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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/test/base/view_event_test_base.h"
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/message_loop.h"
#include "base/string_number_conversions.h"
#include "chrome/test/base/ui_test_utils.h"
#include "content/public/browser/browser_thread.h"
#include "ui/base/ime/text_input_test_support.h"
#include "ui/compositor/test/compositor_test_support.h"
#include "ui/ui_controls/ui_controls.h"
#include "ui/views/view.h"
#include "ui/views/widget/widget.h"
#if defined(USE_ASH)
#include "ash/shell.h"
#include "ash/test/test_shell_delegate.h"
#endif
#if defined(USE_AURA)
#include "ui/aura/client/event_client.h"
#include "ui/aura/env.h"
#include "ui/aura/root_window.h"
#endif
namespace {
// View subclass that allows you to specify the preferred size.
class TestView : public views::View {
public:
TestView() {}
void SetPreferredSize(const gfx::Size& size) {
preferred_size_ = size;
PreferredSizeChanged();
}
gfx::Size GetPreferredSize() {
if (!preferred_size_.IsEmpty())
return preferred_size_;
return View::GetPreferredSize();
}
virtual void Layout() {
View* child_view = child_at(0);
child_view->SetBounds(0, 0, width(), height());
}
private:
gfx::Size preferred_size_;
DISALLOW_COPY_AND_ASSIGN(TestView);
};
// Delay in background thread before posting mouse move.
const int kMouseMoveDelayMS = 200;
} // namespace
ViewEventTestBase::ViewEventTestBase()
: window_(NULL),
content_view_(NULL),
ui_thread_(content::BrowserThread::UI, &message_loop_) {
}
void ViewEventTestBase::Done() {
MessageLoop::current()->Quit();
#if defined(OS_WIN) && !defined(USE_AURA)
// We need to post a message to tickle the Dispatcher getting called and
// exiting out of the nested loop. Without this the quit never runs.
if (window_)
PostMessage(window_->GetNativeWindow(), WM_USER, 0, 0);
#endif
// If we're in a nested message loop, as is the case with menus, we
// need to quit twice. The second quit does that for us. Finish all
// pending UI events before posting closure because events it may be
// executed before UI events are executed.
ui_controls::RunClosureAfterAllPendingUIEvents(MessageLoop::QuitClosure());
}
void ViewEventTestBase::SetUp() {
ui::TextInputTestSupport::Initialize();
ui::CompositorTestSupport::Initialize();
#if defined(USE_ASH)
ash::Shell::CreateInstance(new ash::test::TestShellDelegate());
#endif
window_ = views::Widget::CreateWindow(this);
}
void ViewEventTestBase::TearDown() {
if (window_) {
#if defined(OS_WIN) && !defined(USE_AURA)
DestroyWindow(window_->GetNativeWindow());
#else
window_->Close();
content::RunAllPendingInMessageLoop();
#endif
window_ = NULL;
}
#if defined(USE_ASH)
ash::Shell::DeleteInstance();
#endif
#if defined(USE_AURA)
aura::Env::DeleteInstance();
#endif
ui::CompositorTestSupport::Terminate();
ui::TextInputTestSupport::Shutdown();
}
bool ViewEventTestBase::CanResize() const {
return true;
}
views::View* ViewEventTestBase::GetContentsView() {
if (!content_view_) {
// Wrap the real view (as returned by CreateContentsView) in a View so
// that we can customize the preferred size.
TestView* test_view = new TestView();
test_view->SetPreferredSize(GetPreferredSize());
test_view->AddChildView(CreateContentsView());
content_view_ = test_view;
}
return content_view_;
}
const views::Widget* ViewEventTestBase::GetWidget() const {
return content_view_->GetWidget();
}
views::Widget* ViewEventTestBase::GetWidget() {
return content_view_->GetWidget();
}
ViewEventTestBase::~ViewEventTestBase() {
}
void ViewEventTestBase::StartMessageLoopAndRunTest() {
window_->Show();
// Make sure the window is the foreground window, otherwise none of the
// mouse events are going to be targeted correctly.
#if defined(OS_WIN) && !defined(USE_AURA)
SetForegroundWindow(window_->GetNativeWindow());
#endif
// Flush any pending events to make sure we start with a clean slate.
content::RunAllPendingInMessageLoop();
// Schedule a task that starts the test. Need to do this as we're going to
// run the message loop.
MessageLoop::current()->PostTask(
FROM_HERE,
base::Bind(&ViewEventTestBase::DoTestOnMessageLoop, this));
content::RunMessageLoop();
}
gfx::Size ViewEventTestBase::GetPreferredSize() {
return gfx::Size();
}
void ViewEventTestBase::ScheduleMouseMoveInBackground(int x, int y) {
if (!dnd_thread_.get()) {
dnd_thread_.reset(new base::Thread("mouse-move-thread"));
dnd_thread_->Start();
}
dnd_thread_->message_loop()->PostDelayedTask(
FROM_HERE,
base::Bind(base::IgnoreResult(&ui_controls::SendMouseMove), x, y),
base::TimeDelta::FromMilliseconds(kMouseMoveDelayMS));
}
void ViewEventTestBase::StopBackgroundThread() {
dnd_thread_.reset(NULL);
}
void ViewEventTestBase::RunTestMethod(const base::Closure& task) {
StopBackgroundThread();
task.Run();
if (HasFatalFailure())
Done();
}
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