdsToTransfer, &list);
ASSERT_EQ(1u, list.size());
EXPECT_LE(syncPoint, list[0].sync_point);
EXPECT_EQ(0u, memcmp(mailbox.name, list[0].mailbox.name, sizeof(mailbox.name)));
EXPECT_EQ(0u, releaseSyncPoint);
context()->waitSyncPoint(list[0].sync_point);
unsigned otherTexture = context()->createTexture();
context()->bindTexture(GL_TEXTURE_2D, otherTexture);
context()->consumeTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
uint8_t testData[4] = {0};
context()->getPixels(gfx::Size(1, 1), GL_RGBA, testData);
EXPECT_EQ(0u, memcmp(data, testData, sizeof(data)));
context()->produceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
context()->deleteTexture(otherTexture);
list[0].sync_point = context()->insertSyncPoint();
EXPECT_LT(0u, list[0].sync_point);
// Receive the resource, then delete it, expect the sync points to be consistent.
m_resourceProvider->ReceiveFromParent(list);
EXPECT_EQ(1u, context()->textureCount());
EXPECT_EQ(0u, releaseSyncPoint);
m_resourceProvider->DeleteResource(resource);
EXPECT_LE(list[0].sync_point, releaseSyncPoint);
}
// We're going to do the same thing as above, but testing the case where we
// delete the resource before we receive it back.
syncPoint = releaseSyncPoint;
EXPECT_LT(0u, syncPoint);
releaseSyncPoint = 0;
resource = m_resourceProvider->CreateResourceFromTextureMailbox(TextureMailbox(mailbox, callback, syncPoint));
EXPECT_EQ(1u, context()->textureCount());
EXPECT_EQ(0u, releaseSyncPoint);
{
// Transfer the resource, expect the sync points to be consistent.
ResourceProvider::ResourceIdArray resourceIdsToTransfer;
resourceIdsToTransfer.push_back(resource);
TransferableResourceArray list;
m_resourceProvider->PrepareSendToParent(resourceIdsToTransfer, &list);
ASSERT_EQ(1u, list.size());
EXPECT_LE(syncPoint, list[0].sync_point);
EXPECT_EQ(0u, memcmp(mailbox.name, list[0].mailbox.name, sizeof(mailbox.name)));
EXPECT_EQ(0u, releaseSyncPoint);
context()->waitSyncPoint(list[0].sync_point);
unsigned otherTexture = context()->createTexture();
context()->bindTexture(GL_TEXTURE_2D, otherTexture);
context()->consumeTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
uint8_t testData[4] = {0};
context()->getPixels(gfx::Size(1, 1), GL_RGBA, testData);
EXPECT_EQ(0u, memcmp(data, testData, sizeof(data)));
context()->produceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
context()->deleteTexture(otherTexture);
list[0].sync_point = context()->insertSyncPoint();
EXPECT_LT(0u, list[0].sync_point);
// Delete the resource, which shouldn't do anything.
m_resourceProvider->DeleteResource(resource);
EXPECT_EQ(1u, context()->textureCount());
EXPECT_EQ(0u, releaseSyncPoint);
// Then receive the resource which should release the mailbox, expect the sync points to be consistent.
m_resourceProvider->ReceiveFromParent(list);
EXPECT_LE(list[0].sync_point, releaseSyncPoint);
}
context()->waitSyncPoint(releaseSyncPoint);
context()->bindTexture(GL_TEXTURE_2D, texture);
context()->consumeTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
context()->deleteTexture(texture);
}
class TextureStateTrackingContext : public TestWebGraphicsContext3D {
public:
MOCK_METHOD2(bindTexture, void(WGC3Denum target, WebGLId texture));
MOCK_METHOD3(texParameteri, void(WGC3Denum target, WGC3Denum pname, WGC3Dint param));
// Force all textures to be "1" so we can test for them.
virtual WebKit::WebGLId NextTextureId() { return 1; }
};
TEST_P(ResourceProviderTest, ScopedSampler)
{
// Sampling is only supported for GL textures.
if (GetParam() != ResourceProvider::GLTexture)
return;
scoped_ptr<OutputSurface> outputSurface(FakeOutputSurface::Create3d(scoped_ptr<WebKit::WebGraphicsContext3D>(new TextureStateTrackingContext)));
TextureStateTrackingContext* context = static_cast<TextureStateTrackingContext*>(outputSurface->context3d());
scoped_ptr<ResourceProvider> resourceProvider(ResourceProvider::Create(outputSurface.get()));
gfx::Size size(1, 1);
WGC3Denum format = GL_RGBA;
int textureId = 1;
// Check that the texture gets created with the right sampler settings.
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, textureId))
.Times(2); // Once to create and once to allocate.
EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_POOL_CHROMIUM, GL_TEXTURE_POOL_UNMANAGED_CHROMIUM));
ResourceProvider::ResourceId id = resourceProvider->CreateResource(size, format, ResourceProvider::TextureUsageAny);
resourceProvider->AllocateForTesting(id);
// Creating a sampler with the default filter should not change any texture
// parameters.
{
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, textureId));
ResourceProvider::ScopedSamplerGL sampler(resourceProvider.get(), id, GL_TEXTURE_2D, GL_LINEAR);
}
// Using a different filter should be reflected in the texture parameters.
{
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, textureId));
EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST));
EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST));
ResourceProvider::ScopedSamplerGL sampler(resourceProvider.get(), id, GL_TEXTURE_2D, GL_NEAREST);
}
// Test resetting to the default filter.
{
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, textureId));
EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
ResourceProvider::ScopedSamplerGL sampler(resourceProvider.get(), id, GL_TEXTURE_2D, GL_LINEAR);
}
Mock::VerifyAndClearExpectations(context);
}
TEST_P(ResourceProviderTest, ManagedResource)
{
// Sampling is only supported for GL textures.
if (GetParam() != ResourceProvider::GLTexture)
return;
scoped_ptr<OutputSurface> outputSurface(FakeOutputSurface::Create3d(scoped_ptr<WebKit::WebGraphicsContext3D>(new TextureStateTrackingContext)));
TextureStateTrackingContext* context = static_cast<TextureStateTrackingContext*>(outputSurface->context3d());
scoped_ptr<ResourceProvider> resourceProvider(ResourceProvider::Create(outputSurface.get()));
gfx::Size size(1, 1);
WGC3Denum format = GL_RGBA;
int textureId = 1;
// Check that the texture gets created with the right sampler settings.
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, textureId));
EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_POOL_CHROMIUM, GL_TEXTURE_POOL_MANAGED_CHROMIUM));
ResourceProvider::ResourceId id = resourceProvider->CreateManagedResource(size, format, ResourceProvider::TextureUsageAny);
Mock::VerifyAndClearExpectations(context);
}
class AllocationTrackingContext3D : public TestWebGraphicsContext3D {
public:
MOCK_METHOD0(createTexture, WebGLId());
MOCK_METHOD1(deleteTexture, void(WebGLId texture_id));
MOCK_METHOD2(bindTexture, void(WGC3Denum target, WebGLId texture));
MOCK_METHOD9(texImage2D, void(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat,
WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format,
WGC3Denum type, const void* pixels));
MOCK_METHOD9(texSubImage2D, void(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset,
WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format,
WGC3Denum type, const void* pixels));
MOCK_METHOD9(asyncTexImage2DCHROMIUM, void(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat,
WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format,
WGC3Denum type, const void* pixels));
MOCK_METHOD9(asyncTexSubImage2DCHROMIUM, void(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset,
WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format,
WGC3Denum type, const void* pixels));
MOCK_METHOD1(waitAsyncTexImage2DCHROMIUM, void(WGC3Denum target));
};
TEST_P(ResourceProviderTest, TextureAllocation)
{
// Only for GL textures.
if (GetParam() != ResourceProvider::GLTexture)
return;
scoped_ptr<WebKit::WebGraphicsContext3D> mock_context(
static_cast<WebKit::WebGraphicsContext3D*>(new NiceMock<AllocationTrackingContext3D>));
scoped_ptr<OutputSurface> outputSurface(FakeOutputSurface::Create3d(mock_context.Pass()));
gfx::Size size(2, 2);
gfx::Vector2d offset(0, 0);
gfx::Rect rect(0, 0, 2, 2);
WGC3Denum format = GL_RGBA;
ResourceProvider::ResourceId id = 0;
uint8_t pixels[16] = {0};
int textureId = 123;
AllocationTrackingContext3D* context = static_cast<AllocationTrackingContext3D*>(outputSurface->context3d());
scoped_ptr<ResourceProvider> resourceProvider(ResourceProvider::Create(outputSurface.get()));
// Lazy allocation. Don't allocate when creating the resource.
EXPECT_CALL(*context, createTexture()).WillOnce(Return(textureId));
EXPECT_CALL(*context, deleteTexture(textureId)).Times(1);
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, textureId)).Times(1);
EXPECT_CALL(*context, texImage2D(_,_,_,_,_,_,_,_,_)).Times(0);
EXPECT_CALL(*context, asyncTexImage2DCHROMIUM(_,_,_,_,_,_,_,_,_)).Times(0);
id = resourceProvider->CreateResource(size, format, ResourceProvider::TextureUsageAny);
resourceProvider->DeleteResource(id);
Mock::VerifyAndClearExpectations(context);
// Do allocate when we set the pixels.
EXPECT_CALL(*context, createTexture()).WillOnce(Return(textureId));
EXPECT_CALL(*context, deleteTexture(textureId)).Times(1);
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, textureId)).Times(3);
EXPECT_CALL(*context, texImage2D(_,_,_,2,2,_,_,_,_)).Times(1);
EXPECT_CALL(*context, texSubImage2D(_,_,_,_,2,2,_,_,_)).Times(1);
id = resourceProvider->CreateResource(size, format, ResourceProvider::TextureUsageAny);
resourceProvider->SetPixels(id, pixels, rect, rect, offset);
resourceProvider->DeleteResource(id);
Mock::VerifyAndClearExpectations(context);
// Same for setPixelsFromBuffer
EXPECT_CALL(*context, createTexture()).WillOnce(Return(textureId));
EXPECT_CALL(*context, deleteTexture(textureId)).Times(1);
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, textureId)).Times(3);
EXPECT_CALL(*context, texImage2D(_,_,_,2,2,_,_,_,_)).Times(1);
EXPECT_CALL(*context, texSubImage2D(_,_,_,_,2,2,_,_,_)).Times(1);
id = resourceProvider->CreateResource(size, format, ResourceProvider::TextureUsageAny);
resourceProvider->AcquirePixelBuffer(id);
resourceProvider->SetPixelsFromBuffer(id);
resourceProvider->ReleasePixelBuffer(id);
resourceProvider->DeleteResource(id);
Mock::VerifyAndClearExpectations(context);
// Same for async version.
EXPECT_CALL(*context, createTexture()).WillOnce(Return(textureId));
EXPECT_CALL(*context, deleteTexture(textureId)).Times(1);
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, textureId)).Times(2);
EXPECT_CALL(*context, asyncTexImage2DCHROMIUM(_,_,_,2,2,_,_,_,_)).Times(1);
id = resourceProvider->CreateResource(size, format, ResourceProvider::TextureUsageAny);
resourceProvider->AcquirePixelBuffer(id);
resourceProvider->BeginSetPixels(id);
resourceProvider->ReleasePixelBuffer(id);
resourceProvider->DeleteResource(id);
Mock::VerifyAndClearExpectations(context);
}
TEST_P(ResourceProviderTest, ForcingAsyncUploadToComplete)
{
// Only for GL textures.
if (GetParam() != ResourceProvider::GLTexture)
return;
scoped_ptr<WebKit::WebGraphicsContext3D> mock_context(
static_cast<WebKit::WebGraphicsContext3D*>(new NiceMock<AllocationTrackingContext3D>));
scoped_ptr<OutputSurface> outputSurface(FakeOutputSurface::Create3d(mock_context.Pass()));
gfx::Size size(2, 2);
WGC3Denum format = GL_RGBA;
ResourceProvider::ResourceId id = 0;
int textureId = 123;
AllocationTrackingContext3D* context = static_cast<AllocationTrackingContext3D*>(outputSurface->context3d());
scoped_ptr<ResourceProvider> resourceProvider(ResourceProvider::Create(outputSurface.get()));
EXPECT_CALL(*context, createTexture()).WillOnce(Return(textureId));
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, textureId)).Times(3);
EXPECT_CALL(*context, asyncTexImage2DCHROMIUM(_,_,_,2,2,_,_,_,_)).Times(1);
EXPECT_CALL(*context, waitAsyncTexImage2DCHROMIUM(GL_TEXTURE_2D)).Times(1);
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, 0)).Times(1);
id = resourceProvider->CreateResource(size, format, ResourceProvider::TextureUsageAny);
resourceProvider->AcquirePixelBuffer(id);
resourceProvider->BeginSetPixels(id);
resourceProvider->ForceSetPixelsToComplete(id);
resourceProvider->ReleasePixelBuffer(id);
Mock::VerifyAndClearExpectations(context);
}
TEST_P(ResourceProviderTest, AbortForcedAsyncUpload)
{
// Only for GL textures.
if (GetParam() != ResourceProvider::GLTexture)
return;
scoped_ptr<WebKit::WebGraphicsContext3D> mock_context(
static_cast<WebKit::WebGraphicsContext3D*>(new NiceMock<AllocationTrackingContext3D>));
scoped_ptr<OutputSurface> outputSurface(FakeOutputSurface::Create3d(mock_context.Pass()));
gfx::Size size(2, 2);
WGC3Denum format = GL_RGBA;
ResourceProvider::ResourceId id = 0;
int textureId = 123;
AllocationTrackingContext3D* context = static_cast<AllocationTrackingContext3D*>(outputSurface->context3d());
scoped_ptr<ResourceProvider> resourceProvider(ResourceProvider::Create(outputSurface.get()));
EXPECT_CALL(*context, createTexture()).WillRepeatedly(Return(textureId));
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, textureId)).Times(4);
EXPECT_CALL(*context, asyncTexImage2DCHROMIUM(_,_,_,2,2,_,_,_,_)).Times(1);
EXPECT_CALL(*context, waitAsyncTexImage2DCHROMIUM(GL_TEXTURE_2D)).Times(1);
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, 0)).Times(1);
EXPECT_CALL(*context, deleteTexture(_)).Times(1);
id = resourceProvider->CreateResource(size, format, ResourceProvider::TextureUsageAny);
resourceProvider->AcquirePixelBuffer(id);
resourceProvider->BeginSetPixels(id);
resourceProvider->ForceSetPixelsToComplete(id);
resourceProvider->AbortSetPixels(id);
resourceProvider->ReleasePixelBuffer(id);
Mock::VerifyAndClearExpectations(context);
}
INSTANTIATE_TEST_CASE_P(ResourceProviderTests,
ResourceProviderTest,
::testing::Values(ResourceProvider::GLTexture,
ResourceProvider::Bitmap));
} // namespace
} // namespace cc
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