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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Use the <code>chrome.audio_modem</code> API
// to transmit and receive short tokens over audio.
namespace audioModem {
// The audio bands supported.
enum Audioband {
// Audible (up to 3 kHz)
audible,
// Inaudible (18-20 kHz)
inaudible
};
// Details for how a token is encoded in audio.
dictionary TokenEncoding {
// The length of the tokens to transmit, in bytes.
// For now, apps must always use the same token length.
long tokenLength;
// Whether to use a 2-byte CRC checksum. Defaults to false.
boolean? crc;
// Whether to use a parity symbol. Defaults to false.
boolean? parity;
};
// Details of a transmit or receive request.
dictionary RequestParams {
// How long to transmit or receive for.
// The timeout has a maximum of 10 minutes for transmit,
// or 1 hour for receive.
long timeoutMillis;
// The audio band to use.
Audioband band;
// The token encoding details.
TokenEncoding encoding;
};
// Results of token decoding.
dictionary ReceivedToken {
// The token contents in raw bytes.
ArrayBuffer token;
// The audio band the token was heard on.
Audioband band;
};
// The result of a requested operation.
enum Status {
// The requested operation was processed successfully.
success,
// The request was invalid. See chrome.runtime.lastError for details.
invalidRequest,
// The requested audio band is already in use by another client.
// Eventually, simultaneous tokens will be time-sliced,
// and this error will no longer occur.
inUse,
// Audio encoding or decoding failed.
coderError
};
// A callback to report the status of a request.
callback StatusCallback = void(Status status);
interface Functions {
// Transmit a token. Only one can be transmitted at a time.
// Transmission of any previous tokens (by this app) will stop.
static void transmit(
RequestParams params, ArrayBuffer token, StatusCallback callback);
// Stop any active transmission on the specified band.
static void stopTransmit(Audioband band, StatusCallback callback);
// Start listening for audio tokens. For now,
// only one app will be able to listen at a time.
static void receive(RequestParams params, StatusCallback callback);
// Stop any active listening on the specified band.
static void stopReceive(Audioband band, StatusCallback callback);
};
interface Events {
// Audio tokens have been received.
static void onReceived(ReceivedToken[] tokens);
// Transmit could not be confirmed.
// The speaker volume might be too low.
static void onTransmitFail(Audioband band);
};
};
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