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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/tab_contents/render_view_context_menu_mac.h"
#include "base/compiler_specific.h"
#include "base/memory/scoped_nsobject.h"
#include "base/message_loop.h"
#include "base/sys_string_conversions.h"
#include "chrome/app/chrome_command_ids.h"
#import "chrome/browser/ui/cocoa/browser_window_controller.h"
#import "chrome/browser/ui/cocoa/menu_controller.h"
#include "grit/generated_resources.h"
// Obj-C bridge class that is the target of all items in the context menu.
// Relies on the tag being set to the command id.
RenderViewContextMenuMac::RenderViewContextMenuMac(
TabContents* web_contents,
const ContextMenuParams& params,
NSView* parent_view)
: RenderViewContextMenu(web_contents, params),
parent_view_(parent_view) {
}
RenderViewContextMenuMac::~RenderViewContextMenuMac() {
}
void RenderViewContextMenuMac::PlatformInit() {
InitPlatformMenu();
menuController_.reset(
[[MenuController alloc] initWithModel:&menu_model_
useWithPopUpButtonCell:NO]);
// Synthesize an event for the click, as there is no certainty that
// [NSApp currentEvent] will return a valid event.
NSEvent* currentEvent = [NSApp currentEvent];
NSWindow* window = [parent_view_ window];
NSPoint position = [window mouseLocationOutsideOfEventStream];
NSTimeInterval eventTime = [currentEvent timestamp];
NSEvent* clickEvent = [NSEvent mouseEventWithType:NSRightMouseDown
location:position
modifierFlags:NSRightMouseDownMask
timestamp:eventTime
windowNumber:[window windowNumber]
context:nil
eventNumber:0
clickCount:1
pressure:1.0];
{
// Make sure events can be pumped while the menu is up.
MessageLoop::ScopedNestableTaskAllower allow(MessageLoop::current());
// Show the menu.
[NSMenu popUpContextMenu:[menuController_ menu]
withEvent:clickEvent
forView:parent_view_];
}
}
void RenderViewContextMenuMac::ExecuteCommand(int id) {
[[[parent_view_ window] windowController] commitInstant];
RenderViewContextMenu::ExecuteCommand(id);
}
bool RenderViewContextMenuMac::GetAcceleratorForCommandId(
int command_id,
ui::Accelerator* accelerator) {
return false;
}
void RenderViewContextMenuMac::InitPlatformMenu() {
bool has_selection = !params_.selection_text.empty();
if (has_selection) {
menu_model_.AddSeparator();
menu_model_.AddItemWithStringId(
IDC_CONTENT_CONTEXT_LOOK_UP_IN_DICTIONARY,
IDS_CONTENT_CONTEXT_LOOK_UP_IN_DICTIONARY);
}
}
void RenderViewContextMenuMac::LookUpInDictionary() {
// TODO(morrita): On Safari, A dictionary panel could be shown
// based on a preference setting of Dictionary.app. We currently
// don't support it: http://crbug.com/17951
NSString* text = base::SysUTF16ToNSString(params_.selection_text);
NSPasteboard* pboard = [NSPasteboard pasteboardWithUniqueName];
// 10.5 and earlier require declareTypes before setData.
// See the documentation on [NSPasteboard declareTypes].
NSArray* toDeclare = [NSArray arrayWithObject:NSStringPboardType];
[pboard declareTypes:toDeclare owner:nil];
BOOL ok = [pboard setString:text forType:NSStringPboardType];
if (ok)
NSPerformService(@"Look Up in Dictionary", pboard);
}
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