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// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#import "chrome/browser/ui/cocoa/toolbar/wrench_toolbar_button_cell.h"
#import "chrome/browser/ui/cocoa/themed_window.h"
#include "ui/gfx/canvas_skia_paint.h"
#include "ui/gfx/rect.h"
class WrenchIconPainterDelegateMac : public WrenchIconPainter::Delegate {
public:
explicit WrenchIconPainterDelegateMac(NSCell* cell) : cell_(cell) {}
virtual ~WrenchIconPainterDelegateMac() {}
virtual void ScheduleWrenchIconPaint() OVERRIDE {
[[cell_ controlView] setNeedsDisplay:YES];
}
private:
NSCell* cell_;
DISALLOW_COPY_AND_ASSIGN(WrenchIconPainterDelegateMac);
};
@interface WrenchToolbarButtonCell ()
- (void)commonInit;
- (WrenchIconPainter::BezelType)currentBezelType;
@end
@implementation WrenchToolbarButtonCell
- (id)initTextCell:(NSString*)text {
if ((self = [super initTextCell:text])) {
[self commonInit];
}
return self;
}
- (id)initWithCoder:(NSCoder*)decoder {
if ((self = [super initWithCoder:decoder])) {
[self commonInit];
}
return self;
}
- (void)drawWithFrame:(NSRect)cellFrame inView:(NSView*)controlView {
gfx::CanvasSkiaPaint canvas(cellFrame, false);
canvas.set_composite_alpha(true);
canvas.SaveLayerAlpha(255 *
[self imageAlphaForWindowState:[controlView window]]);
ui::ThemeProvider* themeProvider = [[controlView window] themeProvider];
if (themeProvider) {
wrenchIconPainter_->Paint(&canvas,
[[controlView window] themeProvider],
gfx::Rect(NSRectToCGRect(cellFrame)),
[self currentBezelType]);
}
canvas.Restore();
[self drawFocusRingWithFrame:cellFrame inView:controlView];
}
- (void)setSeverity:(WrenchIconPainter::Severity)severity
shouldAnimate:(BOOL)shouldAnimate {
wrenchIconPainter_->SetSeverity(severity, shouldAnimate);
}
- (void)commonInit {
delegate_.reset(new WrenchIconPainterDelegateMac(self));
wrenchIconPainter_.reset(new WrenchIconPainter(delegate_.get()));
}
- (WrenchIconPainter::BezelType)currentBezelType {
if ([self isHighlighted])
return WrenchIconPainter::BEZEL_PRESSED;
if ([self isMouseInside])
return WrenchIconPainter::BEZEL_HOVER;
return WrenchIconPainter::BEZEL_NONE;
}
@end
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