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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/renderer_host/backing_store.h"
#include <stdlib.h>
#include <sys/ipc.h>
#include <sys/shm.h>
#if defined(TOOLKIT_GTK)
#include <cairo-xlib.h>
#include <gtk/gtk.h>
#endif
#include <algorithm>
#include <utility>
#include "base/compiler_specific.h"
#include "base/histogram.h"
#include "base/logging.h"
#include "base/time.h"
#include "chrome/common/transport_dib.h"
#include "chrome/common/x11_util.h"
#include "chrome/common/x11_util_internal.h"
#include "third_party/skia/include/core/SkBitmap.h"
// X Backing Stores:
//
// Unlike Windows, where the backing store is kept in heap memory, we keep our
// backing store in the X server, as a pixmap. Thus expose events just require
// instructing the X server to copy from the backing store to the window.
//
// The backing store is in the same format as the visual which our main window
// is using. Bitmaps from the renderer are uploaded to the X server, either via
// shared memory or over the wire, and XRENDER is used to convert them to the
// correct format for the backing store.
// Destroys the image and the associated shared memory structures. This is a
// helper function for code using shared memory.
static void DestroySharedImage(Display* display,
XImage* image,
XShmSegmentInfo* shminfo) {
XShmDetach(display, shminfo);
XDestroyImage(image);
shmdt(shminfo->shmaddr);
}
BackingStore::BackingStore(RenderWidgetHost* widget,
const gfx::Size& size,
void* visual,
int depth)
: render_widget_host_(widget),
size_(size),
display_(x11_util::GetXDisplay()),
use_shared_memory_(x11_util::QuerySharedMemorySupport(display_)),
use_render_(x11_util::QueryRenderSupport(display_)),
visual_(visual),
visual_depth_(depth),
root_window_(x11_util::GetX11RootWindow()) {
COMPILE_ASSERT(__BYTE_ORDER == __LITTLE_ENDIAN, assumes_little_endian);
pixmap_ = XCreatePixmap(display_, root_window_,
size.width(), size.height(), depth);
if (use_render_) {
picture_ = XRenderCreatePicture(
display_, pixmap_,
x11_util::GetRenderVisualFormat(display_,
static_cast<Visual*>(visual)),
0, NULL);
} else {
picture_ = 0;
pixmap_bpp_ = x11_util::BitsPerPixelForPixmapDepth(display_, depth);
}
pixmap_gc_ = XCreateGC(display_, pixmap_, 0, NULL);
}
BackingStore::BackingStore(RenderWidgetHost* widget, const gfx::Size& size)
: render_widget_host_(widget),
size_(size),
display_(NULL),
use_shared_memory_(false),
use_render_(false),
visual_(NULL),
visual_depth_(-1),
root_window_(0) {
}
BackingStore::~BackingStore() {
// In unit tests, display_ may be NULL.
if (!display_)
return;
XRenderFreePicture(display_, picture_);
XFreePixmap(display_, pixmap_);
XFreeGC(display_, static_cast<GC>(pixmap_gc_));
}
size_t BackingStore::MemorySize() {
if (!use_render_)
return size_.GetArea() * (pixmap_bpp_ / 8);
else
return size_.GetArea() * 4;
}
void BackingStore::PaintRectWithoutXrender(TransportDIB* bitmap,
const gfx::Rect &bitmap_rect) {
const int width = bitmap_rect.width();
const int height = bitmap_rect.height();
Pixmap pixmap = XCreatePixmap(display_, root_window_, width, height,
visual_depth_);
XImage image;
memset(&image, 0, sizeof(image));
image.width = width;
image.height = height;
image.format = ZPixmap;
image.byte_order = LSBFirst;
image.bitmap_unit = 8;
image.bitmap_bit_order = LSBFirst;
image.depth = visual_depth_;
image.bits_per_pixel = pixmap_bpp_;
image.bytes_per_line = width * pixmap_bpp_ / 8;
if (pixmap_bpp_ == 32) {
image.red_mask = 0xff0000;
image.green_mask = 0xff00;
image.blue_mask = 0xff;
// If the X server depth is already 32-bits and the color masks match,
// then our job is easy.
Visual* vis = static_cast<Visual*>(visual_);
if (image.red_mask == vis->red_mask &&
image.green_mask == vis->green_mask &&
image.blue_mask == vis->blue_mask) {
image.data = static_cast<char*>(bitmap->memory());
XPutImage(display_, pixmap, static_cast<GC>(pixmap_gc_), &image,
0, 0 /* source x, y */, 0, 0 /* dest x, y */,
width, height);
} else {
// Otherwise, we need to shuffle the colors around. Assume red and blue
// need to be swapped.
//
// It's possible to use some fancy SSE tricks here, but since this is the
// slow path anyway, we do it slowly.
uint8_t* bitmap32 = static_cast<uint8_t*>(malloc(4 * width * height));
if (!bitmap32)
return;
uint8_t* const orig_bitmap32 = bitmap32;
const uint32_t* bitmap_in =
static_cast<const uint32_t*>(bitmap->memory());
for (int y = 0; y < height; ++y) {
for (int x = 0; x < width; ++x) {
const uint32_t pixel = *(bitmap_in++);
bitmap32[0] = (pixel >> 16) & 0xff; // Red
bitmap32[1] = (pixel >> 8) & 0xff; // Green
bitmap32[2] = pixel & 0xff; // Blue
bitmap32[3] = (pixel >> 24) & 0xff; // Alpha
bitmap32 += 4;
}
}
image.data = reinterpret_cast<char*>(orig_bitmap32);
XPutImage(display_, pixmap, static_cast<GC>(pixmap_gc_), &image,
0, 0 /* source x, y */, 0, 0 /* dest x, y */,
width, height);
free(orig_bitmap32);
}
} else if (pixmap_bpp_ == 16) {
// Some folks have VNC setups which still use 16-bit visuals and VNC
// doesn't include Xrender.
uint16_t* bitmap16 = static_cast<uint16_t*>(malloc(2 * width * height));
if (!bitmap16)
return;
uint16_t* const orig_bitmap16 = bitmap16;
const uint32_t* bitmap_in = static_cast<const uint32_t*>(bitmap->memory());
for (int y = 0; y < height; ++y) {
for (int x = 0; x < width; ++x) {
const uint32_t pixel = *(bitmap_in++);
uint16_t out_pixel = ((pixel >> 8) & 0xf800) |
((pixel >> 5) & 0x07e0) |
((pixel >> 3) & 0x001f);
*(bitmap16++) = out_pixel;
}
}
image.data = reinterpret_cast<char*>(orig_bitmap16);
image.red_mask = 0xf800;
image.green_mask = 0x07e0;
image.blue_mask = 0x001f;
XPutImage(display_, pixmap, static_cast<GC>(pixmap_gc_), &image,
0, 0 /* source x, y */, 0, 0 /* dest x, y */,
width, height);
free(orig_bitmap16);
} else {
CHECK(false) << "Sorry, we don't support your visual depth without "
"Xrender support (depth:" << visual_depth_
<< " bpp:" << pixmap_bpp_ << ")";
}
XCopyArea(display_, pixmap /* source */, pixmap_ /* target */,
static_cast<GC>(pixmap_gc_),
0, 0 /* source x, y */, bitmap_rect.width(), bitmap_rect.height(),
bitmap_rect.x(), bitmap_rect.y() /* dest x, y */);
XFreePixmap(display_, pixmap);
}
void BackingStore::PaintRect(base::ProcessHandle process,
TransportDIB* bitmap,
const gfx::Rect& bitmap_rect) {
if (!display_)
return;
if (bitmap_rect.IsEmpty())
return;
const int width = bitmap_rect.width();
const int height = bitmap_rect.height();
// Assume that somewhere along the line, someone will do width * height * 4
// with signed numbers. If the maximum value is 2**31, then 2**31 / 4 =
// 2**29 and floor(sqrt(2**29)) = 23170.
if (width > 23170 || height > 23170)
return;
if (!use_render_)
return PaintRectWithoutXrender(bitmap, bitmap_rect);
Picture picture;
Pixmap pixmap;
if (use_shared_memory_) {
const XID shmseg = bitmap->MapToX(display_);
XShmSegmentInfo shminfo;
memset(&shminfo, 0, sizeof(shminfo));
shminfo.shmseg = shmseg;
// The NULL in the following is the |data| pointer: this is an artifact of
// Xlib trying to be helpful, rather than just exposing the X protocol. It
// assumes that we have the shared memory segment mapped into our memory,
// which we don't, and it's trying to calculate an offset by taking the
// difference between the |data| pointer and the address of the mapping in
// |shminfo|. Since both are NULL, the offset will be calculated to be 0,
// which is correct for us.
pixmap = XShmCreatePixmap(display_, root_window_, NULL, &shminfo, width,
height, 32);
} else {
// No shared memory support, we have to copy the bitmap contents to the X
// server. Xlib wraps the underlying PutImage call behind several layers of
// functions which try to convert the image into the format which the X
// server expects. The following values hopefully disable all conversions.
XImage image;
memset(&image, 0, sizeof(image));
image.width = width;
image.height = height;
image.depth = 32;
image.bits_per_pixel = 32;
image.format = ZPixmap;
image.byte_order = LSBFirst;
image.bitmap_unit = 8;
image.bitmap_bit_order = LSBFirst;
image.bytes_per_line = width * 4;
image.red_mask = 0xff;
image.green_mask = 0xff00;
image.blue_mask = 0xff0000;
image.data = static_cast<char*>(bitmap->memory());
pixmap = XCreatePixmap(display_, root_window_, width, height, 32);
GC gc = XCreateGC(display_, pixmap, 0, NULL);
XPutImage(display_, pixmap, gc, &image,
0, 0 /* source x, y */, 0, 0 /* dest x, y */,
width, height);
XFreeGC(display_, gc);
}
picture = x11_util::CreatePictureFromSkiaPixmap(display_, pixmap);
XRenderComposite(display_, PictOpSrc, picture /* source */, 0 /* mask */,
picture_ /* dest */, 0, 0 /* source x, y */,
0, 0 /* mask x, y */,
bitmap_rect.x(), bitmap_rect.y() /* target x, y */,
width, height);
// In the case of shared memory, we wait for the composite to complete so that
// we are sure that the X server has finished reading.
if (use_shared_memory_)
XSync(display_, False);
XRenderFreePicture(display_, picture);
XFreePixmap(display_, pixmap);
}
void BackingStore::ScrollRect(base::ProcessHandle process,
TransportDIB* bitmap,
const gfx::Rect& bitmap_rect,
int dx, int dy,
const gfx::Rect& clip_rect,
const gfx::Size& view_size) {
if (!display_)
return;
// We only support scrolling in one direction at a time.
DCHECK(dx == 0 || dy == 0);
if (dy) {
// Positive values of |dy| scroll up
if (abs(dy) < clip_rect.height()) {
XCopyArea(display_, pixmap_, pixmap_, static_cast<GC>(pixmap_gc_),
clip_rect.x() /* source x */,
std::max(clip_rect.y(), clip_rect.y() - dy),
clip_rect.width(),
clip_rect.height() - abs(dy),
clip_rect.x() /* dest x */,
std::max(clip_rect.y(), clip_rect.y() + dy) /* dest y */);
}
} else if (dx) {
// Positive values of |dx| scroll right
if (abs(dx) < clip_rect.width()) {
XCopyArea(display_, pixmap_, pixmap_, static_cast<GC>(pixmap_gc_),
std::max(clip_rect.x(), clip_rect.x() - dx),
clip_rect.y() /* source y */,
clip_rect.width() - abs(dx),
clip_rect.height(),
std::max(clip_rect.x(), clip_rect.x() + dx) /* dest x */,
clip_rect.y() /* dest x */);
}
}
PaintRect(process, bitmap, bitmap_rect);
}
void BackingStore::ShowRect(const gfx::Rect& rect, XID target) {
XCopyArea(display_, pixmap_, target, static_cast<GC>(pixmap_gc_),
rect.x(), rect.y(), rect.width(), rect.height(),
rect.x(), rect.y());
}
#if defined(TOOLKIT_GTK)
void BackingStore::PaintToRect(const gfx::Rect& rect, GdkDrawable* target) {
cairo_surface_t* surface = cairo_xlib_surface_create(
display_, pixmap_, static_cast<Visual*>(visual_),
size_.width(), size_.height());
cairo_t* cr = gdk_cairo_create(target);
cairo_translate(cr, rect.x(), rect.y());
double x_scale = static_cast<double>(rect.width()) / size_.width();
double y_scale = static_cast<double>(rect.height()) / size_.height();
cairo_scale(cr, x_scale, y_scale);
cairo_pattern_t* pattern = cairo_pattern_create_for_surface(surface);
cairo_pattern_set_filter(pattern, CAIRO_FILTER_BEST);
cairo_set_source(cr, pattern);
cairo_pattern_destroy(pattern);
cairo_identity_matrix(cr);
cairo_rectangle(cr, rect.x(), rect.y(), rect.width(), rect.height());
cairo_fill(cr);
cairo_destroy(cr);
}
#endif
SkBitmap BackingStore::PaintRectToBitmap(const gfx::Rect& rect) {
base::TimeTicks begin_time = base::TimeTicks::Now();
const int width = std::min(size_.width(), rect.width());
const int height = std::min(size_.height(), rect.height());
XImage* image;
XShmSegmentInfo shminfo; // Used only when shared memory is enabled.
if (use_shared_memory_) {
// Use shared memory for faster copies when it's available.
Visual* visual = static_cast<Visual*>(visual_);
memset(&shminfo, 0, sizeof(shminfo));
image = XShmCreateImage(display_, visual, 32,
ZPixmap, NULL, &shminfo, width, height);
// Create the shared memory segment for the image and map it.
shminfo.shmid = shmget(IPC_PRIVATE, image->bytes_per_line * image->height,
IPC_CREAT|0666);
if (shminfo.shmid == -1) {
XDestroyImage(image);
return SkBitmap();
}
void* mapped_memory = shmat(shminfo.shmid, NULL, SHM_RDONLY);
shmctl(shminfo.shmid, IPC_RMID, 0);
if (mapped_memory == (void*)-1) {
XDestroyImage(image);
return SkBitmap();
}
shminfo.shmaddr = image->data = static_cast<char*>(mapped_memory);
if (!XShmAttach(display_, &shminfo) ||
!XShmGetImage(display_, pixmap_, image, rect.x(), rect.y(),
AllPlanes)) {
DestroySharedImage(display_, image, &shminfo);
return SkBitmap();
}
} else {
// Non-shared memory case just copy the image from the server.
image = XGetImage(display_, pixmap_,
rect.x(), rect.y(), width, height,
AllPlanes, ZPixmap);
}
// TODO(jhawkins): Need to convert the image data if the image bits per pixel
// is not 32.
if (image->bits_per_pixel != 32) {
if (use_shared_memory_)
DestroySharedImage(display_, image, &shminfo);
else
XFree(image);
return SkBitmap();
}
// Create a bitmap to put the results into, being careful to use the stride
// from the image rather than the width for the size.
SkBitmap bitmap;
bitmap.setConfig(SkBitmap::kARGB_8888_Config, width, height,
image->bytes_per_line);
bitmap.allocPixels();
unsigned char* bitmap_data =
reinterpret_cast<unsigned char*>(bitmap.getAddr32(0, 0));
memcpy(bitmap_data, image->data, image->bytes_per_line * height);
if (use_shared_memory_)
DestroySharedImage(display_, image, &shminfo);
else
XFree(image);
HISTOGRAM_TIMES("BackingStore.RetrievalFromX",
base::TimeTicks::Now() - begin_time);
return bitmap;
}
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