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// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/test/chromedriver/javascript_dialog_manager.h"
#include "base/logging.h"
#include "base/values.h"
#include "chrome/test/chromedriver/devtools_client.h"
#include "chrome/test/chromedriver/status.h"
JavaScriptDialogManager::JavaScriptDialogManager(DevToolsClient* client)
: client_(client) {
client_->AddListener(this);
}
JavaScriptDialogManager::~JavaScriptDialogManager() {
}
bool JavaScriptDialogManager::IsDialogOpen() {
client_->HandleReceivedEvents();
return !unhandled_dialog_queue_.empty();
}
Status JavaScriptDialogManager::GetDialogMessage(std::string* message) {
if (!IsDialogOpen())
return Status(kNoAlertOpen);
*message = unhandled_dialog_queue_.front();
return Status(kOk);
}
Status JavaScriptDialogManager::HandleDialog(bool accept,
const std::string& text) {
if (!IsDialogOpen())
return Status(kNoAlertOpen);
base::DictionaryValue params;
params.SetBoolean("accept", accept);
params.SetString("promptText", text);
Status status = client_->SendCommand("Page.handleJavaScriptDialog", params);
if (status.IsError())
return status;
// Remove a dialog from the queue. Need to check the queue is not empty here,
// because it could have been cleared during waiting for the command
// response.
if (unhandled_dialog_queue_.size())
unhandled_dialog_queue_.pop_front();
return Status(kOk);
}
Status JavaScriptDialogManager::OnConnected() {
unhandled_dialog_queue_.clear();
base::DictionaryValue params;
return client_->SendCommand("Page.enable", params);
}
void JavaScriptDialogManager::OnEvent(const std::string& method,
const base::DictionaryValue& params) {
if (method == "Page.javascriptDialogOpening") {
std::string message;
if (!params.GetString("message", &message)) {
LOG(ERROR) << "dialog event missing or invalid 'message'";
}
unhandled_dialog_queue_.push_back(message);
} else if (method == "Page.javascriptDialogClosing") {
// Inspector only sends this event when all dialogs have been closed.
// Clear the unhandled queue in case the user closed a dialog manually.
unhandled_dialog_queue_.clear();
}
}
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