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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_SPELLCHECK_HOST_H_
#define CHROME_BROWSER_SPELLCHECK_HOST_H_
#include <string>
#include <vector>
#include "base/file_path.h"
#include "base/platform_file.h"
#include "base/ref_counted.h"
#include "chrome/browser/chrome_thread.h"
#include "chrome/browser/net/url_fetcher.h"
#include "chrome/browser/net/url_request_context_getter.h"
class SpellCheckHost : public base::RefCountedThreadSafe<SpellCheckHost,
ChromeThread::DeleteOnFileThread>,
public URLFetcher::Delegate {
public:
class Observer {
public:
virtual void SpellCheckHostInitialized() = 0;
};
SpellCheckHost(Observer* observer,
const std::string& language,
URLRequestContextGetter* request_context_getter);
void Initialize();
// Clear |observer_|. Used to prevent calling back to a deleted object.
void UnsetObserver();
// Add the given word to the custom words list and inform renderer of the
// update.
void AddWord(const std::string& word);
const base::PlatformFile& bdict_file() const { return file_; }
const std::vector<std::string>& custom_words() const { return custom_words_; }
const std::string& last_added_word() const { return custom_words_.back(); }
const std::string& language() const { return language_; }
private:
// These two classes can destruct us.
friend class ChromeThread;
friend class DeleteTask<SpellCheckHost>;
virtual ~SpellCheckHost();
// Figure out the location for the dictionary. This is only non-trivial for
// Windows:
// The default place whether the spellcheck dictionary can reside is
// chrome::DIR_APP_DICTIONARIES. However, for systemwide installations,
// this directory may not have permissions for download. In that case, the
// alternate directory for download is chrome::DIR_USER_DATA.
void InitializeDictionaryLocation();
// Load and parse the custom words dictionary and open the bdic file.
// Executed on the file thread.
void InitializeInternal();
void InitializeOnFileThread();
// Inform |observer_| that initialization has finished.
void InformObserverOfInitialization();
// If |bdict_file_| is missing, we attempt to download it.
void DownloadDictionary();
// Write a custom dictionary addition to disk.
void WriteWordToCustomDictionary(const std::string& word);
// URLFetcher::Delegate implementation. Called when we finish downloading the
// spellcheck dictionary; saves the dictionary to |data_|.
virtual void OnURLFetchComplete(const URLFetcher* source,
const GURL& url,
const URLRequestStatus& status,
int response_code,
const ResponseCookies& cookies,
const std::string& data);
// Saves |data_| to disk. Run on the file thread.
void SaveDictionaryData();
// May be NULL.
Observer* observer_;
// The desired location of the dictionary file (whether or not t exists yet).
FilePath bdict_file_path_;
// The location of the custom words file.
FilePath custom_dictionary_file_;
// The language of the dictionary file.
std::string language_;
// The file descriptor/handle for the dictionary file.
base::PlatformFile file_;
// In-memory cache of the custom words file.
std::vector<std::string> custom_words_;
// We don't want to attempt to download a missing dictionary file more than
// once.
bool tried_to_download_;
// Data received from the dictionary download.
std::string data_;
// Used for downloading the dictionary file. We don't hold a reference, and
// it is only valid to use it on the UI thread.
URLRequestContextGetter* request_context_getter_;
// Used for downloading the dictionary file.
scoped_ptr<URLFetcher> fetcher_;
};
#endif // CHROME_BROWSER_SPELLCHECK_HOST_H_
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