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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_VIEWS_TABS_TAB_STRIP_H__
#define CHROME_BROWSER_VIEWS_TABS_TAB_STRIP_H__
#include "base/gfx/point.h"
#include "chrome/browser/tabs/tab_strip_model.h"
#include "chrome/browser/views/tabs/tab.h"
#include "chrome/views/controls/button/image_button.h"
#include "chrome/views/controls/menu/menu.h"
#include "chrome/views/view.h"
#include "chrome/views/widget/widget_win.h"
class DraggedTabController;
class ScopedMouseCloseWidthCalculator;
class TabStripModel;
namespace views {
class ImageView;
}
///////////////////////////////////////////////////////////////////////////////
//
// TabStrip
//
// A View that represents the TabStripModel. The TabStrip has the
// following responsibilities:
// - It implements the TabStripModelObserver interface, and acts as a
// container for Tabs, and is also responsible for creating them.
// - It takes part in Tab Drag & Drop with Tab, TabDragHelper and
// DraggedTab, focusing on tasks that require reshuffling other tabs
// in response to dragged tabs.
//
///////////////////////////////////////////////////////////////////////////////
class TabStrip : public views::View,
public TabStripModelObserver,
public Tab::TabDelegate,
public views::ButtonListener,
public MessageLoopForUI::Observer {
public:
TabStrip(TabStripModel* model);
virtual ~TabStrip();
// Returns the preferred height of this TabStrip. This is based on the
// typical height of its constituent tabs.
int GetPreferredHeight();
// Returns true if the TabStrip can accept input events. This returns false
// when the TabStrip is animating to a new state and as such the user should
// not be allowed to interact with the TabStrip.
bool CanProcessInputEvents() const;
// Returns true if the specified point (in TabStrip coordinates) is within a
// portion of the TabStrip that should be treated as the containing Window's
// titlebar for dragging purposes.
// TODO(beng): (Cleanup) should be const, but GetViewForPoint isn't, so fie!
bool PointIsWithinWindowCaption(const gfx::Point& point);
// Return true if this tab strip is compatible with the provided tab strip.
// Compatible tab strips can transfer tabs during drag and drop.
bool IsCompatibleWith(TabStrip* other);
// Returns true if Tabs in this TabStrip are currently changing size or
// position.
bool IsAnimating() const;
// Accessors for the model and individual Tabs.
TabStripModel* model() { return model_; }
// Returns true if there is an active drag session.
bool IsDragSessionActive() const { return drag_controller_.get() != NULL; }
// Aborts any active drag session. This is called from XP/VistaFrame's
// end session handler to make sure there are no drag sessions in flight that
// could prevent the frame from being closed right away.
void AbortActiveDragSession() { EndDrag(true); }
// Destroys the active drag controller.
void DestroyDragController();
// Removes the drag source Tab from this TabStrip, and deletes it.
void DestroyDraggedSourceTab(Tab* tab);
// Retrieve the ideal bounds for the Tab at the specified index.
gfx::Rect GetIdealBounds(int index);
// Updates loading animations for the TabStrip.
void UpdateLoadingAnimations();
// views::View overrides:
virtual void PaintChildren(ChromeCanvas* canvas);
virtual views::View* GetViewByID(int id) const;
virtual void Layout();
virtual gfx::Size GetPreferredSize();
// NOTE: the drag and drop methods are invoked from FrameView. This is done to
// allow for a drop region that extends outside the bounds of the TabStrip.
virtual void OnDragEntered(const views::DropTargetEvent& event);
virtual int OnDragUpdated(const views::DropTargetEvent& event);
virtual void OnDragExited();
virtual int OnPerformDrop(const views::DropTargetEvent& event);
virtual bool GetAccessibleRole(VARIANT* role);
virtual bool GetAccessibleName(std::wstring* name);
virtual void SetAccessibleName(const std::wstring& name);
virtual views::View* GetViewForPoint(const gfx::Point& point);
virtual views::View* GetViewForPoint(const gfx::Point& point,
bool can_create_floating);
protected:
// TabStripModelObserver implementation:
virtual void TabInsertedAt(TabContents* contents,
int index,
bool foreground);
virtual void TabDetachedAt(TabContents* contents, int index);
virtual void TabSelectedAt(TabContents* old_contents,
TabContents* contents,
int index,
bool user_gesture);
virtual void TabMoved(TabContents* contents, int from_index, int to_index);
virtual void TabChangedAt(TabContents* contents, int index);
// Tab::Delegate implementation:
virtual bool IsTabSelected(const Tab* tab) const;
virtual void SelectTab(Tab* tab);
virtual void CloseTab(Tab* tab);
virtual bool IsCommandEnabledForTab(
TabStripModel::ContextMenuCommand command_id, const Tab* tab) const;
virtual void ExecuteCommandForTab(
TabStripModel::ContextMenuCommand command_id, Tab* tab);
virtual void StartHighlightTabsForCommand(
TabStripModel::ContextMenuCommand command_id, Tab* tab);
virtual void StopHighlightTabsForCommand(
TabStripModel::ContextMenuCommand command_id, Tab* tab);
virtual void StopAllHighlighting();
virtual void MaybeStartDrag(Tab* tab, const views::MouseEvent& event);
virtual void ContinueDrag(const views::MouseEvent& event);
virtual bool EndDrag(bool canceled);
virtual bool HasAvailableDragActions() const;
// views::ButtonListener implementation:
virtual void ButtonPressed(views::Button* sender);
// MessageLoop::Observer implementation:
virtual void WillProcessMessage(const MSG& msg);
virtual void DidProcessMessage(const MSG& msg);
private:
friend class DraggedTabController;
friend class InsertTabAnimation;
friend class MoveTabAnimation;
friend class RemoveTabAnimation;
friend class ResizeLayoutAnimation;
friend class SuspendAnimationsTask;
friend class TabAnimation;
TabStrip();
void Init();
// Retrieves the Tab at the specified index. Take care in using this, you may
// need to use GetTabAtAdjustForAnimation.
Tab* GetTabAt(int index) const;
// Returns the tab at the specified index. If a remove animation is on going
// and the index is >= the index of the tab being removed, the index is
// incremented. While a remove operation is on going the indices of the model
// do not line up with the indices of the view. This method adjusts the index
// accordingly.
//
// Use this instead of GetTabAt if the index comes from the model.
Tab* GetTabAtAdjustForAnimation(int index) const;
// Gets the number of Tabs in the collection.
int GetTabCount() const;
// -- Tab Resize Layout -----------------------------------------------------
// Returns the exact (unrounded) current width of each tab.
void GetCurrentTabWidths(double* unselected_width,
double* selected_width) const;
// Returns the exact (unrounded) desired width of each tab, based on the
// desired strip width and number of tabs. If
// |width_of_tabs_for_mouse_close_| is nonnegative we use that value in
// calculating the desired strip width; otherwise we use the current width.
void GetDesiredTabWidths(int tab_count,
double* unselected_width,
double* selected_width) const;
// Perform an animated resize-relayout of the TabStrip immediately.
void ResizeLayoutTabs();
// Returns whether or not the cursor is currently in the "tab strip zone"
// which is defined as the region above the TabStrip and a bit below it.
// Note: this method cannot be const because |ConvertPointToScreen| is not.
// #@*($&(#!!!
bool IsCursorInTabStripZone();
// Ensure that the message loop observer used for event spying is added and
// removed appropriately so we can tell when to resize layout the tab strip.
void AddMessageLoopObserver();
void RemoveMessageLoopObserver();
// -- Link Drag & Drop ------------------------------------------------------
// Returns the bounds to render the drop at, in screen coordinates. Sets
// |is_beneath| to indicate whether the arrow is beneath the tab, or above
// it.
gfx::Rect GetDropBounds(int drop_index, bool drop_before, bool* is_beneath);
// Updates the location of the drop based on the event.
void UpdateDropIndex(const views::DropTargetEvent& event);
// Sets the location of the drop, repainting as necessary.
void SetDropIndex(int index, bool drop_before);
// Returns the drop effect for dropping a URL on the tab strip. This does
// not query the data in anyway, it only looks at the source operations.
int GetDropEffect(const views::DropTargetEvent& event);
// Returns the image to use for indicating a drop on a tab. If is_down is
// true, this returns an arrow pointing down.
static SkBitmap* GetDropArrowImage(bool is_down);
// -- Animations ------------------------------------------------------------
// Generates the ideal bounds of the TabStrip when all Tabs have finished
// animating to their desired position/bounds. This is used by the standard
// Layout method and other callers like the DraggedTabController that need
// stable representations of Tab positions.
void GenerateIdealBounds();
// Lays out the New Tab button, assuming the right edge of the last Tab on
// the TabStrip at |last_tab_right|.
void LayoutNewTabButton(double last_tab_right, double unselected_width);
// A generic Layout method for various classes of TabStrip animations,
// including Insert, Remove and Resize Layout cases/
void AnimationLayout(double unselected_width);
// Starts various types of TabStrip animations.
void StartResizeLayoutAnimation();
void StartInsertTabAnimation(int index);
void StartRemoveTabAnimation(int index, TabContents* contents);
void StartMoveTabAnimation(int from_index, int to_index);
// Returns true if detach or select changes in the model should be reflected
// in the TabStrip. This returns false if we're closing all tabs in the
// TabStrip and so we should prevent updating. This is not const because we
// use this as a signal to cancel any active animations.
bool CanUpdateDisplay();
// Notifies the TabStrip that the specified TabAnimation has completed.
// Optionally a full Layout will be performed, specified by |layout|.
class TabAnimation;
void FinishAnimation(TabAnimation* animation, bool layout);
// Finds the index of the TabContents corresponding to |tab| in our
// associated TabStripModel, or -1 if there is none (e.g. the specified |tab|
// is being animated closed).
int GetIndexOfTab(const Tab* tab) const;
// Calculates the available width for tabs, assuming a Tab is to be closed.
int GetAvailableWidthForTabs(Tab* last_tab) const;
// Returns true if the specified point in TabStrip coords is within the
// hit-test region of the specified Tab.
bool IsPointInTab(Tab* tab, const gfx::Point& point_in_tabstrip_coords);
// Cleans up the Tab from the TabStrip at the specified |index|. This is
// called from the tab animation code and is not a general-purpose method.
void RemoveTabAt(int index);
// -- Member Variables ------------------------------------------------------
// Our model.
TabStripModel* model_;
// A factory that is used to construct a delayed callback to the
// ResizeLayoutTabsNow method.
ScopedRunnableMethodFactory<TabStrip> resize_layout_factory_;
// True if the TabStrip has already been added as a MessageLoop observer.
bool added_as_message_loop_observer_;
// True if a resize layout animation should be run a short delay after the
// mouse exits the TabStrip.
// TODO(beng): (Cleanup) this would be better named "needs_resize_layout_".
bool resize_layout_scheduled_;
// The "New Tab" button.
views::ImageButton* newtab_button_;
gfx::Size newtab_button_size_;
gfx::Size actual_newtab_button_size_;
// The current widths of various types of tabs. We save these so that, as
// users close tabs while we're holding them at the same size, we can lay out
// tabs exactly and eliminate the "pixel jitter" we'd get from just leaving
// them all at their existing, rounded widths.
double current_unselected_width_;
double current_selected_width_;
// If this value is nonnegative, it is used in GetDesiredTabWidths() to
// calculate how much space in the tab strip to use for tabs. Most of the
// time this will be -1, but while we're handling closing a tab via the mouse,
// we'll set this to the edge of the last tab before closing, so that if we
// are closing the last tab and need to resize immediately, we'll resize only
// back to this width, thus once again placing the last tab under the mouse
// cursor.
int available_width_for_tabs_;
// Storage of strings needed for accessibility.
std::wstring accessible_name_;
// Used during a drop session of a url. Tracks the position of the drop as
// well as a window used to highlight where the drop occurs.
struct DropInfo {
DropInfo(int index, bool drop_before, bool paint_down);
~DropInfo();
// Index of the tab to drop on. If drop_before is true, the drop should
// occur between the tab at drop_index - 1 and drop_index.
// WARNING: if drop_before is true it is possible this will == tab_count,
// which indicates the drop should create a new tab at the end of the tabs.
int drop_index;
bool drop_before;
// Direction the arrow should point in. If true, the arrow is displayed
// above the tab and points down. If false, the arrow is displayed beneath
// the tab and points up.
bool point_down;
// Renders the drop indicator.
// TODO(beng): should be views::Widget.
views::WidgetWin* arrow_window;
views::ImageView* arrow_view;
private:
DISALLOW_EVIL_CONSTRUCTORS(DropInfo);
};
// Valid for the lifetime of a drag over us.
scoped_ptr<DropInfo> drop_info_;
// The controller for a drag initiated from a Tab. Valid for the lifetime of
// the drag session.
scoped_ptr<DraggedTabController> drag_controller_;
// The Tabs we contain, and their last generated "good" bounds.
struct TabData {
Tab* tab;
gfx::Rect ideal_bounds;
};
std::vector<TabData> tab_data_;
// The currently running animation.
scoped_ptr<TabAnimation> active_animation_;
DISALLOW_EVIL_CONSTRUCTORS(TabStrip);
};
#endif // CHROME_BROWSER_VIEWS_TABS_TAB_STRIP_H__
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