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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <set>
#include "base/logging.h"
#include "cc/trees/property_tree.h"
namespace cc {
template <typename T>
PropertyTree<T>::PropertyTree() {
nodes_.push_back(T());
back()->id = 0;
back()->parent_id = -1;
}
template <typename T>
PropertyTree<T>::~PropertyTree() {
}
template <typename T>
int PropertyTree<T>::Insert(const T& tree_node, int parent_id) {
DCHECK_GT(nodes_.size(), 0u);
nodes_.push_back(tree_node);
T& node = nodes_.back();
node.parent_id = parent_id;
node.id = static_cast<int>(nodes_.size()) - 1;
return node.id;
}
template class PropertyTree<TransformNode>;
template class PropertyTree<ClipNode>;
TransformNodeData::TransformNodeData()
: target_id(-1),
is_invertible(true),
ancestors_are_invertible(true),
is_animated(false),
to_screen_is_animated(false),
flattens(false) {
}
TransformNodeData::~TransformNodeData() {
}
ClipNodeData::ClipNodeData() : transform_id(-1), target_id(-1) {
}
bool TransformTree::ComputeTransform(int source_id,
int dest_id,
gfx::Transform* transform) const {
transform->MakeIdentity();
if (source_id == dest_id)
return true;
if (source_id > dest_id && IsDescendant(source_id, dest_id))
return CombineTransformsBetween(source_id, dest_id, transform);
if (dest_id > source_id && IsDescendant(dest_id, source_id))
return CombineInversesBetween(source_id, dest_id, transform);
int lca = LowestCommonAncestor(source_id, dest_id);
bool no_singular_matrices_to_lca =
CombineTransformsBetween(source_id, lca, transform);
bool no_singular_matrices_from_lca =
CombineInversesBetween(lca, dest_id, transform);
return no_singular_matrices_to_lca && no_singular_matrices_from_lca;
}
bool TransformTree::Are2DAxisAligned(int source_id, int dest_id) const {
gfx::Transform transform;
return ComputeTransform(source_id, dest_id, &transform) &&
transform.Preserves2dAxisAlignment();
}
void TransformTree::UpdateScreenSpaceTransform(int id) {
TransformNode* current_node = Node(id);
TransformNode* parent_node = parent(current_node);
TransformNode* target_node = Node(current_node->data.target_id);
if (!parent_node) {
current_node->data.to_screen = current_node->data.to_parent;
current_node->data.ancestors_are_invertible = true;
current_node->data.to_screen_is_animated = false;
} else if (parent_node->data.flattens) {
// Flattening is tricky. Once a layer is drawn into its render target, it
// cannot escape, so we only need to consider transforms between the layer
// and its target when flattening (i.e., its draw transform). To compute the
// screen space transform when flattening is involved we combine three
// transforms, A * B * C, where A is the screen space transform of the
// target, B is the flattened draw transform of the layer's parent, and C is
// the local transform.
current_node->data.to_screen = target_node->data.to_screen;
gfx::Transform flattened;
ComputeTransform(parent_node->id, target_node->id, &flattened);
flattened.FlattenTo2d();
current_node->data.to_screen.PreconcatTransform(flattened);
current_node->data.to_screen.PreconcatTransform(
current_node->data.to_parent);
current_node->data.ancestors_are_invertible =
parent_node->data.ancestors_are_invertible;
} else {
current_node->data.to_screen = parent_node->data.to_screen;
current_node->data.to_screen.PreconcatTransform(
current_node->data.to_parent);
current_node->data.ancestors_are_invertible =
parent_node->data.ancestors_are_invertible;
}
if (!current_node->data.to_screen.GetInverse(¤t_node->data.from_screen))
current_node->data.ancestors_are_invertible = false;
if (parent_node) {
current_node->data.to_screen_is_animated =
current_node->data.is_animated ||
parent_node->data.to_screen_is_animated;
}
}
bool TransformTree::IsDescendant(int desc_id, int source_id) const {
while (desc_id != source_id) {
if (desc_id < 0)
return false;
desc_id = Node(desc_id)->parent_id;
}
return true;
}
int TransformTree::LowestCommonAncestor(int a, int b) const {
std::set<int> chain_a;
std::set<int> chain_b;
while (a || b) {
if (a) {
a = Node(a)->parent_id;
if (a > -1 && chain_b.find(a) != chain_b.end())
return a;
chain_a.insert(a);
}
if (b) {
b = Node(b)->parent_id;
if (b > -1 && chain_a.find(b) != chain_a.end())
return b;
chain_b.insert(b);
}
}
NOTREACHED();
return 0;
}
bool TransformTree::CombineTransformsBetween(int source_id,
int dest_id,
gfx::Transform* transform) const {
const TransformNode* current = Node(source_id);
const TransformNode* dest = Node(dest_id);
if (!dest || dest->data.ancestors_are_invertible) {
transform->ConcatTransform(current->data.to_screen);
if (dest)
transform->ConcatTransform(dest->data.from_screen);
return true;
}
bool all_are_invertible = true;
for (; current && current->id > dest_id; current = parent(current)) {
transform->ConcatTransform(current->data.to_parent);
if (!current->data.is_invertible)
all_are_invertible = false;
}
return all_are_invertible;
}
bool TransformTree::CombineInversesBetween(int source_id,
int dest_id,
gfx::Transform* transform) const {
const TransformNode* current = Node(dest_id);
const TransformNode* dest = Node(source_id);
if (current->data.ancestors_are_invertible) {
transform->PreconcatTransform(current->data.from_screen);
if (dest)
transform->PreconcatTransform(dest->data.to_screen);
return true;
}
bool all_are_invertible = true;
for (; current && current->id > source_id; current = parent(current)) {
transform->PreconcatTransform(current->data.from_parent);
if (!current->data.is_invertible)
all_are_invertible = false;
}
return all_are_invertible;
}
} // namespace cc
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