blob: 1347728070a1dd075e8e1495f53b01bf181c1eb3 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
|
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_SURFACES_SURFACE_FACTORY_H_
#define CC_SURFACES_SURFACE_FACTORY_H_
#include <set>
#include "base/callback_forward.h"
#include "base/containers/scoped_ptr_hash_map.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/observer_list.h"
#include "cc/output/compositor_frame.h"
#include "cc/surfaces/surface_id.h"
#include "cc/surfaces/surface_resource_holder.h"
#include "cc/surfaces/surface_sequence.h"
#include "cc/surfaces/surfaces_export.h"
namespace gfx {
class Size;
}
namespace cc {
class BeginFrameSource;
class CopyOutputRequest;
class Surface;
class SurfaceFactoryClient;
class SurfaceManager;
enum class SurfaceDrawStatus { DRAW_SKIPPED, DRAWN };
// A SurfaceFactory is used to create surfaces that may share resources and
// receive returned resources for frames submitted to those surfaces. Resources
// submitted to frames created by a particular factory will be returned to that
// factory's client when they are no longer being used. This is the only class
// most users of surfaces will need to directly interact with.
class CC_SURFACES_EXPORT SurfaceFactory
: public base::SupportsWeakPtr<SurfaceFactory> {
public:
using DrawCallback = base::Callback<void(SurfaceDrawStatus)>;
SurfaceFactory(SurfaceManager* manager, SurfaceFactoryClient* client);
~SurfaceFactory();
void Create(SurfaceId surface_id);
void Destroy(SurfaceId surface_id);
void DestroyAll();
void SetBeginFrameSource(SurfaceId surface_id,
BeginFrameSource* begin_frame_source);
// A frame can only be submitted to a surface created by this factory,
// although the frame may reference surfaces created by other factories.
// The callback is called the first time this frame is used to draw, or if
// the frame is discarded.
void SubmitCompositorFrame(SurfaceId surface_id,
scoped_ptr<CompositorFrame> frame,
const DrawCallback& callback);
void RequestCopyOfSurface(SurfaceId surface_id,
scoped_ptr<CopyOutputRequest> copy_request);
void WillDrawSurface(SurfaceId id, const gfx::Rect& damage_rect);
SurfaceFactoryClient* client() { return client_; }
void ReceiveFromChild(const TransferableResourceArray& resources);
void RefResources(const TransferableResourceArray& resources);
void UnrefResources(const ReturnedResourceArray& resources);
SurfaceManager* manager() { return manager_; }
// This can be set to false if resources from this SurfaceFactory don't need
// to have sync points set on them when returned from the Display, for
// example if the Display shares a context with the creator.
bool needs_sync_points() const { return needs_sync_points_; }
void set_needs_sync_points(bool needs) { needs_sync_points_ = needs; }
private:
SurfaceManager* manager_;
SurfaceFactoryClient* client_;
SurfaceResourceHolder holder_;
bool needs_sync_points_;
typedef base::ScopedPtrHashMap<SurfaceId, scoped_ptr<Surface>>
OwningSurfaceMap;
OwningSurfaceMap surface_map_;
DISALLOW_COPY_AND_ASSIGN(SurfaceFactory);
};
} // namespace cc
#endif // CC_SURFACES_SURFACE_FACTORY_H_
|