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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_GPU_GPU_WATCHDOG_THREAD_H_
#define CHROME_GPU_GPU_WATCHDOG_THREAD_H_
#include "base/ref_counted.h"
#include "base/scoped_ptr.h"
#include "base/task.h"
#include "base/thread.h"
// A thread that intermitently sends tasks to a group of watched message loops
// and deliberately crashes if one of them does not respond after a timeout.
class GpuWatchdogThread : public base::Thread,
public base::RefCountedThreadSafe<GpuWatchdogThread> {
public:
GpuWatchdogThread(MessageLoop* watched_message_loop, int timeout);
virtual ~GpuWatchdogThread();
protected:
virtual void Init();
virtual void CleanUp();
private:
void OnAcknowledge();
void OnCheck();
void PostAcknowledge();
void OnExit();
void Disable();
MessageLoop* watched_message_loop_;
int timeout_;
typedef ScopedRunnableMethodFactory<GpuWatchdogThread> MethodFactory;
scoped_ptr<MethodFactory> method_factory_;
DISALLOW_COPY_AND_ASSIGN(GpuWatchdogThread);
};
#endif // CHROME_GPU_GPU_WATCHDOG_THREAD_H_
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