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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chromeos/login/login_state.h"
#include "base/command_line.h"
#include "base/compiler_specific.h"
#include "base/message_loop.h"
#include "chromeos/chromeos_switches.h"
#include "chromeos/dbus/dbus_thread_manager.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace chromeos {
class LoginStateTest : public testing::Test,
public LoginState::Observer {
public:
LoginStateTest()
: logged_in_state_(LoginState::LOGGED_IN_OOBE),
logged_in_user_type_(LoginState::LOGGED_IN_USER_NONE) {
}
virtual ~LoginStateTest() {
}
// testing::Test
virtual void SetUp() OVERRIDE {
CommandLine::ForCurrentProcess()->AppendSwitch(switches::kLoginManager);
// Initialize DBusThreadManager with a stub implementation.
DBusThreadManager::InitializeWithStub();
LoginState::Initialize();
LoginState::Get()->AddObserver(this);
}
virtual void TearDown() OVERRIDE {
LoginState::Get()->RemoveObserver(this);
LoginState::Shutdown();
DBusThreadManager::Shutdown();
}
// LoginState::Observer
virtual void LoggedInStateChanged(LoginState::LoggedInState state) OVERRIDE {
logged_in_state_ = state;
logged_in_user_type_ = LoginState::Get()->GetLoggedInUserType();
}
protected:
MessageLoopForUI message_loop_;
LoginState::LoggedInState logged_in_state_;
LoginState::LoggedInUserType logged_in_user_type_;
private:
DISALLOW_COPY_AND_ASSIGN(LoginStateTest);
};
TEST_F(LoginStateTest, TestLoginState) {
EXPECT_EQ(LoginState::LOGGED_IN_OOBE, logged_in_state_);
EXPECT_EQ(LoginState::LOGGED_IN_OOBE, LoginState::Get()->GetLoggedInState());
EXPECT_EQ(LoginState::LOGGED_IN_USER_NONE, logged_in_user_type_);
EXPECT_EQ(LoginState::LOGGED_IN_USER_NONE,
LoginState::Get()->GetLoggedInUserType());
// Setting login state to ACTIVE.
LoginState::Get()->SetLoggedInState(LoginState::LOGGED_IN_ACTIVE,
LoginState::LOGGED_IN_USER_REGULAR);
EXPECT_EQ(LoginState::LOGGED_IN_ACTIVE,
LoginState::Get()->GetLoggedInState());
EXPECT_EQ(LoginState::LOGGED_IN_USER_REGULAR,
LoginState::Get()->GetLoggedInUserType());
EXPECT_TRUE(LoginState::Get()->IsUserLoggedIn());
// Run the message loop, observer should update members.
message_loop_.RunUntilIdle();
EXPECT_EQ(LoginState::LOGGED_IN_ACTIVE, logged_in_state_);
EXPECT_EQ(LoginState::LOGGED_IN_USER_REGULAR, logged_in_user_type_);
}
} // namespace
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