summaryrefslogtreecommitdiffstats
path: root/cc/surfaces/display.cc
blob: 7ec46727385581123b61289e353b1d6d98821024 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "cc/surfaces/display.h"

#include "base/message_loop/message_loop.h"
#include "base/trace_event/trace_event.h"
#include "cc/debug/benchmark_instrumentation.h"
#include "cc/output/compositor_frame.h"
#include "cc/output/compositor_frame_ack.h"
#include "cc/output/direct_renderer.h"
#include "cc/output/gl_renderer.h"
#include "cc/output/renderer_settings.h"
#include "cc/output/software_renderer.h"
#include "cc/resources/texture_mailbox_deleter.h"
#include "cc/surfaces/display_client.h"
#include "cc/surfaces/surface.h"
#include "cc/surfaces/surface_aggregator.h"
#include "cc/surfaces/surface_manager.h"
#include "cc/trees/blocking_task_runner.h"

namespace cc {

Display::Display(DisplayClient* client,
                 SurfaceManager* manager,
                 SharedBitmapManager* bitmap_manager,
                 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
                 const RendererSettings& settings)
    : client_(client),
      manager_(manager),
      bitmap_manager_(bitmap_manager),
      gpu_memory_buffer_manager_(gpu_memory_buffer_manager),
      settings_(settings),
      device_scale_factor_(1.f),
      blocking_main_thread_task_runner_(
          BlockingTaskRunner::Create(base::MessageLoopProxy::current())),
      texture_mailbox_deleter_(
          new TextureMailboxDeleter(base::MessageLoopProxy::current())) {
  manager_->AddObserver(this);
}

Display::~Display() {
  manager_->RemoveObserver(this);
  if (aggregator_) {
    for (const auto& id_entry : aggregator_->previous_contained_surfaces()) {
      Surface* surface = manager_->GetSurfaceForId(id_entry.first);
      if (surface)
        surface->RunDrawCallbacks(SurfaceDrawStatus::DRAW_SKIPPED);
    }
  }
}

bool Display::Initialize(scoped_ptr<OutputSurface> output_surface) {
  output_surface_ = output_surface.Pass();
  return output_surface_->BindToClient(this);
}

void Display::SetSurfaceId(SurfaceId id, float device_scale_factor) {
  current_surface_id_ = id;
  device_scale_factor_ = device_scale_factor;
  client_->DisplayDamaged();
}

void Display::Resize(const gfx::Size& size) {
  if (size == current_surface_size_)
    return;
  // Need to ensure all pending swaps have executed before the window is
  // resized, or D3D11 will scale the swap output.
  if (renderer_ && settings_.finish_rendering_on_resize)
    renderer_->Finish();
  current_surface_size_ = size;
  client_->DisplayDamaged();
}

void Display::InitializeRenderer() {
  if (resource_provider_)
    return;

  scoped_ptr<ResourceProvider> resource_provider = ResourceProvider::Create(
      output_surface_.get(), bitmap_manager_, gpu_memory_buffer_manager_,
      blocking_main_thread_task_runner_.get(), settings_.highp_threshold_min,
      settings_.use_rgba_4444_textures,
      settings_.texture_id_allocation_chunk_size);
  if (!resource_provider)
    return;

  if (output_surface_->context_provider()) {
    scoped_ptr<GLRenderer> renderer = GLRenderer::Create(
        this, &settings_, output_surface_.get(), resource_provider.get(),
        texture_mailbox_deleter_.get(), settings_.highp_threshold_min);
    if (!renderer)
      return;
    renderer_ = renderer.Pass();
  } else {
    scoped_ptr<SoftwareRenderer> renderer = SoftwareRenderer::Create(
        this, &settings_, output_surface_.get(), resource_provider.get());
    if (!renderer)
      return;
    renderer_ = renderer.Pass();
  }

  resource_provider_ = resource_provider.Pass();
  aggregator_.reset(new SurfaceAggregator(manager_, resource_provider_.get()));
}

void Display::DidLoseOutputSurface() {
  client_->OutputSurfaceLost();
}

bool Display::Draw() {
  if (current_surface_id_.is_null())
    return false;

  InitializeRenderer();
  if (!output_surface_)
    return false;

  // TODO(skyostil): We should hold a BlockingTaskRunner::CapturePostTasks
  // while Aggregate is called to immediately run release callbacks afterward.
  scoped_ptr<CompositorFrame> frame =
      aggregator_->Aggregate(current_surface_id_);
  if (!frame)
    return false;

  TRACE_EVENT0("cc", "Display::Draw");
  benchmark_instrumentation::IssueDisplayRenderingStatsEvent();

  // Run callbacks early to allow pipelining.
  for (const auto& id_entry : aggregator_->previous_contained_surfaces()) {
    Surface* surface = manager_->GetSurfaceForId(id_entry.first);
    if (surface)
      surface->RunDrawCallbacks(SurfaceDrawStatus::DRAWN);
  }
  DelegatedFrameData* frame_data = frame->delegated_frame_data.get();

  frame->metadata.latency_info.insert(frame->metadata.latency_info.end(),
                                      stored_latency_info_.begin(),
                                      stored_latency_info_.end());
  stored_latency_info_.clear();
  bool have_copy_requests = false;
  for (const auto* pass : frame_data->render_pass_list) {
    have_copy_requests |= !pass->copy_requests.empty();
  }

  gfx::Size surface_size;
  bool have_damage = false;
  if (!frame_data->render_pass_list.empty()) {
    surface_size = frame_data->render_pass_list.back()->output_rect.size();
    have_damage =
        !frame_data->render_pass_list.back()->damage_rect.size().IsEmpty();
  }
  bool avoid_swap = surface_size != current_surface_size_;
  bool should_draw = !frame->metadata.latency_info.empty() ||
                     have_copy_requests || (have_damage && !avoid_swap);

  if (should_draw) {
    gfx::Rect device_viewport_rect = gfx::Rect(current_surface_size_);
    gfx::Rect device_clip_rect = device_viewport_rect;
    bool disable_picture_quad_image_filtering = false;

    renderer_->DecideRenderPassAllocationsForFrame(
        frame_data->render_pass_list);
    renderer_->DrawFrame(&frame_data->render_pass_list, device_scale_factor_,
                         device_viewport_rect, device_clip_rect,
                         disable_picture_quad_image_filtering);
  }

  if (should_draw && !avoid_swap) {
    renderer_->SwapBuffers(frame->metadata);
  } else {
    stored_latency_info_.insert(stored_latency_info_.end(),
                                frame->metadata.latency_info.begin(),
                                frame->metadata.latency_info.end());
    DidSwapBuffers();
    DidSwapBuffersComplete();
  }

  return true;
}

void Display::DidSwapBuffers() {
  client_->DidSwapBuffers();
}

void Display::DidSwapBuffersComplete() {
  client_->DidSwapBuffersComplete();
}

void Display::CommitVSyncParameters(base::TimeTicks timebase,
                                    base::TimeDelta interval) {
  client_->CommitVSyncParameters(timebase, interval);
}

void Display::SetMemoryPolicy(const ManagedMemoryPolicy& policy) {
  client_->SetMemoryPolicy(policy);
}

void Display::OnSurfaceDamaged(SurfaceId surface_id, bool* changed) {
  if (aggregator_ &&
      aggregator_->previous_contained_surfaces().count(surface_id)) {
    Surface* surface = manager_->GetSurfaceForId(surface_id);
    if (surface) {
      const CompositorFrame* current_frame = surface->GetEligibleFrame();
      if (!current_frame || !current_frame->delegated_frame_data ||
          !current_frame->delegated_frame_data->resource_list.size())
        aggregator_->ReleaseResources(surface_id);
    }
    client_->DisplayDamaged();
    *changed = true;
  } else if (surface_id == current_surface_id_) {
    client_->DisplayDamaged();
    *changed = true;
  }
}

SurfaceId Display::CurrentSurfaceId() {
  return current_surface_id_;
}

int Display::GetMaxFramesPending() {
  int max_frames_pending =
      output_surface_ ? output_surface_->capabilities().max_frames_pending : 0;
  if (max_frames_pending <= 0)
    max_frames_pending = OutputSurface::DEFAULT_MAX_FRAMES_PENDING;
  return max_frames_pending;
}

}  // namespace cc