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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_CHROMEOS_INPUT_METHOD_INPUT_METHOD_MANAGER_H_
#define CHROME_BROWSER_CHROMEOS_INPUT_METHOD_INPUT_METHOD_MANAGER_H_
#pragma once
#include <map>
#include <set>
#include <string>
#include <utility>
#include <vector>
#include "base/observer_list.h"
#include "base/time.h"
#include "base/timer.h"
#include "chrome/browser/chromeos/input_method/ibus_controller.h"
#include "chrome/browser/chromeos/input_method/input_method_util.h"
class GURL;
namespace chromeos {
namespace input_method {
class HotkeyManager;
class VirtualKeyboard;
class XKeyboard;
// This class manages input methodshandles. Classes can add themselves as
// observers. Clients can get an instance of this library class by:
// InputMethodManager::GetInstance().
class InputMethodManager {
public:
class Observer {
public:
virtual ~Observer() {}
// Called when the current input method is changed.
virtual void InputMethodChanged(
InputMethodManager* manager,
const InputMethodDescriptor& current_input_method,
size_t num_active_input_methods) = 0;
// Called when the active input methods are changed.
virtual void ActiveInputMethodsChanged(
InputMethodManager* manager,
const InputMethodDescriptor& current_input_method,
size_t num_active_input_methods) = 0;
// Called when the list of properties is changed.
virtual void PropertyListChanged(
InputMethodManager* manager,
const ImePropertyList& current_ime_properties) = 0;
};
class PreferenceObserver {
public:
virtual ~PreferenceObserver() {}
// Called when the preferences have to be updated.
virtual void PreferenceUpdateNeeded(
InputMethodManager* manager,
const InputMethodDescriptor& previous_input_method,
const InputMethodDescriptor& current_input_method) = 0;
// Called by AddObserver() when the first observer is added.
virtual void FirstObserverIsAdded(InputMethodManager* obj) = 0;
};
class VirtualKeyboardObserver {
public:
virtual ~VirtualKeyboardObserver() {}
// Called when the current virtual keyboard is changed.
virtual void VirtualKeyboardChanged(
InputMethodManager* manager,
const VirtualKeyboard& virtual_keyboard,
const std::string& virtual_keyboard_layout) = 0;
};
virtual ~InputMethodManager() {}
static InputMethodManager* GetInstance();
// Adds an observer to receive notifications of input method related
// changes as desribed in the Observer class above.
virtual void AddObserver(Observer* observer) = 0;
virtual void AddPreLoginPreferenceObserver(PreferenceObserver* observer) = 0;
virtual void AddPostLoginPreferenceObserver(PreferenceObserver* observer) = 0;
virtual void AddVirtualKeyboardObserver(
VirtualKeyboardObserver* observer) = 0;
virtual void RemoveObserver(Observer* observer) = 0;
virtual void RemovePreLoginPreferenceObserver(
PreferenceObserver* observer) = 0;
virtual void RemovePostLoginPreferenceObserver(
PreferenceObserver* observer) = 0;
virtual void RemoveVirtualKeyboardObserver(
VirtualKeyboardObserver* observer) = 0;
// Returns all input methods that are supported, including ones not active.
// Caller has to delete the returned list. This function never returns NULL.
virtual InputMethodDescriptors* GetSupportedInputMethods() = 0;
// Returns the list of input methods we can select (i.e. active). If the cros
// library is not found or IBus/DBus daemon is not alive, this function
// returns a fallback input method list (and never returns NULL).
virtual InputMethodDescriptors* GetActiveInputMethods() = 0;
// Returns the number of active input methods.
virtual size_t GetNumActiveInputMethods() = 0;
// Changes the current input method to |input_method_id|.
virtual void ChangeInputMethod(const std::string& input_method_id) = 0;
// Enables input methods (e.g. Chinese, Japanese) and keyboard layouts (e.g.
// US qwerty, US dvorak, French azerty) that are necessary for the language
// code and then switches to |initial_input_method_id| if the string is not
// empty. For example, if |language_code| is "en-US", US qwerty and US dvorak
// layouts would be enabled. Likewise, for Germany locale, US qwerty layout
// and several keyboard layouts for Germany would be enabled.
// If |type| is kAllInputMethods, all keyboard layouts and all input methods
// are enabled. If it's kKeyboardLayoutsOnly, only keyboard layouts are
// enabled. For example, for Japanese, xkb:jp::jpn is enabled when
// kKeyboardLayoutsOnly, and xkb:jp::jpn, mozc, mozc-jp, mozc-dv are enabled
// when kAllInputMethods.
//
// Note that this function does not save the input methods in the user's
// preferences, as this function is designed for the login screen and the
// screen locker, where we shouldn't change the user's preferences.
virtual void EnableInputMethods(
const std::string& language_code,
InputMethodType type,
const std::string& initial_input_method_id) = 0;
// Sets whether the input method property specified by |key| is activated. If
// |activated| is true, activates the property. If |activate| is false,
// deactivates the property. Examples of keys:
// - "InputMode.Katakana"
// - "InputMode.HalfWidthKatakana"
// - "TypingMode.Romaji"
// - "TypingMode.Kana"
virtual void SetImePropertyActivated(const std::string& key,
bool activated) = 0;
// Returns true if the input method specified by |input_method_id| is active.
virtual bool InputMethodIsActivated(const std::string& input_method_id) = 0;
// Updates a configuration of ibus-daemon or IBus engines with |value|.
// Returns true if the configuration (and all pending configurations, if any)
// are processed. If ibus-daemon is not running, this function just queues
// the request and returns false.
// When you would like to set 'panel/custom_font', |section| should
// be "panel", and |config_name| should be "custom_font".
// Notice: This function might call the Observer::ActiveInputMethodsChanged()
// callback function immediately, before returning from the SetImeConfig
// function. See also http://crosbug.com/5217.
virtual bool SetImeConfig(const std::string& section,
const std::string& config_name,
const ImeConfigValue& value) = 0;
// Add an input method to insert into the language menu.
virtual void AddActiveIme(const std::string& id,
const std::string& name,
const std::vector<std::string>& layouts,
const std::string& language) = 0;
// Remove an input method from the language menu.
virtual void RemoveActiveIme(const std::string& id) = 0;
virtual bool GetExtraDescriptor(const std::string& id,
InputMethodDescriptor* descriptor) = 0;
// Sets the IME state to enabled, and launches input method daemon if needed.
// Returns true if the daemon is started. Otherwise, e.g. the daemon is
// already started, returns false.
virtual bool StartInputMethodDaemon() = 0;
// Disables the IME, and kills the daemon process if they are running.
// Returns true if the daemon is stopped. Otherwise, e.g. the daemon is
// already stopped, returns false.
virtual bool StopInputMethodDaemon() = 0;
// Controls whether the IME process is started when preload engines are
// specificed, or defered until a non-default method is activated.
virtual void SetDeferImeStartup(bool defer) = 0;
// Controls whether the IME process is stopped when all non-default preload
// engines are removed.
virtual void SetEnableAutoImeShutdown(bool enable) = 0;
// Sends a handwriting stroke to libcros. See chromeos::SendHandwritingStroke
// for details.
virtual void SendHandwritingStroke(
const HandwritingStroke& stroke) = 0;
// Clears last N handwriting strokes in libcros. See
// chromeos::CancelHandwriting for details.
virtual void CancelHandwritingStrokes(int stroke_count) = 0;
// Registers a new virtual keyboard for |layouts|. Set |is_system| true when
// the keyboard is provided as a content extension. System virtual keyboards
// have lower priority than non-system ones. See virtual_keyboard_selector.h
// for details.
// TODO(yusukes): Add UnregisterVirtualKeyboard function as well.
virtual void RegisterVirtualKeyboard(const GURL& launch_url,
const std::string& name,
const std::set<std::string>& layouts,
bool is_system) = 0;
// Sets user preference on virtual keyboard selection.
// See virtual_keyboard_selector.h for details.
virtual bool SetVirtualKeyboardPreference(const std::string& input_method_id,
const GURL& extention_url) = 0;
// Clears all preferences on virtual keyboard selection.
// See virtual_keyboard_selector.h for details.
virtual void ClearAllVirtualKeyboardPreferences() = 0;
// Returns a map from extension URL to virtual keyboard extension.
virtual const std::map<GURL, const VirtualKeyboard*>&
GetUrlToKeyboardMapping() const = 0;
// Returns a multi map from layout name to virtual keyboard extension.
virtual const std::multimap<std::string, const VirtualKeyboard*>&
GetLayoutNameToKeyboardMapping() const = 0;
// Returns an X keyboard object which could be used to change the current XKB
// layout, change the caps lock status, and set the auto repeat rate/interval.
virtual XKeyboard* GetXKeyboard() = 0;
// Returns a InputMethodUtil object.
virtual InputMethodUtil* GetInputMethodUtil() = 0;
// Returns a hotkey manager object which could be used to detect Control+space
// and Shift+Alt key presses.
virtual HotkeyManager* GetHotkeyManager() = 0;
// Register all global input method hotkeys: Control+space and Shift+Alt.
virtual void AddHotkeys() = 0;
// Removes all global input method hotkeys.
virtual void RemoveHotkeys() = 0;
// Switches the current input method (or keyboard layout) to the next one.
virtual void SwitchToNextInputMethod() = 0;
virtual InputMethodDescriptor previous_input_method() const = 0;
virtual InputMethodDescriptor current_input_method() const = 0;
virtual const ImePropertyList& current_ime_properties() const = 0;
};
} // namespace input_method
} // namespace chromeos
#endif // CHROME_BROWSER_CHROMEOS_INPUT_METHOD_INPUT_METHOD_MANAGER_H_
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