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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_GTK_TABS_TAB_RENDERER_GTK_H_
#define CHROME_BROWSER_GTK_TABS_TAB_RENDERER_GTK_H_
#include <gtk/gtk.h>
#include "base/basictypes.h"
#include "base/gfx/rect.h"
#include "chrome/common/gfx/chrome_canvas.h"
#include "chrome/common/gfx/chrome_font.h"
#include "skia/include/SkBitmap.h"
namespace gfx {
class Size;
} // namespace gfx
class TabContents;
class TabRendererGtk {
public:
// Possible animation states.
enum AnimationState {
ANIMATION_NONE,
ANIMATION_WAITING,
ANIMATION_LOADING
};
class LoadingAnimation {
public:
struct Data {
SkBitmap* waiting_animation_frames;
SkBitmap* loading_animation_frames;
int loading_animation_frame_count;
int waiting_animation_frame_count;
int waiting_to_loading_frame_count_ratio;
};
explicit LoadingAnimation(const Data* data);
// Advance the loading animation to the next frame, or hide the animation if
// the tab isn't loading.
void ValidateLoadingAnimation(AnimationState animation_state);
AnimationState animation_state() const { return animation_state_; }
int animation_frame() const { return animation_frame_; }
const SkBitmap* waiting_animation_frames() const {
return data_->waiting_animation_frames;
}
const SkBitmap* loading_animation_frames() const {
return data_->loading_animation_frames;
}
private:
const Data* const data_;
// Current state of the animation.
AnimationState animation_state_;
// The current index into the Animation image strip.
int animation_frame_;
DISALLOW_COPY_AND_ASSIGN(LoadingAnimation);
};
TabRendererGtk();
virtual ~TabRendererGtk();
// TabContents. If only the loading state was updated, the loading_only flag
// should be specified. If other things change, set this flag to false to
// update everything.
void UpdateData(TabContents* contents, bool loading_only);
// Updates the display to reflect the contents of this TabRenderer's model.
void UpdateFromModel();
// Returns true if the Tab is selected, false otherwise.
virtual bool IsSelected() const;
// Advance the loading animation to the next frame, or hide the animation if
// the tab isn't loading.
void ValidateLoadingAnimation(AnimationState animation_state);
// Returns the minimum possible size of a single unselected Tab.
static gfx::Size GetMinimumUnselectedSize();
// Returns the minimum possible size of a selected Tab. Selected tabs must
// always show a close button and have a larger minimum size than unselected
// tabs.
static gfx::Size GetMinimumSelectedSize();
// Returns the preferred size of a single Tab, assuming space is
// available.
static gfx::Size GetStandardSize();
// Loads the images to be used for the tab background.
static void LoadTabImages();
// Returns the bounds of the Tab.
int x() const { return bounds_.x(); }
int y() const { return bounds_.y(); }
int width() const { return bounds_.width(); }
int height() const { return bounds_.height(); }
// Sets the bounds of the tab.
void SetBounds(const gfx::Rect& bounds);
// Paints the tab into |canvas|.
void Paint(ChromeCanvasPaint* canvas);
// Sets the hovering status of the tab.
void SetHovering(bool hovering) { hovering_ = hovering; }
protected:
const gfx::Rect& title_bounds() const { return title_bounds_; }
// Returns the title of the Tab.
std::wstring GetTitle() const;
private:
// Model data. We store this here so that we don't need to ask the underlying
// model, which is tricky since instances of this object can outlive the
// corresponding objects in the underlying model.
struct TabData {
SkBitmap favicon;
std::wstring title;
bool loading;
bool crashed;
bool off_the_record;
bool show_icon;
bool show_download_icon;
};
// TODO(jhawkins): Move into TabResources class.
struct TabImage {
SkBitmap* image_l;
SkBitmap* image_c;
SkBitmap* image_r;
int l_width;
int r_width;
};
// Generates the bounds for the interior items of the tab.
void Layout();
// Returns the largest of the favicon, title text, and the close button.
static int GetContentHeight();
// Paint various portions of the Tab
void PaintTabBackground(ChromeCanvasPaint* canvas);
void PaintInactiveTabBackground(ChromeCanvasPaint* canvas);
void PaintActiveTabBackground(ChromeCanvasPaint* canvas);
void PaintHoverTabBackground(ChromeCanvasPaint* canvas, double opacity);
void PaintLoadingAnimation(ChromeCanvasPaint* canvas);
// Returns the number of favicon-size elements that can fit in the tab's
// current size.
int IconCapacity() const;
// Returns whether the Tab should display a favicon.
bool ShouldShowIcon() const;
// Returns whether the Tab should display a close button.
bool ShouldShowCloseBox() const;
// TODO(jhawkins): Move to TabResources.
static void InitResources();
static bool initialized_;
// The bounds of various sections of the display.
gfx::Rect favicon_bounds_;
gfx::Rect download_icon_bounds_;
gfx::Rect title_bounds_;
gfx::Rect close_button_bounds_;
TabData data_;
static TabImage tab_active_;
static TabImage tab_inactive_;
static TabImage tab_inactive_otr_;
static TabImage tab_hover_;
struct ButtonImage {
SkBitmap* normal;
SkBitmap* hot;
SkBitmap* pushed;
int width;
int height;
};
static ButtonImage close_button_;
static ButtonImage newtab_button_;
static ChromeFont* title_font_;
static int title_font_height_;
static SkBitmap* download_icon_;
static int download_icon_width_;
static int download_icon_height_;
// Whether we're showing the icon. It is cached so that we can detect when it
// changes and layout appropriately.
bool showing_icon_;
// Whether we are showing the download icon. Comes from the model.
bool showing_download_icon_;
// Whether we are showing the close button. It is cached so that we can
// detect when it changes and layout appropriately.
bool showing_close_button_;
// The offset used to animate the favicon location.
int fav_icon_hiding_offset_;
// Set when the crashed favicon should be displayed.
bool should_display_crashed_favicon_;
// The bounds of this Tab.
gfx::Rect bounds_;
// Set when the mouse is hovering over this tab and the tab is not selected.
bool hovering_;
// Contains the loading animation state.
LoadingAnimation loading_animation_;
DISALLOW_COPY_AND_ASSIGN(TabRendererGtk);
};
#endif // CHROME_BROWSER_GTK_TABS_TAB_RENDERER_GTK_H_
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