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// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/test/fake_scrollbar_layer.h"
#include "cc/resources/resource_update_queue.h"
#include "cc/test/fake_scrollbar.h"
namespace cc {
FakeScrollbarLayer::FakeScrollbarLayer(bool paint_during_update,
bool has_thumb,
int scrolling_layer_id)
: ScrollbarLayer(
scoped_ptr<Scrollbar>(
new FakeScrollbar(paint_during_update, has_thumb, false)).Pass(),
scrolling_layer_id),
update_count_(0),
last_update_full_upload_size_(0),
last_update_partial_upload_size_(0) {
SetAnchorPoint(gfx::PointF(0.f, 0.f));
SetBounds(gfx::Size(1, 1));
SetIsDrawable(true);
}
FakeScrollbarLayer::~FakeScrollbarLayer() {}
void FakeScrollbarLayer::Update(ResourceUpdateQueue* queue,
const OcclusionTracker* occlusion,
RenderingStats* stats) {
size_t full = queue->FullUploadSize();
size_t partial = queue->PartialUploadSize();
ScrollbarLayer::Update(queue, occlusion, stats);
update_count_++;
last_update_full_upload_size_ = queue->FullUploadSize() - full;
last_update_partial_upload_size_ = queue->PartialUploadSize() - partial;
}
} // namespace cc
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