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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#import <Cocoa/Cocoa.h>
#import <QuartzCore/QuartzCore.h>
#include "base/logging.h"
#include "base/memory/scoped_nsobject.h"
#include "base/metrics/histogram.h"
#include "base/sys_string_conversions.h"
#import "chrome/browser/ui/cocoa/confirm_quit_panel_controller.h"
#include "grit/generated_resources.h"
#include "ui/base/l10n/l10n_util_mac.h"
// Constants ///////////////////////////////////////////////////////////////////
// How long the user must hold down Cmd+Q to confirm the quit.
const NSTimeInterval kTimeToConfirmQuit = 1.5;
// Leeway between the |targetDate| and the current time that will confirm a
// quit.
const NSTimeInterval kTimeDeltaFuzzFactor = 1.0;
// Duration of the window fade out animation.
const NSTimeInterval kWindowFadeAnimationDuration = 0.2;
// For metrics recording only: How long the user must hold the keys to
// differentitate kDoubleTap from kTapHold.
const NSTimeInterval kDoubleTapTimeDelta = 0.32;
// Functions ///////////////////////////////////////////////////////////////////
namespace confirm_quit {
void RecordHistogram(ConfirmQuitMetric sample) {
HISTOGRAM_ENUMERATION("ConfirmToQuit", sample, kSampleCount);
}
} // namespace confirm_quit
// Custom Content View /////////////////////////////////////////////////////////
// The content view of the window that draws a custom frame.
@interface ConfirmQuitFrameView : NSView {
@private
NSTextField* message_; // Weak, owned by the view hierarchy.
}
- (void)setMessageText:(NSString*)text;
@end
@implementation ConfirmQuitFrameView
- (id)initWithFrame:(NSRect)frameRect {
if ((self = [super initWithFrame:frameRect])) {
scoped_nsobject<NSTextField> message(
// The frame will be fixed up when |-setMessageText:| is called.
[[NSTextField alloc] initWithFrame:NSMakeRect(0, 0, 0, 0)]);
message_ = message.get();
[message_ setEditable:NO];
[message_ setSelectable:NO];
[message_ setBezeled:NO];
[message_ setDrawsBackground:NO];
[message_ setFont:[NSFont boldSystemFontOfSize:24]];
[message_ setTextColor:[NSColor whiteColor]];
[self addSubview:message_];
}
return self;
}
- (void)drawRect:(NSRect)dirtyRect {
const CGFloat kCornerRadius = 5.0;
NSBezierPath* path = [NSBezierPath bezierPathWithRoundedRect:[self bounds]
xRadius:kCornerRadius
yRadius:kCornerRadius];
NSColor* fillColor = [NSColor colorWithCalibratedWhite:0.2 alpha:0.75];
[fillColor set];
[path fill];
}
- (void)setMessageText:(NSString*)text {
const CGFloat kHorizontalPadding = 30; // In view coordinates.
// Style the string.
scoped_nsobject<NSMutableAttributedString> attrString(
[[NSMutableAttributedString alloc] initWithString:text]);
scoped_nsobject<NSShadow> textShadow([[NSShadow alloc] init]);
[textShadow.get() setShadowColor:[NSColor colorWithCalibratedWhite:0
alpha:0.6]];
[textShadow.get() setShadowOffset:NSMakeSize(0, -1)];
[textShadow setShadowBlurRadius:1.0];
[attrString addAttribute:NSShadowAttributeName
value:textShadow
range:NSMakeRange(0, [text length])];
[message_ setAttributedStringValue:attrString];
// Fixup the frame of the string.
[message_ sizeToFit];
NSRect messageFrame = [message_ frame];
NSRect frameInViewSpace =
[message_ convertRect:[[self window] frame] fromView:nil];
if (NSWidth(messageFrame) > NSWidth(frameInViewSpace))
frameInViewSpace.size.width = NSWidth(messageFrame) + kHorizontalPadding;
messageFrame.origin.x = NSWidth(frameInViewSpace) / 2 - NSMidX(messageFrame);
messageFrame.origin.y = NSHeight(frameInViewSpace) / 2 - NSMidY(messageFrame);
[[self window] setFrame:[message_ convertRect:frameInViewSpace toView:nil]
display:YES];
[message_ setFrame:messageFrame];
}
@end
// Animation ///////////////////////////////////////////////////////////////////
// This animation will run through all the windows of the passed-in
// NSApplication and will fade their alpha value to 0.0. When the animation is
// complete, this will release itself.
@interface FadeAllWindowsAnimation : NSAnimation<NSAnimationDelegate> {
@private
NSApplication* application_;
}
- (id)initWithApplication:(NSApplication*)app
animationDuration:(NSTimeInterval)duration;
@end
@implementation FadeAllWindowsAnimation
- (id)initWithApplication:(NSApplication*)app
animationDuration:(NSTimeInterval)duration {
if ((self = [super initWithDuration:duration
animationCurve:NSAnimationLinear])) {
application_ = app;
[self setDelegate:self];
}
return self;
}
- (void)setCurrentProgress:(NSAnimationProgress)progress {
for (NSWindow* window in [application_ windows]) {
[window setAlphaValue:1.0 - progress];
}
}
- (void)animationDidStop:(NSAnimation*)anim {
DCHECK_EQ(self, anim);
[self autorelease];
}
@end
// Private Interface ///////////////////////////////////////////////////////////
@interface ConfirmQuitPanelController (Private)
- (void)animateFadeOut;
- (NSEvent*)pumpEventQueueForKeyUp:(NSApplication*)app untilDate:(NSDate*)date;
- (void)hideAllWindowsForApplication:(NSApplication*)app
withDuration:(NSTimeInterval)duration;
@end
ConfirmQuitPanelController* g_confirmQuitPanelController = nil;
////////////////////////////////////////////////////////////////////////////////
@implementation ConfirmQuitPanelController
+ (ConfirmQuitPanelController*)sharedController {
if (!g_confirmQuitPanelController) {
g_confirmQuitPanelController =
[[ConfirmQuitPanelController alloc] init];
}
return [[g_confirmQuitPanelController retain] autorelease];
}
- (id)init {
const NSRect kWindowFrame = NSMakeRect(0, 0, 350, 70);
scoped_nsobject<NSWindow> window(
[[NSWindow alloc] initWithContentRect:kWindowFrame
styleMask:NSBorderlessWindowMask
backing:NSBackingStoreBuffered
defer:NO]);
if ((self = [super initWithWindow:window])) {
[window setDelegate:self];
[window setBackgroundColor:[NSColor clearColor]];
[window setOpaque:NO];
[window setHasShadow:NO];
// Create the content view. Take the frame from the existing content view.
NSRect frame = [[window contentView] frame];
scoped_nsobject<ConfirmQuitFrameView> frameView(
[[ConfirmQuitFrameView alloc] initWithFrame:frame]);
contentView_ = frameView.get();
[window setContentView:contentView_];
// Set the proper string.
NSString* message = l10n_util::GetNSStringF(IDS_CONFIRM_TO_QUIT_DESCRIPTION,
base::SysNSStringToUTF16([[self class] keyCommandString]));
[contentView_ setMessageText:message];
}
return self;
}
+ (BOOL)eventTriggersFeature:(NSEvent*)event {
if ([event type] != NSKeyDown)
return NO;
ui::AcceleratorCocoa eventAccelerator([event charactersIgnoringModifiers],
[event modifierFlags] & NSDeviceIndependentModifierFlagsMask);
return [self quitAccelerator] == eventAccelerator;
}
- (NSApplicationTerminateReply)runModalLoopForApplication:(NSApplication*)app {
scoped_nsobject<ConfirmQuitPanelController> keepAlive([self retain]);
// If this is the second of two such attempts to quit within a certain time
// interval, then just quit.
// Time of last quit attempt, if any.
static NSDate* lastQuitAttempt; // Initially nil, as it's static.
NSDate* timeNow = [NSDate date];
if (lastQuitAttempt &&
[timeNow timeIntervalSinceDate:lastQuitAttempt] < kTimeDeltaFuzzFactor) {
// The panel tells users to Hold Cmd+Q. However, we also want to have a
// double-tap shortcut that allows for a quick quit path. For the users who
// tap Cmd+Q and then hold it with the window still open, this double-tap
// logic will run and cause the quit to get committed. If the key
// combination held down, the system will start sending the Cmd+Q event to
// the next key application, and so on. This is bad, so instead we hide all
// the windows (without animation) to look like we've "quit" and then wait
// for the KeyUp event to commit the quit.
[self hideAllWindowsForApplication:app withDuration:0];
NSEvent* nextEvent = [self pumpEventQueueForKeyUp:app
untilDate:[NSDate distantFuture]];
[app discardEventsMatchingMask:NSAnyEventMask beforeEvent:nextEvent];
// Based on how long the user held the keys, record the metric.
if ([[NSDate date] timeIntervalSinceDate:timeNow] < kDoubleTapTimeDelta)
confirm_quit::RecordHistogram(confirm_quit::kDoubleTap);
else
confirm_quit::RecordHistogram(confirm_quit::kTapHold);
return NSTerminateNow;
} else {
[lastQuitAttempt release]; // Harmless if already nil.
lastQuitAttempt = [timeNow retain]; // Record this attempt for next time.
}
// Show the info panel that explains what the user must to do confirm quit.
[self showWindow:self];
// Spin a nested run loop until the |targetDate| is reached or a KeyUp event
// is sent.
NSDate* targetDate = [NSDate dateWithTimeIntervalSinceNow:kTimeToConfirmQuit];
BOOL willQuit = NO;
NSEvent* nextEvent = nil;
do {
// Dequeue events until a key up is received. To avoid busy waiting, figure
// out the amount of time that the thread can sleep before taking further
// action.
NSDate* waitDate = [NSDate dateWithTimeIntervalSinceNow:
kTimeToConfirmQuit - kTimeDeltaFuzzFactor];
nextEvent = [self pumpEventQueueForKeyUp:app untilDate:waitDate];
// Wait for the time expiry to happen. Once past the hold threshold,
// commit to quitting and hide all the open windows.
if (!willQuit) {
NSDate* now = [NSDate date];
NSTimeInterval difference = [targetDate timeIntervalSinceDate:now];
if (difference < kTimeDeltaFuzzFactor) {
willQuit = YES;
// At this point, the quit has been confirmed and windows should all
// fade out to convince the user to release the key combo to finalize
// the quit.
[self hideAllWindowsForApplication:app
withDuration:kWindowFadeAnimationDuration];
}
}
} while (!nextEvent);
// The user has released the key combo. Discard any events (i.e. the
// repeated KeyDown Cmd+Q).
[app discardEventsMatchingMask:NSAnyEventMask beforeEvent:nextEvent];
if (willQuit) {
// The user held down the combination long enough that quitting should
// happen.
confirm_quit::RecordHistogram(confirm_quit::kHoldDuration);
return NSTerminateNow;
} else {
// Slowly fade the confirm window out in case the user doesn't
// understand what they have to do to quit.
[self dismissPanel];
return NSTerminateCancel;
}
// Default case: terminate.
return NSTerminateNow;
}
- (void)windowWillClose:(NSNotification*)notif {
// Release all animations because CAAnimation retains its delegate (self),
// which will cause a retain cycle. Break it!
[[self window] setAnimations:[NSDictionary dictionary]];
g_confirmQuitPanelController = nil;
[self autorelease];
}
- (void)showWindow:(id)sender {
// If a panel that is fading out is going to be reused here, make sure it
// does not get released when the animation finishes.
scoped_nsobject<ConfirmQuitPanelController> keepAlive([self retain]);
[[self window] setAnimations:[NSDictionary dictionary]];
[[self window] center];
[[self window] setAlphaValue:1.0];
[super showWindow:sender];
}
- (void)dismissPanel {
[self performSelector:@selector(animateFadeOut)
withObject:nil
afterDelay:1.0];
}
- (void)animateFadeOut {
NSWindow* window = [self window];
scoped_nsobject<CAAnimation> animation(
[[window animationForKey:@"alphaValue"] copy]);
[animation setDelegate:self];
[animation setDuration:0.2];
NSMutableDictionary* dictionary =
[NSMutableDictionary dictionaryWithDictionary:[window animations]];
[dictionary setObject:animation forKey:@"alphaValue"];
[window setAnimations:dictionary];
[[window animator] setAlphaValue:0.0];
}
- (void)animationDidStop:(CAAnimation*)theAnimation finished:(BOOL)finished {
[self close];
}
// This looks at the Main Menu and determines what the user has set as the
// key combination for quit. It then gets the modifiers and builds an object
// to hold the data.
+ (ui::AcceleratorCocoa)quitAccelerator {
NSMenu* mainMenu = [NSApp mainMenu];
// Get the application menu (i.e. Chromium).
NSMenu* appMenu = [[mainMenu itemAtIndex:0] submenu];
for (NSMenuItem* item in [appMenu itemArray]) {
// Find the Quit item.
if ([item action] == @selector(terminate:)) {
return ui::AcceleratorCocoa([item keyEquivalent],
[item keyEquivalentModifierMask]);
}
}
// Default to Cmd+Q.
return ui::AcceleratorCocoa(@"q", NSCommandKeyMask);
}
// This looks at the Main Menu and determines what the user has set as the
// key combination for quit. It then gets the modifiers and builds a string
// to display them.
+ (NSString*)keyCommandString {
ui::AcceleratorCocoa accelerator = [[self class] quitAccelerator];
return [[self class] keyCombinationForAccelerator:accelerator];
}
// Runs a nested loop that pumps the event queue until the next KeyUp event.
- (NSEvent*)pumpEventQueueForKeyUp:(NSApplication*)app untilDate:(NSDate*)date {
return [app nextEventMatchingMask:NSKeyUpMask
untilDate:date
inMode:NSEventTrackingRunLoopMode
dequeue:YES];
}
// Iterates through the list of open windows and hides them all.
- (void)hideAllWindowsForApplication:(NSApplication*)app
withDuration:(NSTimeInterval)duration {
FadeAllWindowsAnimation* animation =
[[FadeAllWindowsAnimation alloc] initWithApplication:app
animationDuration:duration];
// Releases itself when the animation stops.
[animation startAnimation];
}
+ (NSString*)keyCombinationForAccelerator:(const ui::AcceleratorCocoa&)item {
NSMutableString* string = [NSMutableString string];
NSUInteger modifiers = item.modifiers();
if (modifiers & NSCommandKeyMask)
[string appendString:@"\u2318"];
if (modifiers & NSControlKeyMask)
[string appendString:@"\u2303"];
if (modifiers & NSAlternateKeyMask)
[string appendString:@"\u2325"];
if (modifiers & NSShiftKeyMask)
[string appendString:@"\u21E7"];
[string appendString:[item.characters() uppercaseString]];
return string;
}
@end
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