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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef CC_TEST_TEST_IN_PROCESS_CONTEXT_PROVIDER_H_
#define CC_TEST_TEST_IN_PROCESS_CONTEXT_PROVIDER_H_

#include "base/synchronization/lock.h"
#include "cc/output/context_provider.h"
#include "cc/test/test_gpu_memory_buffer_manager.h"
#include "cc/test/test_image_factory.h"
#include "skia/ext/refptr.h"

class GrContext;

namespace gpu {
class GLInProcessContext;
}

namespace cc {

scoped_ptr<gpu::GLInProcessContext> CreateTestInProcessContext();
scoped_ptr<gpu::GLInProcessContext> CreateTestInProcessContext(
    TestGpuMemoryBufferManager* gpu_memory_buffer_manager,
    TestImageFactory* image_factory);

class TestInProcessContextProvider : public ContextProvider {
 public:
  TestInProcessContextProvider();

  bool BindToCurrentThread() override;
  gpu::gles2::GLES2Interface* ContextGL() override;
  gpu::ContextSupport* ContextSupport() override;
  class GrContext* GrContext() override;
  void InvalidateGrContext(uint32_t state) override;
  void SetupLock() override;
  base::Lock* GetLock() override;
  Capabilities ContextCapabilities() override;
  void VerifyContexts() override;
  void DeleteCachedResources() override;
  bool DestroyedOnMainThread() override;
  void SetLostContextCallback(
      const LostContextCallback& lost_context_callback) override;

 protected:
  friend class base::RefCountedThreadSafe<TestInProcessContextProvider>;
  ~TestInProcessContextProvider() override;

 private:
  TestGpuMemoryBufferManager gpu_memory_buffer_manager_;
  TestImageFactory image_factory_;
  scoped_ptr<gpu::GLInProcessContext> context_;
  skia::RefPtr<class GrContext> gr_context_;
  base::Lock context_lock_;
};

}  // namespace cc

#endif  // CC_TEST_TEST_IN_PROCESS_CONTEXT_PROVIDER_H_