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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/message_loop.h"
#include "chrome/browser/gtk/reload_button_gtk.h"
#include "testing/gtest/include/gtest/gtest.h"
class ReloadButtonGtkTest : public testing::Test {
public:
ReloadButtonGtkTest();
void CheckState(bool enabled,
ReloadButtonGtk::Mode intended_mode,
ReloadButtonGtk::Mode visible_mode,
bool timer_running);
// These accessors eliminate the need to declare each testcase as a friend.
void set_mouse_hovered(bool hovered) {
reload_.testing_mouse_hovered_ = hovered;
}
int reload_count() { return reload_.testing_reload_count_; }
void fake_mouse_leave() { reload_.OnLeaveNotify(reload_.widget(), NULL); }
protected:
// We need a message loop for the timers to post events.
MessageLoop loop_;
ReloadButtonGtk reload_;
};
ReloadButtonGtkTest::ReloadButtonGtkTest() : reload_(NULL, NULL) {
// Set the timer delay to 0 so that timers will fire as soon as we tell the
// message loop to run pending tasks.
reload_.timer_delay_ = base::TimeDelta();
}
void ReloadButtonGtkTest::CheckState(bool enabled,
ReloadButtonGtk::Mode intended_mode,
ReloadButtonGtk::Mode visible_mode,
bool timer_running) {
EXPECT_NE(enabled, reload_.stop_.paint_override() == GTK_STATE_INSENSITIVE);
EXPECT_EQ(intended_mode, reload_.intended_mode_);
EXPECT_EQ(visible_mode, reload_.visible_mode_);
EXPECT_EQ(timer_running, reload_.timer_.IsRunning());
}
TEST_F(ReloadButtonGtkTest, Basic) {
// The stop/reload button starts in the "enabled reload" state with no timer
// running.
CheckState(true, ReloadButtonGtk::MODE_RELOAD, ReloadButtonGtk::MODE_RELOAD,
false);
// Press the button. This should start the double-click timer.
gtk_button_clicked(GTK_BUTTON(reload_.widget()));
CheckState(true, ReloadButtonGtk::MODE_RELOAD, ReloadButtonGtk::MODE_RELOAD,
true);
// Now change the mode (as if the browser had started loading the page). This
// should cancel the timer since the button is not hovered.
reload_.ChangeMode(ReloadButtonGtk::MODE_STOP, false);
CheckState(true, ReloadButtonGtk::MODE_STOP, ReloadButtonGtk::MODE_STOP,
false);
// Press the button again. This should change back to reload.
gtk_button_clicked(GTK_BUTTON(reload_.widget()));
CheckState(true, ReloadButtonGtk::MODE_RELOAD, ReloadButtonGtk::MODE_RELOAD,
false);
}
TEST_F(ReloadButtonGtkTest, DoubleClickTimer) {
// Start by pressing the button.
gtk_button_clicked(GTK_BUTTON(reload_.widget()));
// Try to press the button again. This should do nothing because the timer is
// running.
int original_reload_count = reload_count();
gtk_button_clicked(GTK_BUTTON(reload_.widget()));
CheckState(true, ReloadButtonGtk::MODE_RELOAD, ReloadButtonGtk::MODE_RELOAD,
true);
EXPECT_EQ(original_reload_count, reload_count());
// Hover the button, and change mode. The visible mode should not change,
// again because the timer is running.
set_mouse_hovered(true);
reload_.ChangeMode(ReloadButtonGtk::MODE_STOP, false);
CheckState(true, ReloadButtonGtk::MODE_STOP, ReloadButtonGtk::MODE_RELOAD,
true);
// Now fire the timer. This should complete the mode change.
loop_.RunAllPending();
CheckState(true, ReloadButtonGtk::MODE_STOP, ReloadButtonGtk::MODE_STOP,
false);
}
TEST_F(ReloadButtonGtkTest, DisableOnHover) {
// Start by pressing the button and proceeding with the mode change.
gtk_button_clicked(GTK_BUTTON(reload_.widget()));
reload_.ChangeMode(ReloadButtonGtk::MODE_STOP, false);
// Now hover the button and change back. This should result in a disabled
// stop button.
set_mouse_hovered(true);
reload_.ChangeMode(ReloadButtonGtk::MODE_RELOAD, false);
CheckState(false, ReloadButtonGtk::MODE_RELOAD, ReloadButtonGtk::MODE_STOP,
false);
// Un-hover the button, which should allow it to reset.
set_mouse_hovered(false);
fake_mouse_leave();
CheckState(true, ReloadButtonGtk::MODE_RELOAD, ReloadButtonGtk::MODE_RELOAD,
false);
}
TEST_F(ReloadButtonGtkTest, ResetOnClick) {
// Start by pressing the button and proceeding with the mode change.
gtk_button_clicked(GTK_BUTTON(reload_.widget()));
reload_.ChangeMode(ReloadButtonGtk::MODE_STOP, false);
// Hover the button and click it. This should change back to reload despite
// the hover, because it's a direct user action.
set_mouse_hovered(true);
gtk_button_clicked(GTK_BUTTON(reload_.widget()));
CheckState(true, ReloadButtonGtk::MODE_RELOAD, ReloadButtonGtk::MODE_RELOAD,
false);
}
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