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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/test/test_gles2_interface.h"
#include "base/logging.h"
#include "cc/test/test_web_graphics_context_3d.h"
namespace cc {
TestGLES2Interface::TestGLES2Interface(TestWebGraphicsContext3D* test_context)
: test_context_(test_context) {
DCHECK(test_context_);
}
TestGLES2Interface::~TestGLES2Interface() {}
GLuint TestGLES2Interface::CreateShader(GLenum type) {
return test_context_->createShader(type);
}
GLuint TestGLES2Interface::CreateProgram() {
return test_context_->createProgram();
}
void TestGLES2Interface::GetShaderiv(GLuint shader,
GLenum pname,
GLint* params) {
test_context_->getShaderiv(shader, pname, params);
}
void TestGLES2Interface::GetProgramiv(GLuint program,
GLenum pname,
GLint* params) {
test_context_->getProgramiv(program, pname, params);
}
void TestGLES2Interface::GetShaderPrecisionFormat(GLenum shadertype,
GLenum precisiontype,
GLint* range,
GLint* precision) {
test_context_->getShaderPrecisionFormat(
shadertype, precisiontype, range, precision);
}
void TestGLES2Interface::UseProgram(GLuint program) {
test_context_->useProgram(program);
}
} // namespace cc
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