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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_BROWSER_THEME_PROVIDER_H_
#define CHROME_BROWSER_BROWSER_THEME_PROVIDER_H_
#include <map>
#include <string>
#include <vector>
#include "app/gfx/color_utils.h"
#include "app/resource_bundle.h"
#include "app/theme_provider.h"
#include "base/basictypes.h"
#include "base/lock.h"
#include "base/non_thread_safe.h"
#include "base/ref_counted.h"
class Extension;
class Profile;
class DictionaryValue;
class PrefService;
class BrowserThemeProvider : public NonThreadSafe,
public ThemeProvider {
public:
// Public constants used in BrowserThemeProvider and its subclasses:
// Strings used by themes to identify colors for different parts of our UI.
static const char* kColorFrame;
static const char* kColorFrameInactive;
static const char* kColorFrameIncognito;
static const char* kColorFrameIncognitoInactive;
static const char* kColorToolbar;
static const char* kColorTabText;
static const char* kColorBackgroundTabText;
static const char* kColorBookmarkText;
static const char* kColorNTPBackground;
static const char* kColorNTPText;
static const char* kColorNTPLink;
static const char* kColorNTPLinkUnderline;
static const char* kColorNTPHeader;
static const char* kColorNTPSection;
static const char* kColorNTPSectionText;
static const char* kColorNTPSectionLink;
static const char* kColorNTPSectionLinkUnderline;
static const char* kColorControlBackground;
static const char* kColorButtonBackground;
// Strings used by themes to identify tints to apply to different parts of
// our UI. The frame tints apply to the frame color and produce the
// COLOR_FRAME* colors.
static const char* kTintButtons;
static const char* kTintFrame;
static const char* kTintFrameInactive;
static const char* kTintFrameIncognito;
static const char* kTintFrameIncognitoInactive;
static const char* kTintBackgroundTab;
// Strings used by themes to identify miscellaneous numerical properties.
static const char* kDisplayPropertyNTPAlignment;
static const char* kDisplayPropertyNTPTiling;
static const char* kDisplayPropertyNTPInverseLogo;
// Strings used in alignment properties.
static const char* kAlignmentTop;
static const char* kAlignmentBottom;
static const char* kAlignmentLeft;
static const char* kAlignmentRight;
// Strings used in tiling properties.
static const char* kTilingNoRepeat;
static const char* kTilingRepeatX;
static const char* kTilingRepeatY;
static const char* kTilingRepeat;
// Default colors.
static const SkColor kDefaultColorFrame;
static const SkColor kDefaultColorFrameInactive;
static const SkColor kDefaultColorFrameIncognito;
static const SkColor kDefaultColorFrameIncognitoInactive;
static const SkColor kDefaultColorToolbar;
static const SkColor kDefaultColorTabText;
static const SkColor kDefaultColorBackgroundTabText;
static const SkColor kDefaultColorBookmarkText;
static const SkColor kDefaultColorNTPBackground;
static const SkColor kDefaultColorNTPText;
static const SkColor kDefaultColorNTPLink;
static const SkColor kDefaultColorNTPHeader;
static const SkColor kDefaultColorNTPSection;
static const SkColor kDefaultColorNTPSectionText;
static const SkColor kDefaultColorNTPSectionLink;
static const SkColor kDefaultColorControlBackground;
static const SkColor kDefaultColorButtonBackground;
static const color_utils::HSL kDefaultTintButtons;
static const color_utils::HSL kDefaultTintFrame;
static const color_utils::HSL kDefaultTintFrameInactive;
static const color_utils::HSL kDefaultTintFrameIncognito;
static const color_utils::HSL kDefaultTintFrameIncognitoInactive;
static const color_utils::HSL kDefaultTintBackgroundTab;
static const char* kDefaultThemeID;
public:
BrowserThemeProvider();
virtual ~BrowserThemeProvider();
enum {
COLOR_FRAME,
COLOR_FRAME_INACTIVE,
COLOR_FRAME_INCOGNITO,
COLOR_FRAME_INCOGNITO_INACTIVE,
COLOR_TOOLBAR,
COLOR_TAB_TEXT,
COLOR_BACKGROUND_TAB_TEXT,
COLOR_BOOKMARK_TEXT,
COLOR_NTP_BACKGROUND,
COLOR_NTP_TEXT,
COLOR_NTP_LINK,
COLOR_NTP_LINK_UNDERLINE,
COLOR_NTP_HEADER,
COLOR_NTP_SECTION,
COLOR_NTP_SECTION_TEXT,
COLOR_NTP_SECTION_LINK,
COLOR_NTP_SECTION_LINK_UNDERLINE,
COLOR_CONTROL_BACKGROUND,
COLOR_BUTTON_BACKGROUND,
TINT_BUTTONS,
TINT_FRAME,
TINT_FRAME_INACTIVE,
TINT_FRAME_INCOGNITO,
TINT_FRAME_INCOGNITO_INACTIVE,
TINT_BACKGROUND_TAB,
NTP_BACKGROUND_ALIGNMENT,
NTP_BACKGROUND_TILING,
NTP_LOGO_ALTERNATE
};
// A bitfield mask for alignments.
typedef enum {
ALIGN_CENTER = 0x0,
ALIGN_LEFT = 0x1,
ALIGN_TOP = 0x2,
ALIGN_RIGHT = 0x4,
ALIGN_BOTTOM = 0x8,
} AlignmentMasks;
// Background tiling choices.
typedef enum {
NO_REPEAT = 0,
REPEAT_X = 1,
REPEAT_Y = 2,
REPEAT = 3
} Tiling;
// ThemeProvider implementation.
virtual void Init(Profile* profile);
virtual SkBitmap* GetBitmapNamed(int id) const;
virtual SkColor GetColor(int id) const;
virtual bool GetDisplayProperty(int id, int* result) const;
virtual bool ShouldUseNativeFrame() const;
virtual bool HasCustomImage(int id) const;
virtual RefCountedMemory* GetRawData(int id) const;
#if defined(OS_LINUX)
virtual GdkPixbuf* GetPixbufNamed(int id) const;
virtual GdkPixbuf* GetRTLEnabledPixbufNamed(int id) const;
#elif defined(OS_MACOSX)
virtual NSImage* GetNSImageNamed(int id) const;
virtual NSColor* GetNSColor(int id) const;
virtual NSColor* GetNSColorTint(int id) const;
#endif
// Set the current theme to the theme defined in |extension|.
virtual void SetTheme(Extension* extension);
// Reset the theme to default.
virtual void UseDefaultTheme();
// Set the current theme to the native theme. On some platforms, the native
// theme is the default theme.
virtual void SetNativeTheme() { UseDefaultTheme(); }
// Gets the id of the last installed theme. (The theme may have been further
// locally customized.)
std::string GetThemeID() const;
// Reads the image data from the theme file into the specified vector. Returns
// true on success.
RefCountedMemory* ReadThemeFileData(int id) const;
// Convert a bitfield alignment into a string like "top left". Public so that
// it can be used to generate CSS values. Takes a bitfield of AlignmentMasks.
static std::string AlignmentToString(int alignment);
// Parse alignments from something like "top left" into a bitfield of
// AlignmentMasks
static int StringToAlignment(const std::string& alignment);
// Convert a tiling value into a string like "no-repeat". Public
// so that it can be used to generate CSS values. Takes a Tiling.
static std::string TilingToString(int tiling);
// Parse tiling values from something like "no-repeat" into a Tiling value.
static int StringToTiling(const std::string& tiling);
// Lock on write to themed_image_cache_ in UI thread; lock on all cache
// access in File thread. This allows the File thread and UI thread to
// both read themed images at the same time, while preventing simultaneous
// File thread read and UI thread write.
static Lock themed_image_cache_lock_;
// Save the images to be written to disk, mapping file path to id.
typedef std::map<FilePath, int> ImagesDiskCache;
// Cached images. We cache all retrieved and generated bitmaps and keep
// track of the pointers. We own these and will delete them when we're done
// using them.
typedef std::map<int, SkBitmap*> ImageCache;
protected:
// Sets an individual color value.
void SetColor(const char* id, const SkColor& color);
// Sets an individual tint value.
void SetTint(const char* id, const color_utils::HSL& tint);
// Get the specified tint - |id| is one of the TINT_* enum values.
color_utils::HSL GetTint(int id) const;
// Generate any frame colors that weren't specified.
void GenerateFrameColors();
// Generate any frame images that weren't specified. The resulting images
// will be stored in our cache and written to disk. If images have already
// been generated and cached, load them from disk.
void GenerateFrameImages() const;
// Generate any tab images that weren't specified. The resulting images
// will be stored in our cache.
void GenerateTabImages() const;
// Clears all the override fields and saves the dictionary.
void ClearAllThemeData();
// Load theme data from preferences.
virtual void LoadThemePrefs();
// Let all the browser views know that themes have changed.
virtual void NotifyThemeChanged();
// Loads a bitmap from the theme, which may be tinted or
// otherwise modified, or an application default.
virtual SkBitmap* LoadThemeBitmap(int id) const;
// Save the modified bitmap at image_cache_[id].
virtual void SaveThemeBitmap(std::string resource_name, int id) const;
// Clears the platform-specific caches. Do not call directly; it's called
// from ClearCaches().
virtual void FreePlatformCaches();
// The implementation of GenerateTabBackgroundBitmap(). That function also
// must be locked and touches caches; this function only deals with image
// generation.
SkBitmap* GenerateTabBackgroundBitmapImpl(int id) const;
Profile* profile() { return profile_; }
// Subclasses may need us to not use the on-disk image cache. The GTK
// interface needs to generate some images itself.
void force_process_images() { process_images_ = true; }
private:
typedef std::map<const int, std::string> ImageMap;
typedef std::map<const std::string, SkColor> ColorMap;
typedef std::map<const std::string, color_utils::HSL> TintMap;
typedef std::map<const std::string, int> DisplayPropertyMap;
typedef std::map<const int, scoped_refptr<RefCountedMemory> > RawDataMap;
typedef std::map<const int, std::string> ResourceNameMap;
// Returns the string key for the given tint |id| TINT_* enum value.
const std::string GetTintKey(int id) const;
// Returns the default tint for the given tint |id| TINT_* enum value.
color_utils::HSL GetDefaultTint(int id) const;
// Returns the string key for the given color |id| COLOR_* enum value.
const std::string GetColorKey(int id) const;
// Returns the default color for the given color |id| COLOR_* enum value.
SkColor GetDefaultColor(int id) const;
// Tint |bitmap| with the tint specified by |hsl_id|
SkBitmap TintBitmap(const SkBitmap& bitmap, int hsl_id) const;
// The following load data from specified dictionaries (either from
// preferences or from an extension manifest) and update our theme
// data appropriately.
// Allow any ResourceBundle image to be overridden. |images| should
// contain keys defined in ThemeResourceMap, and values as paths to
// the images on-disk.
void SetImageData(DictionaryValue* images, FilePath images_path);
// Set our theme colors. The keys of |colors| are any of the kColor*
// constants, and the values are a three-item list containing 8-bit
// RGB values.
void SetColorData(DictionaryValue* colors);
// Set tint data for our images and colors. The keys of |tints| are
// any of the kTint* contstants, and the values are a three-item list
// containing real numbers in the range 0-1 (and -1 for 'null').
void SetTintData(DictionaryValue* tints);
// Set miscellaneous display properties. While these can be defined as
// strings, they are currently stored as integers.
void SetDisplayPropertyData(DictionaryValue* display_properties);
// Create any images that aren't pregenerated (e.g. background tab images).
SkBitmap* GenerateTabBackgroundBitmap(int id) const;
// Save our data - when saving images we need the original dictionary
// from the extension because it contains the text ids that we want to save.
void SaveImageData(DictionaryValue* images) const;
void SaveColorData() const;
void SaveTintData() const;
void SaveDisplayPropertyData() const;
// Save the paths of data we have written to disk in prefs.
void SaveCachedImageData() const;
// Save the id of the last theme installed.
void SaveThemeID(const std::string& id);
// Frees generated images and clears the image cache.
void ClearCaches();
// Remove preference values for themes that are no longer in use.
void RemoveUnusedThemes();
// Encode image at image_cache_[id] as PNG and write to disk.
void WriteImagesToDisk() const;
// Do we have a custom frame image or custom tints?
bool ShouldTintFrames() const;
#if defined(OS_LINUX)
// Loads an image and flips it horizontally if |rtl_enabled| is true.
GdkPixbuf* GetPixbufImpl(int id, bool rtl_enabled) const;
#endif
mutable ImageCache image_cache_;
// Keep images generated for theme cache in their own place, so we can lock
// them on WRITE from UI thread and READ from file thread. Read from UI
// thread will be allowed unlocked, because no other thread has write
// access to the cache.
mutable ImageCache themed_image_cache_;
#if defined(OS_LINUX)
typedef std::map<int, GdkPixbuf*> GdkPixbufMap;
mutable GdkPixbufMap gdk_pixbufs_;
#elif defined(OS_MACOSX)
typedef std::map<int, NSImage*> NSImageMap;
mutable NSImageMap nsimage_cache_;
typedef std::map<int, NSColor*> NSColorMap;
mutable NSColorMap nscolor_cache_;
#endif
mutable ImagesDiskCache images_disk_cache_;
ResourceBundle& rb_;
Profile* profile_;
ImageMap images_;
ColorMap colors_;
TintMap tints_;
mutable RawDataMap raw_data_;
DisplayPropertyMap display_properties_;
// Reverse of theme_resources_map, so we can cache images properly.
ResourceNameMap resource_names_;
// If true, process all images; if false, just load from disk.
bool process_images_;
// Where we will store our generated images.
FilePath image_dir_;
DISALLOW_COPY_AND_ASSIGN(BrowserThemeProvider);
};
#endif // CHROME_BROWSER_BROWSER_THEME_PROVIDER_H_
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