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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_RESOURCES_EVICTION_TILE_PRIORITY_QUEUE_H_
#define CC_RESOURCES_EVICTION_TILE_PRIORITY_QUEUE_H_
#include <set>
#include <utility>
#include <vector>
#include "cc/base/cc_export.h"
#include "cc/layers/picture_layer_impl.h"
#include "cc/resources/tile_priority.h"
#include "cc/resources/tiling_set_eviction_queue.h"
namespace cc {
class CC_EXPORT EvictionTilePriorityQueue {
public:
struct PairedTilingSetQueue {
PairedTilingSetQueue();
PairedTilingSetQueue(const PictureLayerImpl::Pair& layer_pair,
TreePriority tree_priority);
~PairedTilingSetQueue();
bool IsEmpty() const;
Tile* Top(TreePriority tree_priority);
void Pop(TreePriority tree_priority);
WhichTree NextTileIteratorTree(TreePriority tree_priority) const;
scoped_ptr<TilingSetEvictionQueue> active_queue;
scoped_ptr<TilingSetEvictionQueue> pending_queue;
// Set of returned tiles (excluding the current one) for DCHECKing.
std::set<const Tile*> returned_tiles_for_debug;
};
EvictionTilePriorityQueue();
~EvictionTilePriorityQueue();
void Build(const std::vector<PictureLayerImpl::Pair>& paired_layers,
TreePriority tree_priority);
bool IsEmpty() const;
Tile* Top();
void Pop();
private:
// TODO(vmpstr): This is potentially unnecessary if it becomes the case that
// PairedTilingSetQueue is fast enough to copy. In that case, we can use
// objects directly (ie std::vector<PairedTilingSetQueue>).
ScopedPtrVector<PairedTilingSetQueue> paired_queues_;
TreePriority tree_priority_;
DISALLOW_COPY_AND_ASSIGN(EvictionTilePriorityQueue);
};
} // namespace cc
#endif // CC_RESOURCES_EVICTION_TILE_PRIORITY_QUEUE_H_
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