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/////////////////////////////////////////////////////////////////////////////
//
// Version
//
// Use the ordinal 1 here, to avoid needing to #include a header file
// to use the VS_VERSION_INFO macro. This header file changes with different
// SDK versions which causes headaches building in some environments. The
// VERSIONINFO resource will always be at index 1.
1 VERSIONINFO
FILEVERSION @MAJOR@,@MINOR@,@BUILD@,@PATCH@
PRODUCTVERSION @MAJOR@,@MINOR@,@BUILD@,@PATCH@
FILEFLAGSMASK 0x17L
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "CompanyName", "@COMPANY_FULLNAME@"
VALUE "FileDescription", "@PRODUCT_FULLNAME@"
VALUE "FileVersion", "@MAJOR@.@MINOR@.@BUILD@.@PATCH@"
VALUE "InternalName", "mini_installer"
VALUE "LegalCopyright", "@COPYRIGHT@"
VALUE "ProductName", "@PRODUCT_FULLNAME@"
VALUE "ProductVersion", "@MAJOR@.@MINOR@.@BUILD@.@PATCH@"
VALUE "CompanyShortName", "@COMPANY_SHORTNAME@"
VALUE "ProductShortName", "@PRODUCT_SHORTNAME@"
VALUE "LastChange", "@LASTCHANGE@"
VALUE "Official Build", "@OFFICIAL_BUILD@"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
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