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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#import "chrome/browser/ui/cocoa/chrome_browser_window.h"
#include "base/logging.h"
@implementation ChromeBrowserWindow
- (void)underlaySurfaceAdded {
DCHECK_GE(underlaySurfaceCount_, 0);
++underlaySurfaceCount_;
// We're having the OpenGL surface render under the window, so the window
// needs to be not opaque.
if (underlaySurfaceCount_ == 1)
[self setOpaque:NO];
}
- (void)underlaySurfaceRemoved {
--underlaySurfaceCount_;
DCHECK_GE(underlaySurfaceCount_, 0);
if (underlaySurfaceCount_ == 0)
[self setOpaque:YES];
}
@end
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