summaryrefslogtreecommitdiffstats
path: root/cc/trees/layer_tree_host_common.cc
blob: 01875e93ba0e3b1c44aef386b9839e82749db29b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
// Copyright 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "cc/trees/layer_tree_host_common.h"

#include <stddef.h>

#include <algorithm>

#include "base/trace_event/trace_event.h"
#include "cc/base/math_util.h"
#include "cc/layers/heads_up_display_layer_impl.h"
#include "cc/layers/layer.h"
#include "cc/layers/layer_impl.h"
#include "cc/layers/layer_iterator.h"
#include "cc/proto/begin_main_frame_and_commit_state.pb.h"
#include "cc/proto/gfx_conversions.h"
#include "cc/trees/draw_property_utils.h"
#include "cc/trees/layer_tree_host.h"
#include "cc/trees/layer_tree_impl.h"
#include "ui/gfx/geometry/rect_conversions.h"
#include "ui/gfx/geometry/vector2d_conversions.h"
#include "ui/gfx/transform.h"
#include "ui/gfx/transform_util.h"

namespace cc {

LayerTreeHostCommon::CalcDrawPropsMainInputs::CalcDrawPropsMainInputs(
    Layer* root_layer,
    const gfx::Size& device_viewport_size,
    const gfx::Transform& device_transform,
    float device_scale_factor,
    float page_scale_factor,
    const Layer* page_scale_layer,
    const Layer* inner_viewport_scroll_layer,
    const Layer* outer_viewport_scroll_layer)
    : root_layer(root_layer),
      device_viewport_size(device_viewport_size),
      device_transform(device_transform),
      device_scale_factor(device_scale_factor),
      page_scale_factor(page_scale_factor),
      page_scale_layer(page_scale_layer),
      inner_viewport_scroll_layer(inner_viewport_scroll_layer),
      outer_viewport_scroll_layer(outer_viewport_scroll_layer) {}

LayerTreeHostCommon::CalcDrawPropsMainInputs::CalcDrawPropsMainInputs(
    Layer* root_layer,
    const gfx::Size& device_viewport_size,
    const gfx::Transform& device_transform)
    : CalcDrawPropsMainInputs(root_layer,
                              device_viewport_size,
                              device_transform,
                              1.f,
                              1.f,
                              NULL,
                              NULL,
                              NULL) {}

LayerTreeHostCommon::CalcDrawPropsMainInputs::CalcDrawPropsMainInputs(
    Layer* root_layer,
    const gfx::Size& device_viewport_size)
    : CalcDrawPropsMainInputs(root_layer,
                              device_viewport_size,
                              gfx::Transform()) {}

LayerTreeHostCommon::CalcDrawPropsImplInputs::CalcDrawPropsImplInputs(
    LayerImpl* root_layer,
    const gfx::Size& device_viewport_size,
    const gfx::Transform& device_transform,
    float device_scale_factor,
    float page_scale_factor,
    const LayerImpl* page_scale_layer,
    const LayerImpl* inner_viewport_scroll_layer,
    const LayerImpl* outer_viewport_scroll_layer,
    const gfx::Vector2dF& elastic_overscroll,
    const LayerImpl* elastic_overscroll_application_layer,
    int max_texture_size,
    bool can_use_lcd_text,
    bool layers_always_allowed_lcd_text,
    bool can_render_to_separate_surface,
    bool can_adjust_raster_scales,
    LayerImplList* render_surface_layer_list,
    int current_render_surface_layer_list_id,
    PropertyTrees* property_trees)
    : root_layer(root_layer),
      device_viewport_size(device_viewport_size),
      device_transform(device_transform),
      device_scale_factor(device_scale_factor),
      page_scale_factor(page_scale_factor),
      page_scale_layer(page_scale_layer),
      inner_viewport_scroll_layer(inner_viewport_scroll_layer),
      outer_viewport_scroll_layer(outer_viewport_scroll_layer),
      elastic_overscroll(elastic_overscroll),
      elastic_overscroll_application_layer(
          elastic_overscroll_application_layer),
      max_texture_size(max_texture_size),
      can_use_lcd_text(can_use_lcd_text),
      layers_always_allowed_lcd_text(layers_always_allowed_lcd_text),
      can_render_to_separate_surface(can_render_to_separate_surface),
      can_adjust_raster_scales(can_adjust_raster_scales),
      render_surface_layer_list(render_surface_layer_list),
      current_render_surface_layer_list_id(
          current_render_surface_layer_list_id),
      property_trees(property_trees) {}

LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting::
    CalcDrawPropsImplInputsForTesting(LayerImpl* root_layer,
                                      const gfx::Size& device_viewport_size,
                                      const gfx::Transform& device_transform,
                                      LayerImplList* render_surface_layer_list,
                                      int current_render_surface_layer_list_id)
    : CalcDrawPropsImplInputs(root_layer,
                              device_viewport_size,
                              device_transform,
                              1.f,
                              1.f,
                              NULL,
                              NULL,
                              NULL,
                              gfx::Vector2dF(),
                              NULL,
                              std::numeric_limits<int>::max() / 2,
                              false,
                              false,
                              true,
                              false,
                              render_surface_layer_list,
                              current_render_surface_layer_list_id,
                              GetPropertyTrees(root_layer)) {
  DCHECK(root_layer);
  DCHECK(render_surface_layer_list);
}

LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting::
    CalcDrawPropsImplInputsForTesting(LayerImpl* root_layer,
                                      const gfx::Size& device_viewport_size,
                                      LayerImplList* render_surface_layer_list,
                                      int current_render_surface_layer_list_id)
    : CalcDrawPropsImplInputsForTesting(root_layer,
                                        device_viewport_size,
                                        gfx::Transform(),
                                        render_surface_layer_list,
                                        current_render_surface_layer_list_id) {}

bool LayerTreeHostCommon::ScrollUpdateInfo::operator==(
    const LayerTreeHostCommon::ScrollUpdateInfo& other) const {
  return layer_id == other.layer_id && scroll_delta == other.scroll_delta;
}

void LayerTreeHostCommon::ScrollUpdateInfo::ToProtobuf(
    proto::ScrollUpdateInfo* proto) const {
  proto->set_layer_id(layer_id);
  Vector2dToProto(scroll_delta, proto->mutable_scroll_delta());
}

void LayerTreeHostCommon::ScrollUpdateInfo::FromProtobuf(
    const proto::ScrollUpdateInfo& proto) {
  layer_id = proto.layer_id();
  scroll_delta = ProtoToVector2d(proto.scroll_delta());
}

ScrollAndScaleSet::ScrollAndScaleSet()
    : page_scale_delta(1.f), top_controls_delta(0.f) {
}

ScrollAndScaleSet::~ScrollAndScaleSet() {}

bool ScrollAndScaleSet::EqualsForTesting(const ScrollAndScaleSet& other) const {
  return scrolls == other.scrolls &&
         page_scale_delta == other.page_scale_delta &&
         elastic_overscroll_delta == other.elastic_overscroll_delta &&
         top_controls_delta == other.top_controls_delta;
}

void ScrollAndScaleSet::ToProtobuf(proto::ScrollAndScaleSet* proto) const {
  for (const auto& scroll : scrolls)
    scroll.ToProtobuf(proto->add_scrolls());
  proto->set_page_scale_delta(page_scale_delta);
  Vector2dFToProto(elastic_overscroll_delta,
                   proto->mutable_elastic_overscroll_delta());
  proto->set_top_controls_delta(top_controls_delta);
}

void ScrollAndScaleSet::FromProtobuf(const proto::ScrollAndScaleSet& proto) {
  DCHECK_EQ(scrolls.size(), 0u);
  for (int i = 0; i < proto.scrolls_size(); ++i) {
    scrolls.push_back(LayerTreeHostCommon::ScrollUpdateInfo());
    scrolls[i].FromProtobuf(proto.scrolls(i));
  }
  page_scale_delta = proto.page_scale_delta();
  elastic_overscroll_delta = ProtoToVector2dF(proto.elastic_overscroll_delta());
  top_controls_delta = proto.top_controls_delta();
}

inline gfx::Rect CalculateVisibleRectWithCachedLayerRect(
    const gfx::Rect& target_surface_rect,
    const gfx::Rect& layer_bound_rect,
    const gfx::Rect& layer_rect_in_target_space,
    const gfx::Transform& transform) {
  if (layer_rect_in_target_space.IsEmpty())
    return gfx::Rect();

  // Is this layer fully contained within the target surface?
  if (target_surface_rect.Contains(layer_rect_in_target_space))
    return layer_bound_rect;

  // If the layer doesn't fill up the entire surface, then find the part of
  // the surface rect where the layer could be visible. This avoids trying to
  // project surface rect points that are behind the projection point.
  gfx::Rect minimal_surface_rect = target_surface_rect;
  minimal_surface_rect.Intersect(layer_rect_in_target_space);

  if (minimal_surface_rect.IsEmpty())
    return gfx::Rect();

  // Project the corners of the target surface rect into the layer space.
  // This bounding rectangle may be larger than it needs to be (being
  // axis-aligned), but is a reasonable filter on the space to consider.
  // Non-invertible transforms will create an empty rect here.

  gfx::Transform surface_to_layer(gfx::Transform::kSkipInitialization);
  if (!transform.GetInverse(&surface_to_layer)) {
    // Because we cannot use the surface bounds to determine what portion of
    // the layer is visible, we must conservatively assume the full layer is
    // visible.
    return layer_bound_rect;
  }

  gfx::Rect layer_rect = MathUtil::ProjectEnclosingClippedRect(
      surface_to_layer, minimal_surface_rect);
  layer_rect.Intersect(layer_bound_rect);
  return layer_rect;
}

gfx::Rect LayerTreeHostCommon::CalculateVisibleRect(
    const gfx::Rect& target_surface_rect,
    const gfx::Rect& layer_bound_rect,
    const gfx::Transform& transform) {
  gfx::Rect layer_in_surface_space =
      MathUtil::MapEnclosingClippedRect(transform, layer_bound_rect);
  return CalculateVisibleRectWithCachedLayerRect(
      target_surface_rect, layer_bound_rect, layer_in_surface_space, transform);
}

static inline bool IsRootLayer(const Layer* layer) {
  return !layer->parent();
}

static inline bool IsRootLayer(const LayerImpl* layer) {
  return layer->layer_tree_impl()->IsRootLayer(layer);
}

template <typename LayerType>
static inline bool LayerIsInExisting3DRenderingContext(LayerType* layer) {
  return layer->Is3dSorted() && layer->parent() &&
         layer->parent()->Is3dSorted() &&
         (layer->parent()->sorting_context_id() == layer->sorting_context_id());
}

static bool IsRootLayerOfNewRenderingContext(LayerImpl* layer) {
  if (layer->parent())
    return !layer->parent()->Is3dSorted() && layer->Is3dSorted();

  return layer->Is3dSorted();
}

static bool IsLayerBackFaceVisible(LayerImpl* layer,
                                   const TransformTree& transform_tree) {
  // The current W3C spec on CSS transforms says that backface visibility should
  // be determined differently depending on whether the layer is in a "3d
  // rendering context" or not. For Chromium code, we can determine whether we
  // are in a 3d rendering context by checking if the parent preserves 3d.

  if (LayerIsInExisting3DRenderingContext(layer)) {
    return draw_property_utils::DrawTransform(layer, transform_tree)
        .IsBackFaceVisible();
  }

  // In this case, either the layer establishes a new 3d rendering context, or
  // is not in a 3d rendering context at all.
  return layer->transform().IsBackFaceVisible();
}

static bool IsSurfaceBackFaceVisible(LayerImpl* layer,
                                     const gfx::Transform& draw_transform) {
  if (LayerIsInExisting3DRenderingContext(layer))
    return draw_transform.IsBackFaceVisible();

  if (IsRootLayerOfNewRenderingContext(layer))
    return layer->transform().IsBackFaceVisible();

  // If the render_surface is not part of a new or existing rendering context,
  // then the layers that contribute to this surface will decide back-face
  // visibility for themselves.
  return false;
}

static bool LayerShouldBeSkipped(LayerImpl* layer,
                                 bool layer_is_drawn,
                                 const TransformTree& transform_tree) {
  // Layers can be skipped if any of these conditions are met.
  //   - is not drawn due to it or one of its ancestors being hidden (or having
  //     no copy requests).
  //   - does not draw content.
  //   - is transparent.
  //   - has empty bounds
  //   - the layer is not double-sided, but its back face is visible.
  //
  // Some additional conditions need to be computed at a later point after the
  // recursion is finished.
  //   - the intersection of render_surface content and layer clip_rect is empty
  //   - the visible_layer_rect is empty
  //
  // Note, if the layer should not have been drawn due to being fully
  // transparent, we would have skipped the entire subtree and never made it
  // into this function, so it is safe to omit this check here.

  if (!layer_is_drawn)
    return true;

  if (!layer->DrawsContent() || layer->bounds().IsEmpty())
    return true;

  LayerImpl* backface_test_layer = layer;
  if (layer->use_parent_backface_visibility()) {
    DCHECK(!IsRootLayer(layer));
    DCHECK(!layer->parent()->use_parent_backface_visibility());
    backface_test_layer = layer->parent();
  }

  // The layer should not be drawn if (1) it is not double-sided and (2) the
  // back of the layer is known to be facing the screen.
  if (!backface_test_layer->double_sided() &&
      IsLayerBackFaceVisible(backface_test_layer, transform_tree))
    return true;

  return false;
}

template <typename LayerType>
static bool HasInvertibleOrAnimatedTransform(LayerType* layer) {
  return layer->transform_is_invertible() ||
         layer->HasPotentiallyRunningTransformAnimation();
}

static inline bool SubtreeShouldBeSkipped(LayerImpl* layer,
                                          bool layer_is_drawn) {
  // If the layer transform is not invertible, it should not be drawn.
  // TODO(ajuma): Correctly process subtrees with singular transform for the
  // case where we may animate to a non-singular transform and wish to
  // pre-raster.
  if (!HasInvertibleOrAnimatedTransform(layer))
    return true;

  // When we need to do a readback/copy of a layer's output, we can not skip
  // it or any of its ancestors.
  if (layer->num_copy_requests_in_target_subtree() > 0)
    return false;

  // We cannot skip the the subtree if a descendant has a touch handler
  // or the hit testing code will break (it requires fresh transforms, etc).
  if (layer->layer_or_descendant_has_touch_handler())
    return false;

  // If the layer is not drawn, then skip it and its subtree.
  if (!layer_is_drawn)
    return true;

  // If layer is on the pending tree and opacity is being animated then
  // this subtree can't be skipped as we need to create, prioritize and
  // include tiles for this layer when deciding if tree can be activated.
  if (layer->layer_tree_impl()->IsPendingTree() &&
      layer->HasPotentiallyRunningOpacityAnimation())
    return false;

  // If layer has a background filter, don't skip the layer, even it the
  // opacity is 0.
  if (!layer->background_filters().IsEmpty())
    return false;

  // The opacity of a layer always applies to its children (either implicitly
  // via a render surface or explicitly if the parent preserves 3D), so the
  // entire subtree can be skipped if this layer is fully transparent.
  return !layer->EffectiveOpacity();
}

static inline void MarkLayerWithRenderSurfaceLayerListId(
    LayerImpl* layer,
    int current_render_surface_layer_list_id) {
  layer->draw_properties().last_drawn_render_surface_layer_list_id =
      current_render_surface_layer_list_id;
  layer->set_layer_or_descendant_is_drawn(
      !!current_render_surface_layer_list_id);
}

static inline void MarkMasksWithRenderSurfaceLayerListId(
    LayerImpl* layer,
    int current_render_surface_layer_list_id) {
  if (layer->mask_layer()) {
    MarkLayerWithRenderSurfaceLayerListId(layer->mask_layer(),
                                          current_render_surface_layer_list_id);
  }
  if (layer->replica_layer() && layer->replica_layer()->mask_layer()) {
    MarkLayerWithRenderSurfaceLayerListId(layer->replica_layer()->mask_layer(),
                                          current_render_surface_layer_list_id);
  }
}

static inline void MarkLayerListWithRenderSurfaceLayerListId(
    LayerImplList* layer_list,
    int current_render_surface_layer_list_id) {
  for (LayerImplList::iterator it = layer_list->begin();
       it != layer_list->end(); ++it) {
    MarkLayerWithRenderSurfaceLayerListId(*it,
                                          current_render_surface_layer_list_id);
    MarkMasksWithRenderSurfaceLayerListId(*it,
                                          current_render_surface_layer_list_id);
  }
}

static inline void RemoveSurfaceForEarlyExit(
    LayerImpl* layer_to_remove,
    LayerImplList* render_surface_layer_list) {
  DCHECK(layer_to_remove->render_surface());
  // Technically, we know that the layer we want to remove should be
  // at the back of the render_surface_layer_list. However, we have had
  // bugs before that added unnecessary layers here
  // (https://bugs.webkit.org/show_bug.cgi?id=74147), but that causes
  // things to crash. So here we proactively remove any additional
  // layers from the end of the list.
  while (render_surface_layer_list->back() != layer_to_remove) {
    MarkLayerListWithRenderSurfaceLayerListId(
        &render_surface_layer_list->back()->render_surface()->layer_list(), 0);
    MarkLayerWithRenderSurfaceLayerListId(render_surface_layer_list->back(), 0);

    render_surface_layer_list->back()->ClearRenderSurfaceLayerList();
    render_surface_layer_list->pop_back();
  }
  DCHECK_EQ(render_surface_layer_list->back(), layer_to_remove);
  MarkLayerListWithRenderSurfaceLayerListId(
      &layer_to_remove->render_surface()->layer_list(), 0);
  MarkLayerWithRenderSurfaceLayerListId(layer_to_remove, 0);
  render_surface_layer_list->pop_back();
  layer_to_remove->ClearRenderSurfaceLayerList();
}

struct PreCalculateMetaInformationRecursiveData {
  size_t num_unclipped_descendants;
  int num_layer_or_descendants_with_copy_request;
  int num_layer_or_descendants_with_touch_handler;
  int num_descendants_that_draw_content;

  PreCalculateMetaInformationRecursiveData()
      : num_unclipped_descendants(0),
        num_layer_or_descendants_with_copy_request(0),
        num_layer_or_descendants_with_touch_handler(0),
        num_descendants_that_draw_content(0) {}

  void Merge(const PreCalculateMetaInformationRecursiveData& data) {
    num_layer_or_descendants_with_copy_request +=
        data.num_layer_or_descendants_with_copy_request;
    num_layer_or_descendants_with_touch_handler +=
        data.num_layer_or_descendants_with_touch_handler;
    num_unclipped_descendants += data.num_unclipped_descendants;
    num_descendants_that_draw_content += data.num_descendants_that_draw_content;
  }
};

static bool IsMetaInformationRecomputationNeeded(Layer* layer) {
  return layer->layer_tree_host()->needs_meta_info_recomputation();
}

static void UpdateMetaInformationSequenceNumber(Layer* root_layer) {
  root_layer->layer_tree_host()->IncrementMetaInformationSequenceNumber();
}

static void UpdateMetaInformationSequenceNumber(LayerImpl* root_layer) {
}

// Recursively walks the layer tree(if needed) to compute any information
// that is needed before doing the main recursion.
static void PreCalculateMetaInformationInternal(
    Layer* layer,
    PreCalculateMetaInformationRecursiveData* recursive_data) {
  if (!IsMetaInformationRecomputationNeeded(layer)) {
    DCHECK(IsRootLayer(layer));
    return;
  }

  if (layer->clip_parent())
    recursive_data->num_unclipped_descendants++;

  if (!HasInvertibleOrAnimatedTransform(layer)) {
    // Layers with singular transforms should not be drawn, the whole subtree
    // can be skipped.
    return;
  }

  for (size_t i = 0; i < layer->children().size(); ++i) {
    Layer* child_layer = layer->child_at(i);

    PreCalculateMetaInformationRecursiveData data_for_child;
    PreCalculateMetaInformationInternal(child_layer, &data_for_child);
    recursive_data->Merge(data_for_child);
  }

  if (layer->clip_children()) {
    size_t num_clip_children = layer->clip_children()->size();
    DCHECK_GE(recursive_data->num_unclipped_descendants, num_clip_children);
    recursive_data->num_unclipped_descendants -= num_clip_children;
  }

  if (layer->HasCopyRequest())
    recursive_data->num_layer_or_descendants_with_copy_request++;

  if (!layer->touch_event_handler_region().IsEmpty())
    recursive_data->num_layer_or_descendants_with_touch_handler++;

  layer->set_num_unclipped_descendants(
      recursive_data->num_unclipped_descendants);

  if (IsRootLayer(layer))
    layer->layer_tree_host()->SetNeedsMetaInfoRecomputation(false);
}

static void PreCalculateMetaInformationInternal(
    LayerImpl* layer,
    PreCalculateMetaInformationRecursiveData* recursive_data) {
  if (layer->clip_parent())
    recursive_data->num_unclipped_descendants++;

  if (!HasInvertibleOrAnimatedTransform(layer)) {
    // Layers with singular transforms should not be drawn, the whole subtree
    // can be skipped.
    return;
  }

  for (size_t i = 0; i < layer->children().size(); ++i) {
    LayerImpl* child_layer = layer->child_at(i);

    PreCalculateMetaInformationRecursiveData data_for_child;
    PreCalculateMetaInformationInternal(child_layer, &data_for_child);
    recursive_data->Merge(data_for_child);
  }

  if (layer->clip_children()) {
    size_t num_clip_children = layer->clip_children()->size();
    DCHECK_GE(recursive_data->num_unclipped_descendants, num_clip_children);
    recursive_data->num_unclipped_descendants -= num_clip_children;
  }

  if (layer->HasCopyRequest())
    recursive_data->num_layer_or_descendants_with_copy_request++;

  if (!layer->touch_event_handler_region().IsEmpty())
    recursive_data->num_layer_or_descendants_with_touch_handler++;

  layer->draw_properties().num_unclipped_descendants =
      recursive_data->num_unclipped_descendants;
  layer->set_layer_or_descendant_has_touch_handler(
      (recursive_data->num_layer_or_descendants_with_touch_handler != 0));
  // TODO(enne): this should be synced from the main thread, so is only
  // for tests constructing layers on the compositor thread.
  layer->SetNumDescendantsThatDrawContent(
      recursive_data->num_descendants_that_draw_content);

  if (layer->DrawsContent())
    recursive_data->num_descendants_that_draw_content++;
}

void LayerTreeHostCommon::PreCalculateMetaInformation(Layer* root_layer) {
  PreCalculateMetaInformationRecursiveData recursive_data;
  PreCalculateMetaInformationInternal(root_layer, &recursive_data);
}

void LayerTreeHostCommon::PreCalculateMetaInformationForTesting(
    LayerImpl* root_layer) {
  PreCalculateMetaInformationRecursiveData recursive_data;
  PreCalculateMetaInformationInternal(root_layer, &recursive_data);
}

void LayerTreeHostCommon::PreCalculateMetaInformationForTesting(
    Layer* root_layer) {
  UpdateMetaInformationSequenceNumber(root_layer);
  PreCalculateMetaInformationRecursiveData recursive_data;
  PreCalculateMetaInformationInternal(root_layer, &recursive_data);
}

static bool CdpPerfTracingEnabled() {
  bool tracing_enabled;
  TRACE_EVENT_CATEGORY_GROUP_ENABLED("cdp.perf", &tracing_enabled);
  return tracing_enabled;
}

static float TranslationFromActiveTreeLayerScreenSpaceTransform(
    LayerImpl* pending_tree_layer) {
  LayerTreeImpl* layer_tree_impl = pending_tree_layer->layer_tree_impl();
  if (layer_tree_impl) {
    LayerImpl* active_tree_layer =
        layer_tree_impl->FindActiveTreeLayerById(pending_tree_layer->id());
    if (active_tree_layer) {
      gfx::Transform active_tree_screen_space_transform =
          active_tree_layer->draw_properties().screen_space_transform;
      if (active_tree_screen_space_transform.IsIdentity())
        return 0.f;
      if (active_tree_screen_space_transform.ApproximatelyEqual(
              pending_tree_layer->draw_properties().screen_space_transform))
        return 0.f;
      return (active_tree_layer->draw_properties()
                  .screen_space_transform.To2dTranslation() -
              pending_tree_layer->draw_properties()
                  .screen_space_transform.To2dTranslation())
          .Length();
    }
  }
  return 0.f;
}

// A layer jitters if its screen space transform is same on two successive
// commits, but has changed in between the commits. CalculateFrameJitter
// computes the jitter in the entire frame.
int LayerTreeHostCommon::CalculateFrameJitter(LayerImpl* layer) {
  if (!layer)
    return 0.f;
  float jitter = 0.f;
  layer->performance_properties().translation_from_last_frame = 0.f;
  layer->performance_properties().last_commit_screen_space_transform =
      layer->draw_properties().screen_space_transform;

  if (!layer->visible_layer_rect().IsEmpty()) {
    if (layer->draw_properties().screen_space_transform.ApproximatelyEqual(
            layer->performance_properties()
                .last_commit_screen_space_transform)) {
      float translation_from_last_commit =
          TranslationFromActiveTreeLayerScreenSpaceTransform(layer);
      if (translation_from_last_commit > 0.f) {
        layer->performance_properties().num_fixed_point_hits++;
        layer->performance_properties().translation_from_last_frame =
            translation_from_last_commit;
        if (layer->performance_properties().num_fixed_point_hits >
            layer->layer_tree_impl()->kFixedPointHitsThreshold) {
          // Jitter = Translation from fixed point * sqrt(Area of the layer).
          // The square root of the area is used instead of the area to match
          // the dimensions of both terms on the rhs.
          jitter += translation_from_last_commit *
                    sqrt(layer->visible_layer_rect().size().GetArea());
        }
      } else {
        layer->performance_properties().num_fixed_point_hits = 0;
      }
    }
  }
  // Descendants of jittering layer will not contribute to unique jitter.
  if (jitter > 0.f)
    return jitter;

  for (size_t i = 0; i < layer->children().size(); ++i) {
    LayerImpl* child_layer =
        LayerTreeHostCommon::get_layer_as_raw_ptr(layer->children(), i);
    jitter += CalculateFrameJitter(child_layer);
  }
  return jitter;
}

enum PropertyTreeOption {
  BUILD_PROPERTY_TREES_IF_NEEDED,
  DONT_BUILD_PROPERTY_TREES
};

void CalculateRenderTarget(LayerImpl* layer,
                           PropertyTrees* property_trees,
                           bool subtree_visible_from_ancestor,
                           bool can_render_to_separate_surface) {
  bool layer_is_drawn;
  DCHECK_GE(layer->effect_tree_index(), 0);
  layer_is_drawn = property_trees->effect_tree.Node(layer->effect_tree_index())
                       ->data.is_drawn;

  // The root layer cannot be skipped.
  if (!IsRootLayer(layer) && SubtreeShouldBeSkipped(layer, layer_is_drawn)) {
    layer->draw_properties().render_target = nullptr;
    return;
  }

  bool render_to_separate_surface =
      IsRootLayer(layer) ||
      (can_render_to_separate_surface && layer->render_surface());

  if (render_to_separate_surface) {
    DCHECK(layer->render_surface()) << IsRootLayer(layer)
                                    << can_render_to_separate_surface
                                    << layer->has_render_surface();
    layer->draw_properties().render_target = layer;

    if (layer->mask_layer())
      layer->mask_layer()->draw_properties().render_target = layer;

    if (layer->replica_layer() && layer->replica_layer()->mask_layer())
      layer->replica_layer()->mask_layer()->draw_properties().render_target =
          layer;

  } else {
    DCHECK(!IsRootLayer(layer));
    layer->draw_properties().render_target = layer->parent()->render_target();
  }

  for (size_t i = 0; i < layer->children().size(); ++i) {
    CalculateRenderTarget(
        LayerTreeHostCommon::get_layer_as_raw_ptr(layer->children(), i),
        property_trees, layer_is_drawn, can_render_to_separate_surface);
  }
}

void CalculateRenderSurfaceLayerList(
    LayerImpl* layer,
    PropertyTrees* property_trees,
    LayerImplList* render_surface_layer_list,
    LayerImplList* descendants,
    RenderSurfaceImpl* nearest_occlusion_immune_ancestor,
    bool subtree_visible_from_ancestor,
    const bool can_render_to_separate_surface,
    const int current_render_surface_layer_list_id,
    const int max_texture_size) {
  // This calculates top level Render Surface Layer List, and Layer List for all
  // Render Surfaces.

  // |layer| is current layer.

  // |render_surface_layer_list| is the top level RenderSurfaceLayerList.

  // |descendants| is used to determine what's in current layer's render
  // surface's layer list.

  // |subtree_visible_from_ancestor| is set during recursion to affect current
  // layer's subtree.

  // |can_render_to_separate_surface| and |current_render_surface_layer_list_id|
  // are settings that should stay the same during recursion.
  bool layer_is_drawn = false;
  DCHECK_GE(layer->effect_tree_index(), 0);
  layer_is_drawn = property_trees->effect_tree.Node(layer->effect_tree_index())
                       ->data.is_drawn;

  // The root layer cannot be skipped.
  if (!IsRootLayer(layer) && SubtreeShouldBeSkipped(layer, layer_is_drawn)) {
    if (layer->render_surface())
      layer->ClearRenderSurfaceLayerList();
    layer->draw_properties().render_target = nullptr;
    return;
  }

  bool render_to_separate_surface =
      IsRootLayer(layer) ||
      (can_render_to_separate_surface && layer->render_surface());

  if (render_to_separate_surface) {
    DCHECK(layer->render_surface());
    draw_property_utils::ComputeSurfaceDrawProperties(property_trees,
                                                      layer->render_surface());

    if (!layer->double_sided() &&
        IsSurfaceBackFaceVisible(layer,
                                 layer->render_surface()->draw_transform())) {
      layer->ClearRenderSurfaceLayerList();
      layer->draw_properties().render_target = nullptr;
      return;
    }

    if (IsRootLayer(layer)) {
      // The root surface does not contribute to any other surface, it has no
      // target.
      layer->render_surface()->set_contributes_to_drawn_surface(false);
    } else {
      bool contributes_to_drawn_surface =
          property_trees->effect_tree.ContributesToDrawnSurface(
              layer->effect_tree_index());
      layer->render_surface()->set_contributes_to_drawn_surface(
          contributes_to_drawn_surface);
    }

    // Ignore occlusion from outside the surface when surface contents need to
    // be fully drawn. Layers with copy-request need to be complete.
    // We could be smarter about layers with replica and exclude regions
    // where both layer and the replica are occluded, but this seems like an
    // overkill. The same is true for layers with filters that move pixels.
    // TODO(senorblanco): make this smarter for the SkImageFilter case (check
    // for pixel-moving filters)
    if (layer->HasCopyRequest() || layer->has_replica() ||
        layer->filters().HasReferenceFilter() ||
        layer->filters().HasFilterThatMovesPixels()) {
      nearest_occlusion_immune_ancestor = layer->render_surface();
    }
    layer->render_surface()->SetNearestOcclusionImmuneAncestor(
        nearest_occlusion_immune_ancestor);
    layer->ClearRenderSurfaceLayerList();

    render_surface_layer_list->push_back(layer);

    descendants = &(layer->render_surface()->layer_list());
  }

  size_t descendants_size = descendants->size();

  bool layer_should_be_skipped = LayerShouldBeSkipped(
      layer, layer_is_drawn, property_trees->transform_tree);
  if (!layer_should_be_skipped) {
    MarkLayerWithRenderSurfaceLayerListId(layer,
                                          current_render_surface_layer_list_id);
    descendants->push_back(layer);
  }


  // Clear the old accumulated content rect of surface.
  if (render_to_separate_surface)
    layer->render_surface()->SetAccumulatedContentRect(gfx::Rect());

  for (auto* child_layer : layer->children()) {
    CalculateRenderSurfaceLayerList(
        child_layer, property_trees, render_surface_layer_list, descendants,
        nearest_occlusion_immune_ancestor, layer_is_drawn,
        can_render_to_separate_surface, current_render_surface_layer_list_id,
        max_texture_size);

    // If the child is its own render target, then it has a render surface.
    if (child_layer->render_target() == child_layer &&
        !child_layer->render_surface()->layer_list().empty() &&
        !child_layer->render_surface()->content_rect().IsEmpty()) {
      // This child will contribute its render surface, which means
      // we need to mark just the mask layer (and replica mask layer)
      // with the id.
      MarkMasksWithRenderSurfaceLayerListId(
          child_layer, current_render_surface_layer_list_id);
      descendants->push_back(child_layer);
    }

    if (child_layer->layer_or_descendant_is_drawn()) {
      bool layer_or_descendant_is_drawn = true;
      layer->set_layer_or_descendant_is_drawn(layer_or_descendant_is_drawn);
    }
  }

  if (render_to_separate_surface && !IsRootLayer(layer) &&
      layer->render_surface()->layer_list().empty()) {
    RemoveSurfaceForEarlyExit(layer, render_surface_layer_list);
    return;
  }

  // The render surface's content rect is the union of drawable content rects
  // of the layers that draw into the surface. If the render surface is clipped,
  // it is also intersected with the render's surface clip rect.
  if (!IsRootLayer(layer)) {
    if (render_to_separate_surface) {
      gfx::Rect surface_content_rect =
          layer->render_surface()->accumulated_content_rect();
      // If the owning layer of a render surface draws content, the content
      // rect of the render surface is expanded to include the drawable
      // content rect of the layer.
      if (layer->DrawsContent())
        surface_content_rect.Union(layer->drawable_content_rect());

      if (!layer->replica_layer() && !layer->HasCopyRequest() &&
          layer->render_surface()->is_clipped()) {
        // Here, we clip the render surface's content rect with its clip rect.
        // As the clip rect of render surface is in the surface's target
        // space, we first map the content rect into the target space,
        // intersect it with clip rect and project back the result to the
        // surface space.
        if (!surface_content_rect.IsEmpty()) {
          gfx::Rect surface_clip_rect =
              LayerTreeHostCommon::CalculateVisibleRect(
                  layer->render_surface()->clip_rect(), surface_content_rect,
                  layer->render_surface()->draw_transform());
          surface_content_rect.Intersect(surface_clip_rect);
        }
      }
      // The RenderSurfaceImpl backing texture cannot exceed the maximum
      // supported texture size.
      surface_content_rect.set_width(
          std::min(surface_content_rect.width(), max_texture_size));
      surface_content_rect.set_height(
          std::min(surface_content_rect.height(), max_texture_size));
      layer->render_surface()->SetContentRect(surface_content_rect);
    }
    const LayerImpl* parent_target = layer->parent()->render_target();
    if (!IsRootLayer(parent_target)) {
      gfx::Rect surface_content_rect =
          parent_target->render_surface()->accumulated_content_rect();
      if (render_to_separate_surface) {
        // If the layer owns a surface, then the content rect is in the wrong
        // space. Instead, we will use the surface's DrawableContentRect which
        // is in target space as required. We also need to clip it with the
        // target's clip if the target is clipped.
        surface_content_rect.Union(gfx::ToEnclosedRect(
            layer->render_surface()->DrawableContentRect()));
        if (parent_target->is_clipped())
          surface_content_rect.Intersect(parent_target->clip_rect());
      } else if (layer->DrawsContent()) {
        surface_content_rect.Union(layer->drawable_content_rect());
      }
      parent_target->render_surface()->SetAccumulatedContentRect(
          surface_content_rect);
    }
  } else {
    // The root layer's surface content rect is always the entire viewport.
    gfx::Rect viewport =
        gfx::ToEnclosingRect(property_trees->clip_tree.ViewportClip());
    layer->render_surface()->SetContentRect(viewport);
  }

  if (render_to_separate_surface && !IsRootLayer(layer) &&
      layer->render_surface()->DrawableContentRect().IsEmpty()) {
    RemoveSurfaceForEarlyExit(layer, render_surface_layer_list);
    return;
  }

  // If neither this layer nor any of its children were added, early out.
  if (descendants_size == descendants->size()) {
    DCHECK(!render_to_separate_surface || IsRootLayer(layer));
    return;
  }
}

static void ComputeMaskLayerDrawProperties(const LayerImpl* layer,
                                           LayerImpl* mask_layer) {
  DrawProperties& mask_layer_draw_properties = mask_layer->draw_properties();
  mask_layer_draw_properties.visible_layer_rect = gfx::Rect(layer->bounds());
  mask_layer_draw_properties.target_space_transform =
      layer->draw_properties().target_space_transform;
  mask_layer_draw_properties.screen_space_transform =
      layer->draw_properties().screen_space_transform;
  mask_layer_draw_properties.maximum_animation_contents_scale =
      layer->draw_properties().maximum_animation_contents_scale;
  mask_layer_draw_properties.starting_animation_contents_scale =
      layer->draw_properties().starting_animation_contents_scale;
}

void CalculateDrawPropertiesInternal(
    LayerTreeHostCommon::CalcDrawPropsImplInputs* inputs,
    PropertyTreeOption property_tree_option) {
  inputs->render_surface_layer_list->clear();

  UpdateMetaInformationSequenceNumber(inputs->root_layer);
  PreCalculateMetaInformationRecursiveData recursive_data;
  PreCalculateMetaInformationInternal(inputs->root_layer, &recursive_data);
  const bool should_measure_property_tree_performance =
      property_tree_option == BUILD_PROPERTY_TREES_IF_NEEDED;

  LayerImplList visible_layer_list;
  switch (property_tree_option) {
    case BUILD_PROPERTY_TREES_IF_NEEDED: {
      // The translation from layer to property trees is an intermediate
      // state. We will eventually get these data passed directly to the
      // compositor.
      if (should_measure_property_tree_performance) {
        TRACE_EVENT_BEGIN0(
            TRACE_DISABLED_BY_DEFAULT("cc.debug.cdp-perf"),
            "LayerTreeHostCommon::ComputeVisibleRectsWithPropertyTrees");
      }

      draw_property_utils::BuildPropertyTreesAndComputeVisibleRects(
          inputs->root_layer, inputs->page_scale_layer,
          inputs->inner_viewport_scroll_layer,
          inputs->outer_viewport_scroll_layer,
          inputs->elastic_overscroll_application_layer,
          inputs->elastic_overscroll, inputs->page_scale_factor,
          inputs->device_scale_factor, gfx::Rect(inputs->device_viewport_size),
          inputs->device_transform, inputs->can_render_to_separate_surface,
          inputs->property_trees, &visible_layer_list);

      // Property trees are normally constructed on the main thread and
      // passed to compositor thread. Source to parent updates on them are not
      // allowed in the compositor thread. Some tests build them on the
      // compositor thread, so we need to explicitly disallow source to parent
      // updates when they are built on compositor thread.
      inputs->property_trees->transform_tree
          .set_source_to_parent_updates_allowed(false);
      if (should_measure_property_tree_performance) {
        TRACE_EVENT_END0(
            TRACE_DISABLED_BY_DEFAULT("cc.debug.cdp-perf"),
            "LayerTreeHostCommon::ComputeVisibleRectsWithPropertyTrees");
      }

      break;
    }
    case DONT_BUILD_PROPERTY_TREES: {
      TRACE_EVENT0(
          TRACE_DISABLED_BY_DEFAULT("cc.debug.cdp-perf"),
          "LayerTreeHostCommon::ComputeJustVisibleRectsWithPropertyTrees");
      // Since page scale and elastic overscroll are SyncedProperties, changes
      // on the active tree immediately affect the pending tree, so instead of
      // trying to update property trees whenever these values change, we
      // update property trees before using them.
      draw_property_utils::UpdatePageScaleFactor(
          inputs->property_trees, inputs->page_scale_layer,
          inputs->page_scale_factor, inputs->device_scale_factor,
          inputs->device_transform);
      draw_property_utils::UpdateElasticOverscroll(
          inputs->property_trees, inputs->elastic_overscroll_application_layer,
          inputs->elastic_overscroll);
      // Similarly, the device viewport and device transform are shared
      // by both trees.
      inputs->property_trees->clip_tree.SetViewportClip(
          gfx::RectF(gfx::SizeF(inputs->device_viewport_size)));
      inputs->property_trees->transform_tree.SetDeviceTransform(
          inputs->device_transform, inputs->root_layer->position());
      inputs->property_trees->transform_tree.SetDeviceTransformScaleFactor(
          inputs->device_transform);
      draw_property_utils::ComputeVisibleRects(
          inputs->root_layer, inputs->property_trees,
          inputs->can_render_to_separate_surface, &visible_layer_list);
      break;
    }
  }

  if (should_measure_property_tree_performance) {
    TRACE_EVENT_BEGIN0(TRACE_DISABLED_BY_DEFAULT("cc.debug.cdp-perf"),
                       "LayerTreeHostCommon::CalculateDrawProperties");
  }

  DCHECK(inputs->can_render_to_separate_surface ==
         inputs->property_trees->non_root_surfaces_enabled);
  const bool subtree_visible_from_ancestor = true;
  CalculateRenderTarget(inputs->root_layer, inputs->property_trees,
                        subtree_visible_from_ancestor,
                        inputs->can_render_to_separate_surface);
  for (LayerImpl* layer : visible_layer_list) {
    draw_property_utils::ComputeLayerDrawProperties(
        layer, inputs->property_trees, inputs->layers_always_allowed_lcd_text,
        inputs->can_use_lcd_text);
    if (layer->mask_layer())
      ComputeMaskLayerDrawProperties(layer, layer->mask_layer());
    LayerImpl* replica_mask_layer =
        layer->replica_layer() ? layer->replica_layer()->mask_layer() : nullptr;
    if (replica_mask_layer)
      ComputeMaskLayerDrawProperties(layer, replica_mask_layer);
  }

  DCHECK_EQ(
      inputs->current_render_surface_layer_list_id,
      inputs->root_layer->layer_tree_impl()->current_render_surface_list_id());
  CalculateRenderSurfaceLayerList(
      inputs->root_layer, inputs->property_trees,
      inputs->render_surface_layer_list, nullptr, nullptr,
      subtree_visible_from_ancestor, inputs->can_render_to_separate_surface,
      inputs->current_render_surface_layer_list_id, inputs->max_texture_size);

  if (should_measure_property_tree_performance) {
    TRACE_EVENT_END0(TRACE_DISABLED_BY_DEFAULT("cc.debug.cdp-perf"),
                     "LayerTreeHostCommon::CalculateDrawProperties");
  }

  // A root layer render_surface should always exist after
  // CalculateDrawProperties.
  DCHECK(inputs->root_layer->render_surface());
}

void LayerTreeHostCommon::CalculateDrawProperties(
    CalcDrawPropsMainInputs* inputs) {
  LayerList update_layer_list;
  bool can_render_to_separate_surface = true;
  PropertyTrees* property_trees =
      inputs->root_layer->layer_tree_host()->property_trees();
  Layer* overscroll_elasticity_layer = nullptr;
  gfx::Vector2dF elastic_overscroll;
  draw_property_utils::BuildPropertyTreesAndComputeVisibleRects(
      inputs->root_layer, inputs->page_scale_layer,
      inputs->inner_viewport_scroll_layer, inputs->outer_viewport_scroll_layer,
      overscroll_elasticity_layer, elastic_overscroll,
      inputs->page_scale_factor, inputs->device_scale_factor,
      gfx::Rect(inputs->device_viewport_size), inputs->device_transform,
      can_render_to_separate_surface, property_trees, &update_layer_list);
}

void LayerTreeHostCommon::CalculateDrawProperties(
    CalcDrawPropsImplInputs* inputs) {
  CalculateDrawPropertiesInternal(inputs, DONT_BUILD_PROPERTY_TREES);

  if (CdpPerfTracingEnabled()) {
    LayerTreeImpl* layer_tree_impl = inputs->root_layer->layer_tree_impl();
    if (layer_tree_impl->IsPendingTree() &&
        layer_tree_impl->is_first_frame_after_commit()) {
      LayerImpl* active_tree_root =
          layer_tree_impl->FindActiveTreeLayerById(inputs->root_layer->id());
      float jitter = 0.f;
      if (active_tree_root) {
        LayerImpl* last_scrolled_layer = layer_tree_impl->LayerById(
            active_tree_root->layer_tree_impl()->LastScrolledLayerId());
        jitter = CalculateFrameJitter(last_scrolled_layer);
      }
      TRACE_EVENT_ASYNC_BEGIN1(
          "cdp.perf", "jitter",
          inputs->root_layer->layer_tree_impl()->source_frame_number(), "value",
          jitter);
      inputs->root_layer->layer_tree_impl()->set_is_first_frame_after_commit(
          false);
      TRACE_EVENT_ASYNC_END1(
          "cdp.perf", "jitter",
          inputs->root_layer->layer_tree_impl()->source_frame_number(), "value",
          jitter);
    }
  }
}

void LayerTreeHostCommon::CalculateDrawProperties(
    CalcDrawPropsImplInputsForTesting* inputs) {
  CalculateDrawPropertiesInternal(inputs, BUILD_PROPERTY_TREES_IF_NEEDED);
}

PropertyTrees* GetPropertyTrees(Layer* layer) {
  return layer->layer_tree_host()->property_trees();
}

PropertyTrees* GetPropertyTrees(LayerImpl* layer) {
  return layer->layer_tree_impl()->property_trees();
}

}  // namespace cc