summaryrefslogtreecommitdiffstats
path: root/cc/tile_manager.cc
blob: b7bd9dc5463dada49669e32b10ef54d1a6ae0c80 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "cc/tile_manager.h"

#include <algorithm>

#include "base/bind.h"
#include "base/debug/trace_event.h"
#include "base/json/json_writer.h"
#include "base/logging.h"
#include "base/metrics/histogram.h"
#include "cc/debug/devtools_instrumentation.h"
#include "cc/platform_color.h"
#include "cc/raster_worker_pool.h"
#include "cc/resource_pool.h"
#include "cc/tile.h"
#include "third_party/skia/include/core/SkDevice.h"

namespace cc {

namespace {

// If we raster too fast we become upload bound, and pending
// uploads consume memory. For maximum upload throughput, we would
// want to allow for upload_throughput * pipeline_time of pending
// uploads, after which we are just wasting memory. Since we don't
// know our upload throughput yet, this just caps our memory usage.
#if defined(OS_ANDROID)
// For reference, the Nexus10 can upload 1MB in about 2.5ms.
// Assuming a three frame deep pipeline this implies ~20MB.
const int kMaxPendingUploadBytes = 20 * 1024 * 1024;
// TODO(epenner): We should remove this upload limit (crbug.com/176197)
const int kMaxPendingUploads = 72;
#else
const int kMaxPendingUploadBytes = 100 * 1024 * 1024;
const int kMaxPendingUploads = 1000;
#endif

#if defined(OS_ANDROID)
const int kMaxNumPendingTasksPerThread = 8;
#else
const int kMaxNumPendingTasksPerThread = 40;
#endif

// Limit for time spent running cheap tasks during a single frame.
// TODO(skyostil): Determine this limit more dynamically.
const int kRunCheapTasksTimeMs = 6;

// Determine bin based on three categories of tiles: things we need now,
// things we need soon, and eventually.
inline TileManagerBin BinFromTilePriority(const TilePriority& prio) {
  if (!prio.is_live)
    return NEVER_BIN;

  // The amount of time for which we want to have prepainting coverage.
  const float kPrepaintingWindowTimeSeconds = 1.0f;
  const float kBackflingGuardDistancePixels = 314.0f;

  // Explicitly limit how far ahead we will prepaint to limit memory usage.
  if (prio.distance_to_visible_in_pixels >
      TilePriority::kMaxDistanceInContentSpace)
    return NEVER_BIN;

  if (prio.time_to_visible_in_seconds == 0 ||
      prio.distance_to_visible_in_pixels < kBackflingGuardDistancePixels)
    return NOW_BIN;

  if (prio.resolution == NON_IDEAL_RESOLUTION)
    return EVENTUALLY_BIN;

  if (prio.time_to_visible_in_seconds < kPrepaintingWindowTimeSeconds)
    return SOON_BIN;

  return EVENTUALLY_BIN;
}

std::string ValueToString(scoped_ptr<base::Value> value)
{
  std::string str;
  base::JSONWriter::Write(value.get(), &str);
  return str;
}

}  // namespace

scoped_ptr<base::Value> TileManagerBinAsValue(TileManagerBin bin) {
  switch (bin) {
  case NOW_BIN:
      return scoped_ptr<base::Value>(base::Value::CreateStringValue(
          "NOW_BIN"));
  case SOON_BIN:
      return scoped_ptr<base::Value>(base::Value::CreateStringValue(
          "SOON_BIN"));
  case EVENTUALLY_BIN:
      return scoped_ptr<base::Value>(base::Value::CreateStringValue(
          "EVENTUALLY_BIN"));
  case NEVER_BIN:
      return scoped_ptr<base::Value>(base::Value::CreateStringValue(
          "NEVER_BIN"));
  default:
      DCHECK(false) << "Unrecognized TileManagerBin value " << bin;
      return scoped_ptr<base::Value>(base::Value::CreateStringValue(
          "<unknown TileManagerBin value>"));
  }
}

scoped_ptr<base::Value> TileManagerBinPriorityAsValue(
    TileManagerBinPriority bin_priority) {
  switch (bin_priority) {
  case HIGH_PRIORITY_BIN:
      return scoped_ptr<base::Value>(base::Value::CreateStringValue(
          "HIGH_PRIORITY_BIN"));
  case LOW_PRIORITY_BIN:
      return scoped_ptr<base::Value>(base::Value::CreateStringValue(
          "LOW_PRIORITY_BIN"));
  default:
      DCHECK(false) << "Unrecognized TileManagerBinPriority value";
      return scoped_ptr<base::Value>(base::Value::CreateStringValue(
          "<unknown TileManagerBinPriority value>"));
  }
}

scoped_ptr<base::Value> TileRasterStateAsValue(
    TileRasterState raster_state) {
  switch (raster_state) {
  case IDLE_STATE:
      return scoped_ptr<base::Value>(base::Value::CreateStringValue(
          "IDLE_STATE"));
  case WAITING_FOR_RASTER_STATE:
      return scoped_ptr<base::Value>(base::Value::CreateStringValue(
          "WAITING_FOR_RASTER_STATE"));
  case RASTER_STATE:
      return scoped_ptr<base::Value>(base::Value::CreateStringValue(
          "RASTER_STATE"));
  case UPLOAD_STATE:
      return scoped_ptr<base::Value>(base::Value::CreateStringValue(
          "UPLOAD_STATE"));
  case FORCED_UPLOAD_COMPLETION_STATE:
      return scoped_ptr<base::Value>(base::Value::CreateStringValue(
          "FORCED_UPLOAD_COMPLETION_STATE"));
  default:
      DCHECK(false) << "Unrecognized TileRasterState value";
      return scoped_ptr<base::Value>(base::Value::CreateStringValue(
          "<unknown TileRasterState value>"));
  }
}

TileManager::TileManager(
    TileManagerClient* client,
    ResourceProvider* resource_provider,
    size_t num_raster_threads,
    bool use_cheapness_estimator,
    bool use_color_estimator,
    bool prediction_benchmarking)
    : client_(client),
      resource_pool_(ResourcePool::Create(resource_provider)),
      raster_worker_pool_(RasterWorkerPool::Create(this, num_raster_threads)),
      manage_tiles_pending_(false),
      manage_tiles_call_count_(0),
      bytes_pending_upload_(0),
      has_performed_uploads_since_last_flush_(false),
      ever_exceeded_memory_budget_(false),
      record_rendering_stats_(false),
      use_cheapness_estimator_(use_cheapness_estimator),
      use_color_estimator_(use_color_estimator),
      did_schedule_cheap_tasks_(false),
      allow_cheap_tasks_(true),
      prediction_benchmarking_(prediction_benchmarking),
      pending_tasks_(0),
      max_pending_tasks_(kMaxNumPendingTasksPerThread * num_raster_threads) {
  for (int i = 0; i < NUM_STATES; ++i) {
    for (int j = 0; j < NUM_TREES; ++j) {
      for (int k = 0; k < NUM_BINS; ++k)
        raster_state_count_[i][j][k] = 0;
    }
  }
}

TileManager::~TileManager() {
  // Reset global state and manage. This should cause
  // our memory usage to drop to zero.
  global_state_ = GlobalStateThatImpactsTilePriority();
  AssignGpuMemoryToTiles();
  // This should finish all pending tasks and release any uninitialized
  // resources.
  raster_worker_pool_.reset();
  AbortPendingTileUploads();
  DCHECK_EQ(tiles_with_pending_upload_.size(), 0);
  DCHECK_EQ(all_tiles_.size(), 0);
  DCHECK_EQ(live_or_allocated_tiles_.size(), 0);
}

void TileManager::SetGlobalState(
    const GlobalStateThatImpactsTilePriority& global_state) {
  global_state_ = global_state;
  resource_pool_->SetMaxMemoryUsageBytes(global_state_.memory_limit_in_bytes);
  ScheduleManageTiles();
}

void TileManager::RegisterTile(Tile* tile) {
  all_tiles_.insert(tile);

  const ManagedTileState& mts = tile->managed_state();
  for (int i = 0; i < NUM_TREES; ++i)
    ++raster_state_count_[mts.raster_state][i][mts.tree_bin[i]];

  ScheduleManageTiles();
}

void TileManager::UnregisterTile(Tile* tile) {
  for (TileList::iterator it = tiles_with_image_decoding_tasks_.begin();
       it != tiles_with_image_decoding_tasks_.end(); it++) {
    if (*it == tile) {
      tiles_with_image_decoding_tasks_.erase(it);
      break;
    }
  }
  for (TileVector::iterator it = tiles_that_need_to_be_rasterized_.begin();
       it != tiles_that_need_to_be_rasterized_.end(); it++) {
    if (*it == tile) {
      tiles_that_need_to_be_rasterized_.erase(it);
      break;
    }
  }
  for (TileVector::iterator it = live_or_allocated_tiles_.begin();
       it != live_or_allocated_tiles_.end(); it++) {
    if (*it == tile) {
      live_or_allocated_tiles_.erase(it);
      break;
    }
  }
  TileSet::iterator it = all_tiles_.find(tile);
  DCHECK(it != all_tiles_.end());
  const ManagedTileState& mts = tile->managed_state();
  for (int i = 0; i < NUM_TREES; ++i)
    --raster_state_count_[mts.raster_state][i][mts.tree_bin[i]];
  FreeResourcesForTile(tile);
  all_tiles_.erase(it);
}

class BinComparator {
public:
  bool operator() (const Tile* a, const Tile* b) const {
    const ManagedTileState& ams = a->managed_state();
    const ManagedTileState& bms = b->managed_state();
    if (ams.bin[HIGH_PRIORITY_BIN] != bms.bin[HIGH_PRIORITY_BIN])
      return ams.bin[HIGH_PRIORITY_BIN] < bms.bin[HIGH_PRIORITY_BIN];

    if (ams.bin[LOW_PRIORITY_BIN] != bms.bin[LOW_PRIORITY_BIN])
      return ams.bin[LOW_PRIORITY_BIN] < bms.bin[LOW_PRIORITY_BIN];

    if (ams.resolution != bms.resolution)
      return ams.resolution < bms.resolution;

    if (ams.time_to_needed_in_seconds !=  bms.time_to_needed_in_seconds)
      return ams.time_to_needed_in_seconds < bms.time_to_needed_in_seconds;

    if (ams.distance_to_visible_in_pixels != bms.distance_to_visible_in_pixels)
      return ams.distance_to_visible_in_pixels < bms.distance_to_visible_in_pixels;

    gfx::Rect a_rect = a->content_rect();
    gfx::Rect b_rect = b->content_rect();
    if (a_rect.y() != b_rect.y())
      return a_rect.y() < b_rect.y();
    return a_rect.x() < b_rect.x();
  }
};

void TileManager::SortTiles() {
  TRACE_EVENT0("cc", "TileManager::SortTiles");
  TRACE_COUNTER_ID1("cc", "LiveTileCount", this, live_or_allocated_tiles_.size());

  // Sort by bin, resolution and time until needed.
  std::sort(live_or_allocated_tiles_.begin(),
            live_or_allocated_tiles_.end(), BinComparator());
}

void TileManager::ManageTiles() {
  TRACE_EVENT0("cc", "TileManager::ManageTiles");
  manage_tiles_pending_ = false;
  ++manage_tiles_call_count_;

  const TreePriority tree_priority = global_state_.tree_priority;
  TRACE_COUNTER_ID1("cc", "TileCount", this, all_tiles_.size());

  // Memory limit policy works by mapping some bin states to the NEVER bin.
  TileManagerBin bin_map[NUM_BINS];
  if (global_state_.memory_limit_policy == ALLOW_NOTHING) {
    bin_map[NOW_BIN] = NEVER_BIN;
    bin_map[SOON_BIN] = NEVER_BIN;
    bin_map[EVENTUALLY_BIN] = NEVER_BIN;
    bin_map[NEVER_BIN] = NEVER_BIN;
  } else if (global_state_.memory_limit_policy == ALLOW_ABSOLUTE_MINIMUM) {
    bin_map[NOW_BIN] = NOW_BIN;
    bin_map[SOON_BIN] = NEVER_BIN;
    bin_map[EVENTUALLY_BIN] = NEVER_BIN;
    bin_map[NEVER_BIN] = NEVER_BIN;
  } else if (global_state_.memory_limit_policy == ALLOW_PREPAINT_ONLY) {
    bin_map[NOW_BIN] = NOW_BIN;
    bin_map[SOON_BIN] = SOON_BIN;
    bin_map[EVENTUALLY_BIN] = NEVER_BIN;
    bin_map[NEVER_BIN] = NEVER_BIN;
  } else {
    bin_map[NOW_BIN] = NOW_BIN;
    bin_map[SOON_BIN] = SOON_BIN;
    bin_map[EVENTUALLY_BIN] = EVENTUALLY_BIN;
    bin_map[NEVER_BIN] = NEVER_BIN;
  }

  live_or_allocated_tiles_.clear();
  // For each tree, bin into different categories of tiles.
  for (TileSet::iterator it = all_tiles_.begin();
       it != all_tiles_.end(); ++it) {
    Tile* tile = *it;
    ManagedTileState& mts = tile->managed_state();

    TilePriority prio[NUM_BIN_PRIORITIES];
    switch (tree_priority) {
      case SAME_PRIORITY_FOR_BOTH_TREES:
        prio[HIGH_PRIORITY_BIN] = prio[LOW_PRIORITY_BIN] =
            tile->combined_priority();
        break;
      case SMOOTHNESS_TAKES_PRIORITY:
        prio[HIGH_PRIORITY_BIN] = tile->priority(ACTIVE_TREE);
        prio[LOW_PRIORITY_BIN] = tile->priority(PENDING_TREE);
        break;
      case NEW_CONTENT_TAKES_PRIORITY:
        prio[HIGH_PRIORITY_BIN] = tile->priority(PENDING_TREE);
        prio[LOW_PRIORITY_BIN] = tile->priority(ACTIVE_TREE);
        break;
    }

    mts.resolution = prio[HIGH_PRIORITY_BIN].resolution;
    mts.time_to_needed_in_seconds =
        prio[HIGH_PRIORITY_BIN].time_to_visible_in_seconds;
    mts.distance_to_visible_in_pixels =
        prio[HIGH_PRIORITY_BIN].distance_to_visible_in_pixels;
    mts.bin[HIGH_PRIORITY_BIN] = BinFromTilePriority(prio[HIGH_PRIORITY_BIN]);
    mts.bin[LOW_PRIORITY_BIN] = BinFromTilePriority(prio[LOW_PRIORITY_BIN]);
    mts.gpu_memmgr_stats_bin = BinFromTilePriority(tile->combined_priority());

    DidTileTreeBinChange(tile,
        bin_map[BinFromTilePriority(tile->priority(ACTIVE_TREE))],
        ACTIVE_TREE);
    DidTileTreeBinChange(tile,
        bin_map[BinFromTilePriority(tile->priority(PENDING_TREE))],
        PENDING_TREE);

    for (int i = 0; i < NUM_BIN_PRIORITIES; ++i)
      mts.bin[i] = bin_map[mts.bin[i]];

    if (!mts.drawing_info.resource_ &&
        !mts.drawing_info.resource_is_being_initialized_ &&
        !tile->priority(ACTIVE_TREE).is_live &&
        !tile->priority(PENDING_TREE).is_live)
      continue;

    live_or_allocated_tiles_.push_back(tile);
  }
  TRACE_COUNTER_ID1("cc", "LiveOrAllocatedTileCount", this,
                    live_or_allocated_tiles_.size());

  SortTiles();

  // Assign gpu memory and determine what tiles need to be rasterized.
  AssignGpuMemoryToTiles();

  TRACE_EVENT_INSTANT1("cc", "DidManage", "state",
                       ValueToString(BasicStateAsValue()));

  // Finally, kick the rasterizer.
  DispatchMoreTasks();
}

void TileManager::CheckForCompletedTileUploads() {
  while (!tiles_with_pending_upload_.empty()) {
    Tile* tile = tiles_with_pending_upload_.front();
    ManagedTileState& managed_tile_state = tile->managed_state();
    DCHECK(managed_tile_state.drawing_info.resource_);

    // Set pixel tasks complete in the order they are posted.
    if (!resource_pool_->resource_provider()->DidSetPixelsComplete(
          managed_tile_state.drawing_info.resource_->id())) {
      break;
    }

    // It's now safe to release the pixel buffer.
    resource_pool_->resource_provider()->ReleasePixelBuffer(
        managed_tile_state.drawing_info.resource_->id());

    managed_tile_state.drawing_info.can_be_freed_ = true;

    bytes_pending_upload_ -= tile->bytes_consumed_if_allocated();
    DidTileRasterStateChange(tile, IDLE_STATE);
    DidFinishTileInitialization(tile);

    tiles_with_pending_upload_.pop();
  }

  DispatchMoreTasks();
}

void TileManager::AbortPendingTileUploads() {
  while (!tiles_with_pending_upload_.empty()) {
    Tile* tile = tiles_with_pending_upload_.front();
    ManagedTileState& managed_tile_state = tile->managed_state();
    DCHECK(managed_tile_state.drawing_info.resource_);

    resource_pool_->resource_provider()->AbortSetPixels(
        managed_tile_state.drawing_info.resource_->id());
    resource_pool_->resource_provider()->ReleasePixelBuffer(
        managed_tile_state.drawing_info.resource_->id());

    managed_tile_state.drawing_info.resource_is_being_initialized_ = false;
    managed_tile_state.drawing_info.can_be_freed_ = true;
    managed_tile_state.can_use_gpu_memory = false;
    FreeResourcesForTile(tile);

    bytes_pending_upload_ -= tile->bytes_consumed_if_allocated();
    DidTileRasterStateChange(tile, IDLE_STATE);
    tiles_with_pending_upload_.pop();
  }
}

void TileManager::DidCompleteFrame() {
  allow_cheap_tasks_ = true;
  did_schedule_cheap_tasks_ = false;
}

void TileManager::ForceTileUploadToComplete(Tile* tile) {
  ManagedTileState& managed_tile_state = tile->managed_state();
  if (managed_tile_state.raster_state == UPLOAD_STATE) {
    Resource* resource = tile->drawing_info().resource_.get();
    DCHECK(resource);
    resource_pool_->resource_provider()->
        ForceSetPixelsToComplete(resource->id());
    DidTileRasterStateChange(tile, FORCED_UPLOAD_COMPLETION_STATE);
    DidFinishTileInitialization(tile);
  }
}

void TileManager::GetMemoryStats(
    size_t* memoryRequiredBytes,
    size_t* memoryNiceToHaveBytes,
    size_t* memoryUsedBytes) const {
  *memoryRequiredBytes = 0;
  *memoryNiceToHaveBytes = 0;
  *memoryUsedBytes = 0;
  for (size_t i = 0; i < live_or_allocated_tiles_.size(); i++) {
    const Tile* tile = live_or_allocated_tiles_[i];
    const ManagedTileState& mts = tile->managed_state();
    if (!tile->drawing_info().requires_resource())
      continue;

    size_t tile_bytes = tile->bytes_consumed_if_allocated();
    if (mts.gpu_memmgr_stats_bin == NOW_BIN)
      *memoryRequiredBytes += tile_bytes;
    if (mts.gpu_memmgr_stats_bin != NEVER_BIN)
      *memoryNiceToHaveBytes += tile_bytes;
    if (mts.can_use_gpu_memory)
      *memoryUsedBytes += tile_bytes;
  }
}

scoped_ptr<base::Value> TileManager::BasicStateAsValue() const {
  scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
  state->SetInteger("tile_count", all_tiles_.size());
  state->Set("global_state", global_state_.AsValue().release());
  state->Set("memory_requirements", GetMemoryRequirementsAsValue().release());
  return state.PassAs<base::Value>();
}
scoped_ptr<base::Value> TileManager::AllTilesAsValue() const {
    scoped_ptr<base::ListValue> state(new base::ListValue());
    for (TileSet::const_iterator it = all_tiles_.begin();
         it != all_tiles_.end(); it++) {
        state->Append((*it)->AsValue().release());
    }
    return state.PassAs<base::Value>();
}

scoped_ptr<base::Value> TileManager::GetMemoryRequirementsAsValue() const {
  scoped_ptr<base::DictionaryValue> requirements(
      new base::DictionaryValue());

  size_t memoryRequiredBytes;
  size_t memoryNiceToHaveBytes;
  size_t memoryUsedBytes;
  GetMemoryStats(&memoryRequiredBytes,
                 &memoryNiceToHaveBytes,
                 &memoryUsedBytes);
  requirements->SetInteger("memory_required_bytes", memoryRequiredBytes);
  requirements->SetInteger("memory_nice_to_have_bytes", memoryNiceToHaveBytes);
  requirements->SetInteger("memory_used_bytes", memoryUsedBytes);
  return requirements.PassAs<base::Value>();
}

void TileManager::SetRecordRenderingStats(bool record_rendering_stats) {
  if (record_rendering_stats_ == record_rendering_stats)
    return;

  record_rendering_stats_ = record_rendering_stats;
  raster_worker_pool_->SetRecordRenderingStats(record_rendering_stats);
}

void TileManager::GetRenderingStats(RenderingStats* stats) {
  CHECK(record_rendering_stats_);
  raster_worker_pool_->GetRenderingStats(stats);
  stats->totalDeferredImageCacheHitCount =
      rendering_stats_.totalDeferredImageCacheHitCount;
  stats->totalImageGatheringCount = rendering_stats_.totalImageGatheringCount;
  stats->totalImageGatheringTime =
      rendering_stats_.totalImageGatheringTime;
}

bool TileManager::HasPendingWorkScheduled(WhichTree tree) const {
  // Always true when ManageTiles() call is pending.
  if (manage_tiles_pending_)
    return true;

  for (int i = 0; i < NUM_STATES; ++i) {
    switch (i) {
      case WAITING_FOR_RASTER_STATE:
      case RASTER_STATE:
      case UPLOAD_STATE:
      case FORCED_UPLOAD_COMPLETION_STATE:
        for (int j = 0; j < NEVER_BIN; ++j) {
          if (raster_state_count_[i][tree][j])
            return true;
        }
        break;
      case IDLE_STATE:
        break;
      default:
        NOTREACHED();
    }
  }

  return false;
}

void TileManager::DidFinishDispatchingWorkerPoolCompletionCallbacks() {
  // If a flush is needed, do it now before starting to dispatch more tasks.
  if (has_performed_uploads_since_last_flush_) {
    resource_pool_->resource_provider()->ShallowFlushIfSupported();
    has_performed_uploads_since_last_flush_ = false;
  }

  DispatchMoreTasks();
}

void TileManager::AssignGpuMemoryToTiles() {
  TRACE_EVENT0("cc", "TileManager::AssignGpuMemoryToTiles");
  size_t unreleasable_bytes = 0;

  // Now give memory out to the tiles until we're out, and build
  // the needs-to-be-rasterized queue.
  tiles_that_need_to_be_rasterized_.clear();

  // Reset the image decoding list so that we don't mess up with tile
  // priorities. Tiles will be added to the image decoding list again
  // when DispatchMoreTasks() is called.
  tiles_with_image_decoding_tasks_.clear();

  // By clearing the tiles_that_need_to_be_rasterized_ vector and
  // tiles_with_image_decoding_tasks_ list above we move all tiles
  // currently waiting for raster to idle state.
  // Call DidTileRasterStateChange() for each of these tiles to
  // have this state change take effect.
  // Some memory cannot be released. We figure out how much in this
  // loop as well.
  for (TileVector::iterator it = live_or_allocated_tiles_.begin();
       it != live_or_allocated_tiles_.end(); ++it) {
    Tile* tile = *it;
    ManagedTileState& mts = tile->managed_state();
    if (!tile->drawing_info().requires_resource())
      continue;

    if (!mts.drawing_info.can_be_freed_)
      unreleasable_bytes += tile->bytes_consumed_if_allocated();
    if (mts.raster_state == WAITING_FOR_RASTER_STATE)
      DidTileRasterStateChange(tile, IDLE_STATE);
  }

  size_t bytes_allocatable = global_state_.memory_limit_in_bytes - unreleasable_bytes;
  size_t bytes_that_exceeded_memory_budget_in_now_bin = 0;
  size_t bytes_left = bytes_allocatable;
  for (TileVector::iterator it = live_or_allocated_tiles_.begin(); it != live_or_allocated_tiles_.end(); ++it) {
    Tile* tile = *it;
    ManagedTileState& mts = tile->managed_state();
    if (!tile->drawing_info().requires_resource())
      continue;

    size_t tile_bytes = tile->bytes_consumed_if_allocated();
    if (!mts.drawing_info.can_be_freed_)
      continue;
    if (mts.bin[HIGH_PRIORITY_BIN] == NEVER_BIN &&
        mts.bin[LOW_PRIORITY_BIN] == NEVER_BIN) {
      mts.can_use_gpu_memory = false;
      FreeResourcesForTile(tile);
      continue;
    }
    if (tile_bytes > bytes_left) {
      mts.can_use_gpu_memory = false;
      if (mts.bin[HIGH_PRIORITY_BIN] == NOW_BIN ||
          mts.bin[LOW_PRIORITY_BIN] == NOW_BIN)
          bytes_that_exceeded_memory_budget_in_now_bin += tile_bytes;
      FreeResourcesForTile(tile);
      continue;
    }
    bytes_left -= tile_bytes;
    mts.can_use_gpu_memory = true;
    if (!mts.drawing_info.resource_ &&
        !mts.drawing_info.resource_is_being_initialized_) {
      tiles_that_need_to_be_rasterized_.push_back(tile);
      DidTileRasterStateChange(tile, WAITING_FOR_RASTER_STATE);
    }
  }

  ever_exceeded_memory_budget_ |=
      bytes_that_exceeded_memory_budget_in_now_bin > 0;
  if (ever_exceeded_memory_budget_) {
      TRACE_COUNTER_ID2("cc", "over_memory_budget", this,
                        "budget", global_state_.memory_limit_in_bytes,
                        "over", bytes_that_exceeded_memory_budget_in_now_bin);
  }
  memory_stats_from_last_assign_.total_budget_in_bytes =
      global_state_.memory_limit_in_bytes;
  memory_stats_from_last_assign_.bytes_allocated =
      bytes_allocatable - bytes_left;
  memory_stats_from_last_assign_.bytes_unreleasable = unreleasable_bytes;
  memory_stats_from_last_assign_.bytes_over =
      bytes_that_exceeded_memory_budget_in_now_bin;

  // Reverse two tiles_that_need_* vectors such that pop_back gets
  // the highest priority tile.
  std::reverse(
      tiles_that_need_to_be_rasterized_.begin(),
      tiles_that_need_to_be_rasterized_.end());
}

void TileManager::FreeResourcesForTile(Tile* tile) {
  ManagedTileState& managed_tile_state = tile->managed_state();
  DCHECK(managed_tile_state.drawing_info.can_be_freed_);
  if (managed_tile_state.drawing_info.resource_)
    resource_pool_->ReleaseResource(
        managed_tile_state.drawing_info.resource_.Pass());
}

bool TileManager::CanDispatchRasterTask(Tile* tile) const {
  if (pending_tasks_ >= max_pending_tasks_)
    return false;
  size_t new_bytes_pending = bytes_pending_upload_;
  new_bytes_pending += tile->bytes_consumed_if_allocated();
  return new_bytes_pending <= kMaxPendingUploadBytes &&
         tiles_with_pending_upload_.size() < kMaxPendingUploads;
}

void TileManager::DispatchMoreTasks() {
  if (did_schedule_cheap_tasks_)
    allow_cheap_tasks_ = false;

  // Because tiles in the image decoding list have higher priorities, we
  // need to process those tiles first before we start to handle the tiles
  // in the need_to_be_rasterized queue. Note that solid/transparent tiles
  // will not be put into the decoding list.
  for(TileList::iterator it = tiles_with_image_decoding_tasks_.begin();
      it != tiles_with_image_decoding_tasks_.end(); ) {
    ManagedTileState& managed_tile_state = (*it)->managed_state();
    DispatchImageDecodeTasksForTile(*it);
    if (managed_tile_state.pending_pixel_refs.empty()) {
      if (!CanDispatchRasterTask(*it))
        return;
      DispatchOneRasterTask(*it);
      tiles_with_image_decoding_tasks_.erase(it++);
    } else {
      ++it;
    }
  }

  // Process all tiles in the need_to_be_rasterized queue. If a tile is
  // solid/transparent, then we are done (we don't need to rasterize
  // the tile). If a tile has image decoding tasks, put it to the back
  // of the image decoding list.
  while (!tiles_that_need_to_be_rasterized_.empty()) {
    Tile* tile = tiles_that_need_to_be_rasterized_.back();
    ManagedTileState& mts = tile->managed_state();

    AnalyzeTile(tile);
    if (!tile->drawing_info().requires_resource()) {
      DidTileRasterStateChange(tile, IDLE_STATE);
      tiles_that_need_to_be_rasterized_.pop_back();
      continue;
    }

    DispatchImageDecodeTasksForTile(tile);
    if (!mts.pending_pixel_refs.empty()) {
      tiles_with_image_decoding_tasks_.push_back(tile);
    } else {
      if (!CanDispatchRasterTask(tile))
        return;
      DispatchOneRasterTask(tile);
    }
    tiles_that_need_to_be_rasterized_.pop_back();
  }
}

void TileManager::AnalyzeTile(Tile* tile) {
  ManagedTileState& managed_tile_state = tile->managed_state();
  if ((use_cheapness_estimator_ || use_color_estimator_) &&
      !managed_tile_state.picture_pile_analyzed) {
    tile->picture_pile()->AnalyzeInRect(
        tile->content_rect(),
        tile->contents_scale(),
        &managed_tile_state.picture_pile_analysis);
    managed_tile_state.picture_pile_analysis.is_cheap_to_raster &=
        use_cheapness_estimator_;
    managed_tile_state.picture_pile_analysis.is_solid_color &=
        use_color_estimator_;
    managed_tile_state.picture_pile_analysis.is_transparent &=
        use_color_estimator_;
    managed_tile_state.picture_pile_analyzed = true;

    if (managed_tile_state.picture_pile_analysis.is_solid_color) {
      tile->drawing_info().set_solid_color(
        managed_tile_state.picture_pile_analysis.solid_color);
      DidFinishTileInitialization(tile);
    } else if (managed_tile_state.picture_pile_analysis.is_transparent) {
      tile->drawing_info().set_transparent();
      DidFinishTileInitialization(tile);
    }
  }
}

void TileManager::GatherPixelRefsForTile(Tile* tile) {
  TRACE_EVENT0("cc", "TileManager::GatherPixelRefsForTile");
  ManagedTileState& managed_tile_state = tile->managed_state();
  if (managed_tile_state.need_to_gather_pixel_refs) {
    base::TimeTicks gather_begin_time;
    if (record_rendering_stats_)
      gather_begin_time = base::TimeTicks::HighResNow();
    tile->picture_pile()->GatherPixelRefs(
        tile->content_rect_,
        tile->contents_scale_,
        managed_tile_state.pending_pixel_refs);
    managed_tile_state.need_to_gather_pixel_refs = false;
    if (record_rendering_stats_) {
      rendering_stats_.totalImageGatheringCount++;
      rendering_stats_.totalImageGatheringTime +=
          base::TimeTicks::HighResNow() - gather_begin_time;
    }
  }
}

void TileManager::DispatchImageDecodeTasksForTile(Tile* tile) {
  GatherPixelRefsForTile(tile);
  std::list<skia::LazyPixelRef*>& pending_pixel_refs =
      tile->managed_state().pending_pixel_refs;
  std::list<skia::LazyPixelRef*>::iterator it = pending_pixel_refs.begin();
  while (it != pending_pixel_refs.end()) {
    if (pending_decode_tasks_.end() != pending_decode_tasks_.find(
        (*it)->getGenerationID())) {
      ++it;
      continue;
    }
    // TODO(qinmin): passing correct image size to PrepareToDecode().
    if ((*it)->PrepareToDecode(skia::LazyPixelRef::PrepareParams())) {
      rendering_stats_.totalDeferredImageCacheHitCount++;
      pending_pixel_refs.erase(it++);
    } else {
      if (pending_tasks_ >= max_pending_tasks_)
        return;
      DispatchOneImageDecodeTask(tile, *it);
      ++it;
    }
  }
}

void TileManager::DispatchOneImageDecodeTask(
    scoped_refptr<Tile> tile, skia::LazyPixelRef* pixel_ref) {
  TRACE_EVENT0("cc", "TileManager::DispatchOneImageDecodeTask");
  uint32_t pixel_ref_id = pixel_ref->getGenerationID();
  DCHECK(pending_decode_tasks_.end() ==
      pending_decode_tasks_.find(pixel_ref_id));
  pending_decode_tasks_[pixel_ref_id] = pixel_ref;

  raster_worker_pool_->PostTaskAndReply(
      base::Bind(&TileManager::RunImageDecodeTask, pixel_ref),
      base::Bind(&TileManager::OnImageDecodeTaskCompleted,
                 base::Unretained(this),
                 tile,
                 pixel_ref_id));
  pending_tasks_++;
}

void TileManager::OnImageDecodeTaskCompleted(
    scoped_refptr<Tile> tile, uint32_t pixel_ref_id) {
  TRACE_EVENT0("cc", "TileManager::OnImageDecodeTaskCompleted");
  pending_decode_tasks_.erase(pixel_ref_id);
  pending_tasks_--;

  for (TileList::iterator it = tiles_with_image_decoding_tasks_.begin();
      it != tiles_with_image_decoding_tasks_.end(); ++it) {
    std::list<skia::LazyPixelRef*>& pixel_refs =
        (*it)->managed_state().pending_pixel_refs;
    for (std::list<skia::LazyPixelRef*>::iterator pixel_it =
        pixel_refs.begin(); pixel_it != pixel_refs.end(); ++pixel_it) {
      if (pixel_ref_id == (*pixel_it)->getGenerationID()) {
        pixel_refs.erase(pixel_it);
        break;
      }
    }
  }
}

scoped_ptr<ResourcePool::Resource> TileManager::PrepareTileForRaster(
    Tile* tile) {
  ManagedTileState& managed_tile_state = tile->managed_state();
  DCHECK(managed_tile_state.can_use_gpu_memory);
  scoped_ptr<ResourcePool::Resource> resource =
      resource_pool_->AcquireResource(tile->tile_size_.size(), tile->format_);
  resource_pool_->resource_provider()->AcquirePixelBuffer(resource->id());

  managed_tile_state.drawing_info.resource_is_being_initialized_ = true;
  managed_tile_state.drawing_info.can_be_freed_ = false;

  DidTileRasterStateChange(tile, RASTER_STATE);
  return resource.Pass();
}

void TileManager::DispatchOneRasterTask(scoped_refptr<Tile> tile) {
  TRACE_EVENT0("cc", "TileManager::DispatchOneRasterTask");
  scoped_ptr<ResourcePool::Resource> resource = PrepareTileForRaster(tile);
  ResourceProvider::ResourceId resource_id = resource->id();
  uint8* buffer =
      resource_pool_->resource_provider()->MapPixelBuffer(resource_id);

  ManagedTileState& managed_tile_state = tile->managed_state();
  // TODO(skyostil): Post all cheap tasks as cheap and instead use the time
  // limit to control their execution.
  bool is_cheap_task =
      allow_cheap_tasks_ &&
      global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY &&
      managed_tile_state.picture_pile_analysis.is_cheap_to_raster;
  raster_worker_pool_->PostRasterTaskAndReply(
      tile->picture_pile(),
      is_cheap_task,
      base::Bind(&TileManager::RunRasterTask,
                 buffer,
                 tile->content_rect(),
                 tile->contents_scale(),
                 GetRasterTaskMetadata(*tile)),
      base::Bind(&TileManager::OnRasterTaskCompleted,
                 base::Unretained(this),
                 tile,
                 base::Passed(&resource),
                 manage_tiles_call_count_));
  if (is_cheap_task && !did_schedule_cheap_tasks_) {
    raster_worker_pool_->SetRunCheapTasksTimeLimit(
        base::TimeTicks::Now() +
        base::TimeDelta::FromMilliseconds(kRunCheapTasksTimeMs));
    did_schedule_cheap_tasks_ = true;
  }
  pending_tasks_++;
}

TileManager::RasterTaskMetadata TileManager::GetRasterTaskMetadata(
    const Tile& tile) const {
  RasterTaskMetadata metadata;
  const ManagedTileState& mts = tile.managed_state();
  metadata.prediction_benchmarking = prediction_benchmarking_;
  metadata.is_tile_in_pending_tree_now_bin =
      mts.tree_bin[PENDING_TREE] == NOW_BIN;
  metadata.tile_resolution = mts.resolution;
  metadata.layer_id = tile.layer_id();
  return metadata;
}

void TileManager::OnRasterTaskCompleted(
    scoped_refptr<Tile> tile,
    scoped_ptr<ResourcePool::Resource> resource,
    int manage_tiles_call_count_when_dispatched) {
  TRACE_EVENT0("cc", "TileManager::OnRasterTaskCompleted");

  pending_tasks_--;

  // Release raster resources.
  resource_pool_->resource_provider()->UnmapPixelBuffer(resource->id());

  ManagedTileState& managed_tile_state = tile->managed_state();
  managed_tile_state.drawing_info.can_be_freed_ = true;

  // Tile can be freed after the completion of the raster task. Call
  // AssignGpuMemoryToTiles() to re-assign gpu memory to highest priority
  // tiles if ManageTiles() was called since task was dispatched. The result
  // of this could be that this tile is no longer allowed to use gpu
  // memory and in that case we need to abort initialization and free all
  // associated resources before calling DispatchMoreTasks().
  if (manage_tiles_call_count_when_dispatched != manage_tiles_call_count_)
    AssignGpuMemoryToTiles();

  // Finish resource initialization if |can_use_gpu_memory| is true.
  if (managed_tile_state.can_use_gpu_memory) {
    // The component order may be bgra if we're uploading bgra pixels to rgba
    // texture. Mark contents as swizzled if image component order is
    // different than texture format.
    managed_tile_state.drawing_info.contents_swizzled_ =
        !PlatformColor::SameComponentOrder(tile->format_);

    // Tile resources can't be freed until upload has completed.
    managed_tile_state.drawing_info.can_be_freed_ = false;

    resource_pool_->resource_provider()->BeginSetPixels(resource->id());
    has_performed_uploads_since_last_flush_ = true;

    managed_tile_state.drawing_info.resource_ = resource.Pass();

    bytes_pending_upload_ += tile->bytes_consumed_if_allocated();
    DidTileRasterStateChange(tile, UPLOAD_STATE);
    tiles_with_pending_upload_.push(tile);
  } else {
    resource_pool_->resource_provider()->ReleasePixelBuffer(resource->id());
    resource_pool_->ReleaseResource(resource.Pass());
    managed_tile_state.drawing_info.resource_is_being_initialized_ = false;
    DidTileRasterStateChange(tile, IDLE_STATE);
  }
}

void TileManager::DidFinishTileInitialization(Tile* tile) {
  ManagedTileState& managed_state = tile->managed_state();
  managed_state.drawing_info.resource_is_being_initialized_ = false;
  if (tile->priority(ACTIVE_TREE).distance_to_visible_in_pixels == 0)
    client_->DidInitializeVisibleTile();
}

void TileManager::DidTileRasterStateChange(Tile* tile, TileRasterState state) {
  ManagedTileState& mts = tile->managed_state();
  DCHECK_LT(state, NUM_STATES);

  for (int i = 0; i < NUM_TREES; ++i) {
    // Decrement count for current state.
    --raster_state_count_[mts.raster_state][i][mts.tree_bin[i]];
    DCHECK_GE(raster_state_count_[mts.raster_state][i][mts.tree_bin[i]], 0);

    // Increment count for new state.
    ++raster_state_count_[state][i][mts.tree_bin[i]];
  }

  mts.raster_state = state;
}

void TileManager::DidTileTreeBinChange(Tile* tile,
                                       TileManagerBin new_tree_bin,
                                       WhichTree tree) {
  ManagedTileState& mts = tile->managed_state();

  // Decrement count for current bin.
  --raster_state_count_[mts.raster_state][tree][mts.tree_bin[tree]];
  DCHECK_GE(raster_state_count_[mts.raster_state][tree][mts.tree_bin[tree]], 0);

  // Increment count for new bin.
  ++raster_state_count_[mts.raster_state][tree][new_tree_bin];

  mts.tree_bin[tree] = new_tree_bin;
}

// static
void TileManager::RunRasterTask(uint8* buffer,
                                const gfx::Rect& rect,
                                float contents_scale,
                                const RasterTaskMetadata& metadata,
                                PicturePileImpl* picture_pile,
                                RenderingStats* stats) {
  TRACE_EVENT2(
      "cc", "TileManager::RunRasterTask",
      "is_on_pending_tree",
      metadata.is_tile_in_pending_tree_now_bin,
      "is_low_res",
      metadata.tile_resolution == LOW_RESOLUTION);
  devtools_instrumentation::ScopedRasterTask raster_task(metadata.layer_id);

  DCHECK(picture_pile);
  DCHECK(buffer);

  SkBitmap bitmap;
  bitmap.setConfig(SkBitmap::kARGB_8888_Config, rect.width(), rect.height());
  bitmap.setPixels(buffer);
  SkDevice device(bitmap);
  SkCanvas canvas(&device);

  base::TimeTicks begin_time;
  if (stats)
    begin_time = base::TimeTicks::HighResNow();

  int64 total_pixels_rasterized = 0;
  picture_pile->Raster(&canvas, rect, contents_scale,
                       &total_pixels_rasterized);

  if (stats) {
    stats->totalPixelsRasterized += total_pixels_rasterized;

    base::TimeTicks end_time = base::TimeTicks::HighResNow();
    base::TimeDelta duration = end_time - begin_time;
    stats->totalRasterizeTime += duration;
    if (metadata.is_tile_in_pending_tree_now_bin)
      stats->totalRasterizeTimeForNowBinsOnPendingTree += duration;

    UMA_HISTOGRAM_CUSTOM_COUNTS("Renderer4.PictureRasterTimeMS",
                                duration.InMilliseconds(),
                                0,
                                10,
                                10);

    if (metadata.prediction_benchmarking) {
      PicturePileImpl::Analysis analysis;
      picture_pile->AnalyzeInRect(rect, contents_scale, &analysis);
      bool is_predicted_cheap = analysis.is_cheap_to_raster;
      bool is_actually_cheap = duration.InMillisecondsF() <= 1.0f;
      RecordCheapnessPredictorResults(is_predicted_cheap, is_actually_cheap);

      DCHECK_EQ(bitmap.rowBytes(),
                bitmap.width() * bitmap.bytesPerPixel());

      RecordSolidColorPredictorResults(
          reinterpret_cast<SkColor*>(bitmap.getPixels()),
          bitmap.getSize() / bitmap.bytesPerPixel(),
          analysis.is_solid_color,
          analysis.solid_color,
          analysis.is_transparent);
    }
  }
}

// static
void TileManager::RecordCheapnessPredictorResults(bool is_predicted_cheap,
                                                  bool is_actually_cheap) {
  if (is_predicted_cheap && !is_actually_cheap)
    UMA_HISTOGRAM_BOOLEAN("Renderer4.CheapPredictorBadlyWrong", true);
  else if (!is_predicted_cheap && is_actually_cheap)
    UMA_HISTOGRAM_BOOLEAN("Renderer4.CheapPredictorSafelyWrong", true);

  UMA_HISTOGRAM_BOOLEAN("Renderer4.CheapPredictorAccuracy",
                        is_predicted_cheap == is_actually_cheap);
}

// static
void TileManager::RecordSolidColorPredictorResults(
    const SkColor* actual_colors,
    size_t color_count,
    bool is_predicted_solid,
    SkColor predicted_color,
    bool is_predicted_transparent) {
  DCHECK_GT(color_count, 0u);

  bool is_actually_solid = true;
  bool is_transparent = true;

  SkColor actual_color = *actual_colors;
  for (unsigned int i = 0; i < color_count; ++i) {
    SkColor current_color = actual_colors[i];
    if (current_color != actual_color ||
        SkColorGetA(current_color) != 255)
      is_actually_solid = false;

    if (SkColorGetA(current_color) != 0)
      is_transparent = false;

    if(!is_actually_solid && !is_transparent)
      break;
  }

  if (is_predicted_solid && !is_actually_solid)
    UMA_HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.WrongActualNotSolid", true);
  else if (is_predicted_solid &&
           is_actually_solid &&
           predicted_color != actual_color)
    UMA_HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.WrongColor", true);
  else if (!is_predicted_solid && is_actually_solid)
    UMA_HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.WrongActualSolid", true);

  bool correct_guess = (is_predicted_solid && is_actually_solid &&
                        predicted_color == actual_color) ||
                       (!is_predicted_solid && !is_actually_solid);
  UMA_HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.Accuracy", correct_guess);

  if (correct_guess)
    UMA_HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.IsCorrectSolid",
                          is_predicted_solid);

  if (is_predicted_transparent)
    UMA_HISTOGRAM_BOOLEAN(
        "Renderer4.ColorPredictor.PredictedTransparentIsActually",
        is_transparent);
  UMA_HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.IsActuallyTransparent",
                        is_transparent);
}

// static
void TileManager::RunImageDecodeTask(skia::LazyPixelRef* pixel_ref,
                                     RenderingStats* stats) {
  TRACE_EVENT0("cc", "TileManager::RunImageDecodeTask");
  base::TimeTicks decode_begin_time;
  if (stats)
    decode_begin_time = base::TimeTicks::HighResNow();
  pixel_ref->Decode();
  if (stats) {
    stats->totalDeferredImageDecodeCount++;
    stats->totalDeferredImageDecodeTime +=
        base::TimeTicks::HighResNow() - decode_begin_time;
  }
}

}  // namespace cc