blob: ca14d6e91f04960d161195abc4eeecc1865b3a9b (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
|
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/ui/views/avatar_menu_button.h"
#include "base/path_service.h"
#include "chrome/browser/profiles/profile_manager.h"
#include "chrome/browser/ui/views/avatar_menu_bubble_view.h"
#include "chrome/browser/ui/views/frame/browser_view.h"
#include "chrome/common/chrome_paths.h"
#include "chrome/test/base/in_process_browser_test.h"
#include "chrome/test/base/testing_browser_process.h"
namespace {
void CreateTestingProfile() {
ProfileManager* profile_manager = g_browser_process->profile_manager();
EXPECT_EQ(1u, profile_manager->GetNumberOfProfiles());
base::FilePath path;
PathService::Get(chrome::DIR_USER_DATA, &path);
path = path.AppendASCII("test_profile");
if (!file_util::PathExists(path))
CHECK(file_util::CreateDirectory(path));
Profile* profile =
Profile::CreateProfile(path, NULL, Profile::CREATE_MODE_SYNCHRONOUS);
profile_manager->RegisterTestingProfile(profile, true);
EXPECT_EQ(2u, profile_manager->GetNumberOfProfiles());
}
typedef InProcessBrowserTest AvatarMenuButtonTest;
IN_PROC_BROWSER_TEST_F(AvatarMenuButtonTest, HideOnSecondClick) {
if (!ProfileManager::IsMultipleProfilesEnabled())
return;
CreateTestingProfile();
BrowserView* browser_view = reinterpret_cast<BrowserView*>(
browser()->window());
AvatarMenuButton* button = browser_view->frame()->GetAvatarMenuButton();
ASSERT_TRUE(button);
// Verify that clicking once shows the avatar bubble.
static_cast<views::MenuButtonListener*>(button)->OnMenuButtonClicked(
NULL, gfx::Point());
MessageLoop::current()->RunUntilIdle();
EXPECT_TRUE(AvatarMenuBubbleView::IsShowing());
// Verify that clicking again doesn't reshow it.
static_cast<views::MenuButtonListener*>(button)->OnMenuButtonClicked(
NULL, gfx::Point());
// Hide the bubble manually. In the browser this would normally happen during
// the event processing.
AvatarMenuBubbleView::Hide();
MessageLoop::current()->RunUntilIdle();
EXPECT_FALSE(AvatarMenuBubbleView::IsShowing());
}
} // namespace
|